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Madden NFL 11 Title Update #4 Details

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Old 10-20-2010, 03:44 AM   #97
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Re: Madden NFL 11 Title Update #4 Details

Maybe they'll surprise us...
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Old 10-20-2010, 03:49 AM   #98
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Re: Madden NFL 11 Title Update #4 Details

Quote:
Originally Posted by albert_24
Maybe they'll surprise us...
We can only hope,
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Old 10-20-2010, 04:33 AM   #99
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Re: Madden NFL 11 Title Update #4 Details

Quote:
Originally Posted by Playmakers
why can't you just take 10 seconds and tweak slider for this issue?

Why would this need a patch when you can solve those issues yourself
Those issues arent upto sliders really. Tweak to fix it and you create more problems, tweak it back a little and the same problem issues forth.

Sliders wont fix gameplanning either, or the QB intro.

I understand what your saying, but they have "Features" they advertised and there WAY broken.

SteelD
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Old 10-20-2010, 04:38 AM   #100
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Re: Madden NFL 11 Title Update #4 Details

Quote:
Originally Posted by havokeff
Well after reading the OP and all nine pages (probably 12-13 by the time I am done with this post) of responses, I'm going to throw in my 2 cents.

Re: Sliders: Use them folks. I have a great set that I have gotten 3-9 wins and loses from as well as 45-3 blowout wins and loses with. It makes a HUGE difference in how the game plays.

Really, people complain that they want realism in Madden, yet don't seem to fathom that the most realistic aspect of the NFL is that winning is HARD. The game should be hard too, and if you aren't afraid to set the sliders to an appropriate setting, you will never achieve that no matter how the game plays.

I truly believe that if I ran a poll asking how many offline franchise users played every game in a season and then asked those same people how many had losing, or even horrible records at the end of their seasons, it would be one damned lopsided poll. And we all know which way it would be leaning.

Re: Uniform degradation: Really? I mean, really? Is that what you think about when the game is over? "Oh man, my uniform is too damn clean! EA sucks!!" And news flash, most teams have some form of field turf now, so dirt on uniforms is pretty irrelevant these days.

Re: Alt Uniforms: This is something I could get behind, but as a major issue and a 'Fail'? Come the F on people, most Alt Unis get worn once or twice a season. Yes it goes to overall presentation but it is hardly the end of the world lapse that users make it out to be. Especially the 50 year patches and such. It sounds much more like people are upset that EA didn't give their teams the special attention that they think they deserve, and not really much more of an issue outside of that.

Re: EA not listening/caring what consumers (we) say: That is a load. And not the way any company that makes a product that has to be purchased by the consumer in order to sustain itself, operates.

We know that they listen. We know that they read the things we write. Does that mean that they can implement every thing that we want or fix /change all the issues we complain about? No, of course not. The game would never come out if they did that. But no one can say with a straight face that they haven't tried to make Madden the best product they can make, especially in light of the fact they need to put out a product every year at a certain time, where most game companies get to take 2-3 years on a game and 95% of them STILL suck.

Re: The patch: Personally, I haven't touched game-planing or whatever it is called so I can't comment on it. That goes for the online play and Ultimate team card game thing. Clearly though, there are people that wanted these issues addressed, and *GASP* they are willing to pay for them. As for not addressing game play... what exactly is wrong with it?

I am an avid football fan as well as a avid Madden player and I am not seeing these game play problems that people are talking about. What I see are an occasional animation glitch, sometimes I see them regularly. Raise your hand if you have ever played a game for hours on end that didn't have a glitch in it's animations.

The other issue I see is a ratings problems which leads to the 160lb WRs trucking 250lb LBs, but every time I get really pissed about that, I watch a real football game and I see something similar to that in almost every game. The ratings, however, can be fixed.

I see people talking about DBs playing bad in zone or man. That also can be fixed. See my first paragraph about sliders.

Really what I see in this thread, and threads all over this forum, are people mad because they don't get to pop in Madden and get the actual NFL. I mean, yes, that would be great, it is what we all want, but it is just a video game. That isn't going to happen. (Not yet anyway) And as many people have already pointed out, it doesn't happen, and certainly hasn't happened, in any game out there, for any sport.
You say games should be hard, winning should be hard. For me Gameplanning fixed almost all the issues.

When I know the AI is going to all out blitz half the time, I dump it off and get 20 to 50 yards, thats not realistic. Gameplanning fixed that.

CPU not able to run the ball or not running enough? Gameplanning and sliders fixed that.

Unis I could care less about. The QB Intro is annoying.

But no gameplanning? That breaks the game for me. I was very excited to hear that I could setup a gameplan for the CPU. And I had some really good ones. The one I had for the patriots had Brady throwing to 12 different recievers in a game. You wouldnt see that without gameplanning.

Against a very tough defense the CPU would avg 3 to 5 ypc on the ground, realistically. Again with gameplanning.

Everyone talks about sliders like they take care of everything. They dont. They are part of the process. But there are other parts of the process that are broken.

And until they fix these highly advertised issues, we as consumers who paid way to much for this game can complain about them.

SteelD
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Old 10-20-2010, 04:39 AM   #101
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Re: Madden NFL 11 Title Update #4 Details

I dunno, maybe it is just me, but I skip the intro pre game filler in real life, so I don't know why people fuss about it in Madden.

Even if there were 20-30 different intros, you would still have seen them all after a few seasons of franchise and most would just be skipping them any way.

I find it baffling that people want things SOO badly, when we all know that they will just be A buttoning past them after the first month or so of release.
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Old 10-20-2010, 04:49 AM   #102
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Re: Madden NFL 11 Title Update #4 Details

Quote:
Originally Posted by SteelD1974
You say games should be hard, winning should be hard. For me Gameplanning fixed almost all the issues.

When I know the AI is going to all out blitz half the time, I dump it off and get 20 to 50 yards, thats not realistic. Gameplanning fixed that.

CPU not able to run the ball or not running enough? Gameplanning and sliders fixed that.

Unis I could care less about. The QB Intro is annoying.

But no gameplanning? That breaks the game for me. I was very excited to hear that I could setup a gameplan for the CPU. And I had some really good ones. The one I had for the patriots had Brady throwing to 12 different recievers in a game. You wouldnt see that without gameplanning.

Against a very tough defense the CPU would avg 3 to 5 ypc on the ground, realistically. Again with gameplanning.

Everyone talks about sliders like they take care of everything. They dont. They are part of the process. But there are other parts of the process that are broken.

And until they fix these highly advertised issues, we as consumers who paid way to much for this game can complain about them.

SteelD
I guess we are playing different games. I have played hundreds of hours of Madden since it was released and the AI hardly all out blitzs half the time.

That aside, you just said in you post that there is nothing wrong with game play that the sliders, and to you, game planning doesn't fix. It's also very apparent that gameplaning breaking was a screw up on EA's part that is going to be fixed.

As for game planning, as I said, I have never even used it. In fact, I never even looked to see what it was, despite that, I have seen Brady throw to every receiver on the field and I have seen 200 yards run on me, so I am not getting where the game play is 'broken', again, in a way that sliders, or for you, game planning can't compensate for.
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Old 10-20-2010, 08:03 AM   #103
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Re: Madden NFL 11 Title Update #4 Details

Quote:
Originally Posted by SteelD1974
You say games should be hard, winning should be hard. For me Gameplanning fixed almost all the issues.

When I know the AI is going to all out blitz half the time, I dump it off and get 20 to 50 yards, thats not realistic. Gameplanning fixed that.

CPU not able to run the ball or not running enough? Gameplanning and sliders fixed that.

Unis I could care less about. The QB Intro is annoying.

But no gameplanning? That breaks the game for me. I was very excited to hear that I could setup a gameplan for the CPU. And I had some really good ones. The one I had for the patriots had Brady throwing to 12 different recievers in a game. You wouldnt see that without gameplanning.

Against a very tough defense the CPU would avg 3 to 5 ypc on the ground, realistically. Again with gameplanning.

Everyone talks about sliders like they take care of everything. They dont. They are part of the process. But there are other parts of the process that are broken.

And until they fix these highly advertised issues, we as consumers who paid way to much for this game can complain about them.

SteelD

What is wrong with people. You can still use game planning for the CPU!!!!!

If your willing to not have it for your team (do you really need it? I use the entire playbook and call all my own plays).

Jeez. Yes it should be fixed to the way it was out of the box. 100% agree.

BUT IT STILL WORKS IF YOU MAKE A TINY LITTLE EFFORT in the the pre game screen and accept not being able to play the team you want for the opening kickoff.

So if gameplanning is the bain of your frustration for the love of god just do the simple workaround so your $60 does not go down the toilet.


End of rant.
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Old 10-20-2010, 09:24 AM   #104
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Did anyone ever think the EA didn't intend gameplanning to be used for CPU opponents? And that's why during last patch they "fixed" it so you can't do it like we used to pre patch?
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