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Pucking Ridiculous: Destination Presentation

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Old 10-11-2010, 05:48 PM   #17
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Re: Pucking Ridiculous: Destination Presentation

Remember in the old 16-bit era NHL games, they had intermission highlights and out of town box scores? Or how in NHL 95, they had an Award show?

Sure, it looked like crap and such, but it was still fun and cool (and to note, innovative) at the time. Hell, in NHL 97 on the 16-bit era, we saw skills competition, something we haven't seen in a EA game since.

My point is, we were able to see all this almost fifteen years ago, but in the current editions of the game, we don't even see the little things being implemented.

Imagine in a intermission of a playoffs game, and it cuts to highlights from a Game 7 of another series, and shows you the winner before you're game ends? Hell, even a bottom line on the bottom would be pretty cool during intermission.

I don't need all the stat overlays like in MLB, but even addressing the little nooks and crannies of the presentation would be a fine start.
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Old 10-11-2010, 05:59 PM   #18
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Quote:
Originally Posted by HeroWorship
Remember in the old 16-bit era NHL games, they had intermission highlights and out of town box scores? Or how in NHL 95, they had an Award show?

Sure, it looked like crap and such, but it was still fun and cool (and to note, innovative) at the time. Hell, in NHL 97 on the 16-bit era, we saw skills competition, something we haven't seen in a EA game since.

My point is, we were able to see all this almost fifteen years ago, but in the current editions of the game, we don't even see the little things being implemented.

Imagine in a intermission of a playoffs game, and it cuts to highlights from a Game 7 of another series, and shows you the winner before you're game ends? Hell, even a bottom line on the bottom would be pretty cool during intermission.

I don't need all the stat overlays like in MLB, but even addressing the little nooks and crannies of the presentation would be a fine start.
I was in total agreement right up to that last line. I think the stat overlays is a huge part of what makes the game feel "alive."

When I'm playing season mode in NBA 2K11...it feels like I'm really a part of a "league." Why? Because the commentators talk like they know whats going on OUTSIDE of just my current game.
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Old 10-11-2010, 06:08 PM   #19
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In my opinion the missing peice of most EA games is the "immersive" experience. It just isn't there, at least as franchises go. 2K gives that to me, I love feeling like my franchise is "alive", like it's my own little world. I just don't get that with the EA games yet. I've gone back to playing NHL 2K10 surprisingly, and it's not that I think NHL11 is bad, 2K just pulls me back in with a more "immersive" franchise.
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Old 10-11-2010, 06:40 PM   #20
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@stratum. Couldn't agree more. I still haven't figured out what exactly it is with EA and presentation. Its like they really just dont know how to do it. You would think after all these years that they would be somewhat decent at at, but its just not the case. I dont know man.

NCAA11 really sticks out this year. I mean there is absolutely NOTHING. A pause menu? Seriously?
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Old 10-11-2010, 07:39 PM   #21
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When I have Gary Throne still calling Pittsburgh's arena the Mellon Arena even though on the ice it says differently AND their arena is the same copy & paste from the past THREE YEARS....there is a bit of a problem. I like the goal review addition and it does need to get expanded to goals that could have gone in (I have ran into a few "goals" that never got reviewed). The crowd needs to be as loud and crazy as it is in NBA Live 10, an NHL today type feature NEEDS to be implemented and for the love of god...a new announce team. While the gameplay feels like NHL 11, I still feel like am playing NHL 10 and 09 because I have heard all of their lines already.

Woo Rant! But yes..Presentation seriously needs an overhaul period.
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Old 10-11-2010, 09:53 PM   #22
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Re: Pucking Ridiculous: Destination Presentation

Not that many of you probably noticed, but my name is Stephen Holley. I have no idea who Andrew Kennedy is. He must have been that strange guy who came over to my house to help me write the article.

I guess I should have asked his name, eh? Live and learn.
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Old 10-11-2010, 09:59 PM   #23
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Re: Pucking Ridiculous: Destination Presentation

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Originally Posted by onlybygrace
Not that many of you probably noticed, but my name is Stephen Holley. I have no idea who Andrew Kennedy is. He must have been that strange guy who came over to my house to help me write the article.

I guess I should have asked his name, eh? Live and learn.
Hi my name is, what? my name is who? my name is chicka chika Stephen Holley! sorry couldn't resist.
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Old 10-11-2010, 10:49 PM   #24
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Originally Posted by TheCreep
@stratum. Couldn't agree more. I still haven't figured out what exactly it is with EA and presentation. Its like they really just dont know how to do it. You would think after all these years that they would be somewhat decent at at, but its just not the case. I dont know man.

NCAA11 really sticks out this year. I mean there is absolutely NOTHING. A pause menu? Seriously?
When I first got NCAA this year....it pulled me in. I mean the intros, new cut scenes and all. I was like "dang, I can't wait til halftime."

Needless to say when I got to Halftime and saw nothing but the pause menu YET AGAIN......it was a reality check. Very disappointing.
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