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NBA 2K11 Hands-On Preview (Retail)

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Old 10-04-2010, 08:18 PM   #25
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Chase...why are you still using directional passing? icon passing solves any problems with passes going to the wrong players. use icon passing and you'll never pass to the wrong player. There's no reason for anyone to still be using the old generic pass button. Icon passing is the way to go, and it also gives you the ability to lead receiver by lead passing.
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Old 10-04-2010, 08:19 PM   #26
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Re: NBA 2K11 Hands-On Preview (Retail)

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Good insightful article! 5 more hours till I can get my hands on this bad boy! The drive home is going to be the longest of my life

totally agree,
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Old 10-04-2010, 08:32 PM   #27
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"But a problem that sticks out immediately has to do with the win-loss records of the teams. There are not quite enough “elite” teams, and there are not quite enough terrible teams. Beyond that, the home-away records clearly show home teams have a major advantage in the simulations. As an example, the Lakers lost only one time at home in one of these simulations, but they were more than 15 games below .500 on the road. Essentially you will see the same outcomes for all the teams. The top teams will have amazing records at home and then they will be well below .500 away from home. Yes, more teams obviously win at home than on the road, but clearly the simulation engine weights home-court advantage too heavily.

This mostly ends up affecting the simulated games in the playoffs. You will see a lot of major blowouts by the home team in these games. And by “major” I mean at least 25 points. This type of issue might be seen as minor or major depending on the user, but it is present. Thankfully, it seems like most of the issues from last year’s Association mode (see: stacking five points guards on a team and so forth) have been quelled"

for me this is a major problem and 1 that i hope can be fixed via an Update...ill still be picking up the game but i think im going to hold off on starting an Association mode until i see if they're going to or can patch this or not...
---------------------------------------------------

an suggestion that i use to help toward the stories being repetitive in the commentary....

is to play a 58-game (every team 2x/yr home and away) season w/ with the full 7-game playoof series...
ill turn commentary off except on games that are played on
WED(ESPN) / THURS(TNT) / SUN)ABC)

as these are the only days that the NBA is televised on national TV, these are the only days that i have commentary turned on....factoring in that you wont play games on these nights every week in your association, you can get pretty far b4 you hear all the stories about all the teams...

obviously this doesnt apply to your own team but it does help out alot with the other teams stories
so if this makes sense to you...well there it is
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Old 10-04-2010, 08:32 PM   #28
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Looking forward to trying out the NBA Today games but the Association and my player modes have my interest. I just hope online play is better than I read in articles before. The Jordan Challenges are going to be just that but hopefully I can just be able to enjoy playing the game and accomplish my goals and not focus on the clock trying to accomplish my goals. That shrug game is gonna be a tough one. 6 threes in 1st half and keeping Drexler below 20? (putting on my handband).
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Old 10-04-2010, 08:42 PM   #29
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Re: NBA 2K11 Hands-On Preview (Retail)

I hate to be a jerk, but if this post was by anyone else, it would have been locked for "There is already an impressions sticky."

Why the extra love for OS admin? Aren't we all equals in this world?
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Old 10-04-2010, 08:47 PM   #30
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Re: NBA 2K11 Hands-On Preview (Retail)

Quote:
Originally Posted by Boge
I hate to be a jerk, but if this post was by anyone else, it would have been locked for "There is already an impressions sticky."

Why the extra love for OS admin? Aren't we all equals in this world?
He's an OS Staff writer. That's why he gets his own thread.

Also, this is a front page article and not just a thread.

Last edited by bcruise; 10-04-2010 at 08:49 PM.
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Old 10-04-2010, 09:24 PM   #31
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Re: NBA 2K11 Hands-On Preview (Retail)

Thanks for this article - it was a great read.

Only one thing about the 1 year development cycle - I don't know the factors involved in game development, but I don't think that (large) ideas that originate in October (after a current version is released) get implemented in the next version that gets released the following year.

I sort of think that features are thought up well in advance and are gradually phased in as they are completed and robust enough to be released.
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Old 10-04-2010, 10:03 PM   #32
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So excited can't wait till tomorrow
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