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NBA 2K11 Video: Coaches Korner with Da_Czar (Part 1)

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Old 10-03-2010, 10:11 PM   #25
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Re: NBA 2K11 Video: Coaches Korner with Da_Czar

I always hate the 2k camera when playing offline...makes me remember its a videogame. lol
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Old 10-03-2010, 10:15 PM   #26
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Re: NBA 2K11 Video: Coaches Korner with Da_Czar

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Originally Posted by jrose57
Thanks for video, but do you think allstaris best level to play at in terms of realism?

And how come the bobcats r so stupid, they keep using the big man guarding baron davis???

Also, I hope the AI will scout my team like how you scouted their team. So for instance, if I have a raptors squad with Iverson, Derozen, Keliza, Bargarni, and Oden, the ball will go to Iverson and Bargarni the most, would the AI use a certain strategy to stop me? Maybe forcing Bargarni to drive or post up instead of shooting the jumpers or 3 ball???
The AI plays smart on both pro and all-star. Its really up to how well your timing on your jumpshot is and how well you can create good looks on offense. I just recently moved up to all star.

I tell everyone I can to start on pro sim. With the sim setting the cpu is going to play good basketball. you don't HAVE to be on all star. The thing is on All star the cpu is so tuff on defense that you will have to restrict your moves to the few you know and really you need them all on command to play all-star and above.

You don't want to be thinking about what button to press on allstar you just want to see the opportunity and react.

When you get stops on defense the AI has to protect the basket on a few of those opportunities if the opposing pg didn't guard the wing player I could have hit him with the pass for a possible layup. Sure they should probably switch back sooner but you don' t want them leaving a guy wide open just to switch back.

EDIT the mismatch at 8:05 gameclock was because we had our sg matched up with their pf on the other end then when the shot went up the sg took off and their pg then picked him up. as I mentioned above hopefully most of them make that kind of sense. I haven't noticed anything alarming but I have been making videos more than just playing so IDK.

The second qtr was a totally different experience. 2k11 so far to me is not a static experience. Where once you see how a game is going that's the end of it. They seem to adjust and play off what you throw at them.

Last edited by Da_Czar; 10-03-2010 at 10:20 PM.
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Old 10-03-2010, 10:17 PM   #27
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Re: NBA 2K11 Video: Coaches Korner with Da_Czar

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Old 10-03-2010, 10:18 PM   #28
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Re: NBA 2K11 Video: Coaches Korner with Da_Czar

The game looks sick. Any complaints are really nitpicking at this point IMO.
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Old 10-03-2010, 10:22 PM   #29
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Originally Posted by Da_Czar
The AI plays smart on both pro and all-star. Its really up to how well your timing on your jumpshot is and how well you can create good looks on offense. I just recently moved up to all star.

I tell everyone I can to start on pro sim. With the sim setting the cpu is going to play good basketball. you don't HAVE to be on all star. The thing is on All star the cpu is so tuff on defense that you will have to restrict your moves to the few you know and really you need them all on command to play all-star and above.

You don't want to be thinking about what button to press on allstar you just want to see the opportunity and react.

When you get stops on defense the AI has to protect the basket on a few of those opportunities if the opposing pg didn't guard the wing player I could have hit him with the pass for a possible layup. Sure they should probably switch back sooner but you don' t want them leaving a guy wide open just to switch back.

EDIT the mismatch at 8:05 gameclock was because we had our sg matched up with their pf on the other end then when the shot went up the sg took off and their pg then picked him up. as I mentioned above hopefully most of them make that kind of sense. I haven't noticed anything alarming but I have been making videos more than just playing so IDK.

The second qtr was a totally different experience. 2k11 so far to me is not a static experience. Where once you see how a game is going that's the end of it. They seem to adjust and play off what you throw at them.
This is what I like to hear Czar. I gotta admit that watching the Bobcats in this video I was wondering if the CPU was even trying. What you said about the second qtr and the game not being a static experience leaves me with a lot of hope.

Good work as always Czar! Will we get to see that second qtr at all?

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Old 10-03-2010, 10:24 PM   #30
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Re: NBA 2K11 Video: Coaches Korner with Da_Czar

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Originally Posted by youvalss
Nice tactics Czar!

And did you edit any shoes? I didn't see many generic shoes, or maybe it's because they're black and it's hard to tell.
Yes When jordans get unlocked it makes it easy there is a menu where you can assign any jordan to I believe any player without a shoe contract or with a jordan contract. Before that I would change them for each team as I played. Jordan option is much much faster.

Those generics make me sick to my stomache LOL
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Old 10-03-2010, 10:24 PM   #31
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Re: NBA 2K11 Video: Coaches Korner with Da_Czar

Quote:
Originally Posted by Da_Czar
The AI plays smart on both pro and all-star. Its really up to how well your timing on your jumpshot is and how well you can create good looks on offense. I just recently moved up to all star.

I tell everyone I can to start on pro sim. With the sim setting the cpu is going to play good basketball. you don't HAVE to be on all star. The thing is on All star the cpu is so tuff on defense that you will have to restrict your moves to the few you know and really you need them all on command to play all-star and above.

You don't want to be thinking about what button to press on allstar you just want to see the opportunity and react.

When you get stops on defense the AI has to protect the basket on a few of those opportunities if the opposing pg didn't guard the wing player I could have hit him with the pass for a possible layup. Sure they should probably switch back sooner but you don' t want them leaving a guy wide open just to switch back.

EDIT the mismatch at 8:05 gameclock was because we had our sg matched up with their pf on the other end then when the shot went up the sg took off and their pg then picked him up. as I mentioned above hopefully most of them make that kind of sense. I haven't noticed anything alarming but I have been making videos more than just playing so IDK.

The second qtr was a totally different experience. 2k11 so far to me is not a static experience. Where once you see how a game is going that's the end of it. They seem to adjust and play off what you throw at them.
THANKS FOR WRITING BACK, you are a busy man, and still responding to questions and you totally don't have to do it, based on what you are saying, I think I would have enough fun on allstar already, but then I am really curious what would happen on superstar and HOF, have you tried them yet? I hope the AI won't be cheating at those levels like they did in the past just to keep the game more challenging, I really hope to get another answer from you on this question, thanks....
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Old 10-03-2010, 10:29 PM   #32
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Re: NBA 2K11 Video: Coaches Korner with Da_Czar

Quote:
Originally Posted by jrose57
THANKS FOR WRITING BACK, you are a busy man, and still responding to questions and you totally don't have to do it, based on what you are saying, I think I would have enough fun on allstar already, but then I am really curious what would happen on superstar and HOF, have you tried them yet? I hope the AI won't be cheating at those levels like they did in the past just to keep the game more challenging, I really hope to get another answer from you on this question, thanks....
Not a problem I do as much as I can for my brothers who don't yet have the game. I remember what that is like. As to your question.

I have not played on superstar or HOF yet. The people who have that I have spoken to have not mentioned any cheating. You just have to be very very sharp with your execution. Admittedly you have to commit many fewer mistakes. Please understand that is 3rd party. I have not played those levels for myself.

I like to let the game challenge me where I am at. As I get better then I look for a new level so I won't be even dabbling with those levels for a few weeks if ever.
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