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Madden NFL 11 Title Update #4 Details

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Old 10-19-2010, 02:59 PM   #41
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Re: Madden NFL 11 Title Update #4 Details

Quote:
Originally Posted by miaturne
You have got to be kidding me, right? "Great news?" This must be your first dance with Madden.

I think it was stated most articulately in another convo, but it is blatantly obvious for some time that the money EA spent on the exclusive license is sapping from the development resources. Instead, they sprinkle a few bucks on cheap gimmicks and call them new features or fixes. I have and continue to believe that "Gameflow" was the biggest hustle of the last six years, because it is nothing more than "Ask Madden" only customizable and automatic.

Back to NBA 2K11....
Been playing Madden since you were in diapers!!!

It is great news for me, gameplay wise, because my sliders are perfect for my style of play. Great defensive battles. Any sort of tweaks would absolutely ruin the current set of sliders I have.

Now, when looking @ a distance, some will say "big deal, just tweak your sliders again".

I say NO. If you are going to tweak sliders correctly, it takes a lot of time to get what you want. I have put hours upon hours tweaking them, and refuse to do it again. Also, I have a full time job and a family, so time just isn't on my side any more. Hence, for me personally, yes this is great news. I am finally having a blast with this game and would like to continue that for a few more months.

I do agree on some aspects though...gameplannig is whack. I have yet to use it, and judging from the OS feed back, that is great. Game intros SHOULD have been patched, but I still have an A button.


And as for the dirty unis, I play as the Rams, in the dome, so dirty unis don't become a huge issue for me. I did see them in the Superbowl in New York, in the snow though.
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Old 10-19-2010, 03:17 PM   #42
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Re: Madden NFL 11 Title Update #4 Details

Quote:
Originally Posted by Palo20
Yes, setting up gameplanning for the CPU was working before the last patch and now it does not work.

It does work....if you want a gameplan for the CPU only it does work. But you have to do the workaround.

At controller select and settings (pre game) move the controller to the cpu team then select the gameplans you want for them on OFF and DEF. Do not move the controller back to your team. Just press X and go into the game. After the coin toss but before the kickoff move the controller back to your team. You don;t get to play as your team for the opening kickoff.

If you call all your own plays and use your teams default playbook you don't need a gameplan for your team.

That is the only way to keep the CPU playing a great game with your custom gameplans.

It works. I did the one play test so It works.

Does it suck that the #1 highly touted feature of the game is broken? Yes. And how they did not address it is beyond words. But at least it works for the real reason I use it for which is getting ther CPU to call a realisitc game on OFF and DEF.
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Old 10-19-2010, 03:24 PM   #43
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Re: Madden NFL 11 Title Update #4 Details

this is unfortunate i was really hoping the defense and game play issues would be addressed.
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Old 10-19-2010, 03:30 PM   #44
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Re: Madden NFL 11 Title Update #4 Details

Quote:
Originally Posted by phillyax
This update is a complete JOKE! This is what they waste their time on? Give me a break. I would rather they not have released this 4th update and just spend their time working on Madden 12. If you can actually call this a title update.

At the risk of incurring mod wrath I must agree. A patch addressing every frill mode but nothing basic. If you're an offline franchise guy, nothing but the unis really.

Honestly, why ignore the stated issue of the intros where Ian claimed the single QB one was a bug, there were many more? Don't they want their hard work on that to be seen? What about the non-functional uni and field degradation?

I'm an offline franchise guy using the Chargers so the new unis might get one more season max outa me. But the issues I mentioned above I consider immersion issues, they would have fueled my interest for longer.

VERY disappointing.

Last edited by Old School SD Fan; 10-19-2010 at 03:34 PM.
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Old 10-19-2010, 03:38 PM   #45
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Re: Madden NFL 11 Title Update #4 Details

Quote:
Originally Posted by Armor & Sword
It does work....if you want a gameplan for the CPU only it does work. But you have to do the workaround.

At controller select and settings (pre game) move the controller to the cpu team then select the gameplans you want for them on OFF and DEF. Do not move the controller back to your team. Just press X and go into the game. After the coin toss but before the kickoff move the controller back to your team. You don;t get to play as your team for the opening kickoff.

If you call all your own plays and use your teams default playbook you don't need a gameplan for your team.

That is the only way to keep the CPU playing a great game with your custom gameplans.

It works. I did the one play test so It works.

Does it suck that the #1 highly touted feature of the game is broken? Yes. And how they did not address it is beyond words. But at least it works for the real reason I use it for which is getting ther CPU to call a realisitc game on OFF and DEF.
Yes, I know the workaround. Still should have been fixed.
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Old 10-19-2010, 03:39 PM   #46
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Re: Madden NFL 11 Title Update #4 Details

Quote:
Originally Posted by Palo20
Yes, I know the workaround. Still should have been fixed.

Absolutely agree 100%
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Old 10-19-2010, 03:54 PM   #47
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EA haters are out in full force today!! Save yourself the aggravation and stop buying Madden! Do not even come to the Madden forum! It's always the same people on these boards complaining, and saying they will never buy Madden again! Well, that is until Madden 12 comes out!
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Old 10-19-2010, 04:01 PM   #48
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Re: Madden NFL 11 Title Update #4 Details

Quote:
Originally Posted by Senator Palmer
Yeah, I was hoping for one or two more gameplay tweaks like a slight improvement in coverage by my defenders and maybe one in the run blocking on All-Madden where the DT instantly bursts through the line at the hike of the ball.
why can't you just take 10 seconds and tweak slider for this issue?

Why would this need a patch when you can solve those issues yourself
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