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NHL 11 Patch Coming November 9th (for PS3, 360 Delayed by MS)

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Old 11-06-2010, 10:11 AM   #81
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Re: NHL 11 Patch Coming November 9th

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Originally Posted by cjames720
My husband purchased this game for both of use to play. After paying $65 for this game, we also had to buy an online pass to play the game online (we have separate xbox live accounts, and play on two different machines.) We own both a PS3 and a 360, and we purchased the game for 360 because most of our friends play online with the 360.

We both mainly play this game for BAGM mode and we were both hoping the update would be released sometime next week, after the games original release on September 7th. Now we are told that a delay may be coming. I totally understand the delay because of the Kinect release, but I am also disappointed.

I still do feel that this game should have been tested more thoroughly. If people can find errors within the first week of release, QA should have been able to find the same problems. And having to wait two months or more for fixes to these problems is unacceptable.

But what can I do? I guess I will have to wait for the patch just like everyone else. I do know next year I will wait to purchase a new NHL game, if I decide purchase a new hockey game. Whether its from EA Sports or the new 2K hockey game.
This post made me start to wonder. Are people under the impression that if the EA Team finds a bug it just fixes itself automatically? Just because EA finds a bug doesn't mean it gets fixed within five minutes.

Again, I don't know how else to say this. The smallest, simplest thing can cause a bug. And for the XP glitches, etc. I'm going to assume it's not a simple fix. You can't just write into software code, "Please remove XP glitch." and then go into your bosses office and say, "Hey! Good news! Removed the XP glitch!"

Now I know you guys don't actually think that's how fixing bugs works, but some people make it seem like it's so simple to resolve these bugs, but heads up, it's not.
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Old 11-06-2010, 12:36 PM   #82
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Re: NHL 11 Patch Coming November 9th

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Originally Posted by Blueland
This post made me start to wonder. Are people under the impression that if the EA Team finds a bug it just fixes itself automatically? Just because EA finds a bug doesn't mean it gets fixed within five minutes.

Again, I don't know how else to say this. The smallest, simplest thing can cause a bug. And for the XP glitches, etc. I'm going to assume it's not a simple fix. You can't just write into software code, "Please remove XP glitch." and then go into your bosses office and say, "Hey! Good news! Removed the XP glitch!"

Now I know you guys don't actually think that's how fixing bugs works, but some people make it seem like it's so simple to resolve these bugs, but heads up, it's not.
Its also never as convoluted as some make it out to be either, just saying.

Biggest issue is the state of games at release. There is no way some of these bugs were not known to the dev team at launch, just no way. They rely on the community to be "understanding" and thats fine to an extent but having very obvious pretty much mode breaking issue like BaGM has at launch rubs people the wrong way. If they want goodwill, release games with goodwill intended, meaning, release your game without known issues and without the attitude of "oh well, we can patch it later."
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Old 11-06-2010, 12:36 PM   #83
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Re: NHL 11 Patch Coming November 9th

Do you guys know if the patch will be compatible with old saves? I'm thinking on starting a new BAP career today and would hate to have to restart after the 9th (i'm on PS3).
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Old 11-06-2010, 01:54 PM   #84
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Re: NHL 11 Patch Coming November 9th

For 4 extra days of playing it would seem like the risk/reward would be quite high. No one seems to KNOW for sure, but it seems like a restart may be in order.
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Old 11-06-2010, 01:55 PM   #85
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Re: NHL 11 Patch Coming November 9th

Is there a list of what the patch addresses yet?
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Old 11-06-2010, 02:52 PM   #86
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Re: NHL 11 Patch Coming November 9th

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Originally Posted by TNKNGM
Is there a list of what the patch addresses yet?
#77 (previous page of this thread) =) but i dont know if the xp is in there, it was not stated. but in the other thread, another guy from EA confirmed that XP bug will be resolved in the upcoming patch.

http://www.operationsports.com/forum...ssue-gm-6.html ---- #54

Last edited by canucksss; 11-06-2010 at 02:55 PM.
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Old 11-06-2010, 03:53 PM   #87
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Re: NHL 11 Patch Coming November 9th

To be fair to EA, Redshirt did mention that BC was not really a priority because of the fact the controls are better with the up and down camera. And honestly, their first and foremost goal is to sell games people can play. Video games are made to be played by people, not to be watched as if they were TV. I would guess no more than 3% of gamers sit and watch the CPU play itself, so why would EA focus on the BC when it is a minor issue for them.

One thing IU was hoping that would be addressed in the patch is the fact that cross crease passes, when they are stopped, always, always stay attached to the other teams stick. I would like to see more of these passes just deflected across the ice. The most accurate pass in this game is to the other team as their reception rate is 100%. Not sure if this can be tuned or not.

Last edited by speels; 11-06-2010 at 03:56 PM.
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Old 11-06-2010, 04:06 PM   #88
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Re: NHL 11 Patch Coming November 9th

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Originally Posted by speels
To be fair to EA, Redshirt did mention that BC was not really a priority because of the fact the controls are better with the up and down camera. And honestly, their first and foremost goal is to sell games people can play. Video games are made to be played by people, not to be watched as if they were TV. I would guess no more than 3% of gamers sit and watch the CPU play itself, so why would EA focus on the BC when it is a minor issue for them.

One thing IU was hoping that would be addressed in the patch is the fact that cross crease passes, when they are stopped, always, always stay attached to the other teams stick. I would like to see more of these passes just deflected across the ice. The most accurate pass in this game is to the other team as their reception rate is 100%. Not sure if this can be tuned or not.
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