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Madden NFL 11 Title Update #4 Details

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Old 10-20-2010, 01:40 PM   #121
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Re: Madden NFL 11 Title Update #4 Details

Quote:
Originally Posted by debauchlord
hate to burst bubbles, but only a slim majority of players play the game online, and of those, roughly half are exclusively online. A minority of THAT minority play online franchise. It is not near as big as you think. Everyone else is a vs. CPU "play now: game or Player vs. Player "play now" game. Of those, roughly half play franchise mode. An even slimmer majority play franchise mode longer than three years.
I would have to disagree, games with poor Online modes aren't selling well. The only games that sell today are online games.
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Old 10-20-2010, 01:50 PM   #122
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Re: Madden NFL 11 Title Update #4 Details

So heres the common theme I have noticed.

Offline gamers - I havent played online in 5 years because of the cheese fest. All every user does is cheese and there is nothing to do to stop it. We are the majority of madden players.

Online game - I havent played franchise in 5 years because it doesnt offer a challenge anymore. I can beat all-madden with my eyes closed. We are the majority of madden players.

Can either of you sides use actual data to prove you are the majority? No you cant plain and simple. Do you guys have any idea of the number of users who have a 360/Ps3 not connected to the internet? That alone skews the number that EA releases when they say X number of users are online. Even when they release "x number of players have played at least one online game." Well they leave it at one game because of the number of users who dont go back for a second game.
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Old 10-20-2010, 01:57 PM   #123
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Re: Madden NFL 11 Title Update #4 Details

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Originally Posted by sb24
So heres the common theme I have noticed.

Offline gamers - I havent played online in 5 years because of the cheese fest. All every user does is cheese and there is nothing to do to stop it. We are the majority of madden players.

Online game - I havent played franchise in 5 years because it doesnt offer a challenge anymore. I can beat all-madden with my eyes closed. We are the majority of madden players.

Can either of you sides use actual data to prove you are the majority? No you cant plain and simple. Do you guys have any idea of the number of users who have a 360/Ps3 not connected to the internet? That alone skews the number that EA releases when they say X number of users are online. Even when they release "x number of players have played at least one online game." Well they leave it at one game because of the number of users who dont go back for a second game.
Just look at video game sales, the majority of them have a strong online community.
The Online gamer is the one spending the most money this gen, and they will continually pump out cash after they bought the game on DLC. So you can continually make money from them unlike the Offline gamer.

Last edited by bxgoods; 10-20-2010 at 01:59 PM.
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Old 10-20-2010, 02:06 PM   #124
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Re: Madden NFL 11 Title Update #4 Details

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Originally Posted by bxgoods
Just look at video game sales, the majority of them have a strong online community.
The Online gamer is the one spending the most money this gen, and they will continually pump out cash after they bought the game on DLC. So you can continually make money from them unlike the Offline gamer.
Well my point is, there is no factual data that says which one is used more. I personally feel like the online community is bigger, but I only have my own random observations, no data. And data is skewed by the number of users who play madden on a system that is not connected to the interenet.

Who you can make more money off of is a completey different topic.
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Old 10-20-2010, 03:17 PM   #125
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MUT will remain the focus as long as morons keep spending additional money on it. It isn't even worth discussing how ridiculous some people are for spending additional money on something MUT but there must be a lot of those people out there because it's obvious that this is why the mode will continue to get a lot of attention from EA. Why bother with franchise mode when players of MUT mode are willing pay real money to EA for something that is of zero value and costs EA no additional time or money.
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Old 10-20-2010, 04:28 PM   #126
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Re: Madden NFL 11 Title Update #4 Details

Offline players in Madden are not getting the love anymore. 2012 is the last chance Madden has to keep those of us left who still support this storied franchise and were the foundation and backbone of why it became what it is today. It was our dedication to the series through the Genesis, Playstation and the PS2 years that have made it the cash cow and given it the reputation it has today.

Now that the brand has a life of it's own they have changed course to cater to the new gen of gamers who I call the online gaming generation. It is totally clear who Madden is catering to now.

I have no problem with that. What I do have a problem with is the NFL not EA only allowing one comapny to dictate how their brand is being represented in video games.

This is not EA's fault. The NFL wants total control. That is the problem. Once the license is not made exclusive we will get a choice again and that will of course create better games on both sides.


All we ask is please acknowledge us one more time with a deep and immersive franchsie mode and we will really be happy.
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Old 10-20-2010, 04:35 PM   #127
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Re: Madden NFL 11 Title Update #4 Details

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Originally Posted by falconfansince81
wow, all you guys who defend the game with your slider theory fail to realize a large majority of the madden community plays online...particularly online franchises where you can't further 'tweak' the game.

i don't even know anyone who actually plays the cpu, which is why i find it profound that so many people refer gameplay issues over to their slider solutions. its the cpu...its not like its a challenge to destroy it even on all madden...and nothing will be realistic about it no matter how good your slider settings are.

i can live with the game as it is though, and adapt as well since we all know its a video game...plays like one, and is not meant to be an nfl simulator by any means. there are no slider fixes to stop a sproles animation that sends him trucking though albert haynesworth so lets focus on what CAN be fixed and what IS being addressed.

i am glad to hear they have possibly addressed the online franchise D/C issue as now its become so bad we are lucky to get 25% of our games completed. 9 franchises in our sim community league are putting the game on hiatus hoping the patch makes it possible to continue the league we worked on so hard for years to create...
LOL!

U think no one plays the game offline....obviously you've been under a rock all year
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Old 10-20-2010, 04:37 PM   #128
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Re: Madden NFL 11 Title Update #4 Details

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Originally Posted by sb24
Can either of you sides use actual data to prove you are the majority? No you cant plain and simple. Do you guys have any idea of the number of users who have a 360/Ps3 not connected to the internet? That alone skews the number that EA releases when they say X number of users are online. Even when they release "x number of players have played at least one online game." Well they leave it at one game because of the number of users who dont go back for a second game.
i cited the wall street journal for my data, which at least proves MY end is clearly NOT the minority as others have said based off what you referred to as the 'he said, she said' scenario.

"Those playing Madden NFL 11 have averaged more than 2 million online connected game sessions each day, with nearly a fifth of all online play on a new feature that allows fans to play 3-on-3 with or against friends.

EA increasingly has focused on digital platforms and a slimmer portfolio of core games to recover from recent troubles and reposition itself in the gaming industry. As consumers migrated to online and mobile games and the industry shifted from packaged goods to digital interfaces and downloadable content, EA suffered more than its peers because of its traditionally high development costs, leading to job losses and expense cuts"

-By Kathy Shwiff, Dow Jones Newswires; 212-416-2357; [email protected]



thats a lot more people who are going to see those old spice, kfc, and tocho show ads the sponsors paid big bucks for. regardless of what online figures you subtract off total sales to get your online/offline consumer figures its the online gamers who are the clear focal point, which is why i said offline is being phased out...so i RATHER see the improvements for online franchises over modes like MUT which i will never play.
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