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NBA 2K11 Developer Insights: Jordan Shoes

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Old 10-03-2010, 09:51 PM   #57
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Re: NBA 2K11 Developer Insights: Jordan Shoes

I have a question if anyone happens to know the answer.

In myplayer one of the features is the ability to design your own Jordan shoe.
Does anyone know if our Jordan's will offer attribute bonuses? And if so what kind of input would the user have?

I doubt our Jordan's will have bonuses, just hope I am wrong.
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Old 10-03-2010, 10:18 PM   #58
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Hey, I think these shoes are awesome - they are optional - you don't have to use them. Getting 5 on a vertical for a one of your key players is awesome - I LOVE IT!
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Old 10-03-2010, 10:19 PM   #59
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Why is everyone so concerned about online play insight?
More than half of you guys are the ones in 2k10 who baseline drive all day?
Some of you do that cheesy stutterstep move;
A few of you pump fake until you get the foul;
And the rest of us are complaining that you shouldve bought Live;

I like this feature;

In video games you always have to input a hit or miss new feature into the game;
This is the first year of it;
If it misses it won't be in 2k11 which will probably happen;
Simply because these are Jordans we are talking about;
Why have him on the cover and in the game;
If you don't have something with his shoes; ??? -______-

stop complaining.
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Old 10-03-2010, 11:08 PM   #60
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Re: NBA 2K11 Developer Insights: Jordan Shoes

Quote:
Originally Posted by Steve_OS

Check out the new NBA 2K11 Developer Insight, featuring Jordan Shoes.
Awesome!
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Old 10-03-2010, 11:10 PM   #61
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Re: NBA 2K11 Developer Insights: Jordan Shoes

so if u assign certain jordans to players, do they change to team colors?

i remember last season Wallace Augustin and Ray Allen had some dope 12's
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Old 10-03-2010, 11:13 PM   #62
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Re: NBA 2K11 Developer Insights: Jordan Shoes

Sim heads this is still a video game. Attribute points are pretty valid and realistic if u stop and think. Shoes in real life play apart in how players perform. Certain shoes are lighter so you can run faster or jump higher. Certain have spring type reaction.

So adding these boosts is actually SIM
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Old 10-03-2010, 11:16 PM   #63
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Re: NBA 2K11 Developer Insights: Jordan Shoes

Quote:
Originally Posted by JCEVO
Sim heads this is still a video game. Attribute points are pretty valid and realistic if u stop and think. Shoes in real life play apart in how players perform. Certain shoes are lighter so you can run faster or jump higher. Certain have spring type reaction.

So adding these boosts is actually SIM
You definatley have a point.
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Old 10-03-2010, 11:16 PM   #64
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Re: NBA 2K11 Developer Insights: Jordan Shoes

Quote:
Originally Posted by JCEVO
Sim heads this is still a video game. Attribute points are pretty valid and realistic if u stop and think. Shoes in real life play apart in how players perform. Certain shoes are lighter so you can run faster or jump higher. Certain have spring type reaction.

So adding these boosts is actually SIM
lol. In the screen shot the shoe increases ball handling. I'm not complaining about this feature, but please explain how that is sim to me.
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