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NHL 11 Patch Coming November 9th (for PS3, 360 Delayed by MS)

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Old 11-05-2010, 03:10 PM   #57
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Re: NHL 11 Patch Coming November 9th

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Originally Posted by canucksss
well the theories that EA is focusing on online gamers because they could "milk more money" from their consumers might be TRUE. Tuners, roster updates (doing what they are doing with roster updates somehow silver members of LIVE cant access them) are good examples to solify the theory.
Any delays are on the MS end. Seems they have some thing called Kinect coming out that has them pretty busy. Does that solify the theory too?
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Old 11-05-2010, 04:00 PM   #58
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Re: NHL 11 Patch Coming November 9th

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Originally Posted by Qb
BP, I think the re-issued roster update corrects the AHL demotion problem. Not sure on how it works, but it was an issue at release and was corrected with a roster update. For some reason -- again don't know the details -- the problem was re-introduced with the 11/2 update. However, EA released another update on 11/4 solely to fix the problem:



One important thing to note is that teams will send high-end NHL players to the AHL during the preseason to get around the 23-man roster restriction. However, the CPU teams should now be recalling their best players for the regular season. At least that's how I understand it; haven't had the time to play around with it this week.
Thanks for the info. I had no idea. This is actually a nice attention to detail by EA then that the cpu would play prospects in the pre-season. Obviously an expanded roster would be more ideal, but at least the pre-season isn't just regular NHL'ers playing meaningless games.
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Old 11-05-2010, 05:17 PM   #59
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Re: NHL 11 Patch Coming November 9th

Podcast has some patch info: http://www.facebook.com/easportsnhl/...63305497036258

EDIT: emphasis on some, as in very little.

Last edited by kestrel; 11-05-2010 at 05:23 PM.
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Old 11-05-2010, 05:41 PM   #60
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Re: NHL 11 Patch Coming November 9th



SRSLY
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Old 11-05-2010, 05:54 PM   #61
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Re: NHL 11 Patch Coming November 9th

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Originally Posted by Redshirt_EA
Any delays are on the MS end. Seems they have some thing called Kinect coming out that has them pretty busy. Does that solify the theory too?
Redshirt, I appreciate your clarification and all your interactions with the community at OS, but you don't even need to acknowledge these smucks and their childish conspiracy theories, you're above that man
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Old 11-05-2010, 06:56 PM   #62
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Re: NHL 11 Patch Coming November 9th

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Originally Posted by Redshirt_EA
Any delays are on the MS end. Seems they have some thing called Kinect coming out that has them pretty busy. Does that solify the theory too?
Made me laugh. As a 360 user, hope Microsoft can get the patch through sooner rather than later
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Old 11-05-2010, 07:01 PM   #63
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Re: NHL 11 Patch Coming November 9th

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Originally Posted by Redshirt_EA
Any delays are on the MS end. Seems they have some thing called Kinect coming out that has them pretty busy. Does that solify the theory too?
i really appreciate your work in informing us here, please dont get me wrong.

but my question is this: how come that every time EA release this product, it seems that it didnt pass through extensive quality test. perfect example is the roster update, that you need to re-release another one to cure the AHL bug which could have been prevented if it was properly tested. (again, i appreciate EA for correcting them immediately).

Regarding tuner updates, most of these are answering the problems of ONLINE not offline. Why is it that offline users (using BaGM mode) are seems being left out? THink whatever, but somehow this kind of actions of EA leave offline patrons feels being left out.
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Old 11-05-2010, 07:18 PM   #64
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Re: NHL 11 Patch Coming November 9th

Quote:
Originally Posted by canucksss
i really appreciate your work in informing us here, please dont get me wrong.

but my question is this: how come that every time EA release this product, it seems that it didnt pass through extensive quality test. perfect example is the roster update, that you need to re-release another one to cure the AHL bug which could have been prevented if it was properly tested. (again, i appreciate EA for correcting them immediately).

Regarding tuner updates, most of these are answering the problems of ONLINE not offline. Why is it that offline users (using BaGM mode) are seems being left out? THink whatever, but somehow this kind of actions of EA leave offline patrons feels being left out.
I'm not trying to be a jerk here, but I just want to ask. Have you ever worked in QA before?
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