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Old 09-26-2010, 07:33 PM   #225
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Are u able to edit any of the accessories (headbands, arm bands. etc.) to where they appear in their appropriate home/away colors... or do u ALWAYS have to do that manually so it could match real life counterparts?
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Old 09-26-2010, 07:34 PM   #226
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Re: NBA 2K11 Q&A (Those That Have it Early, Confirmed)

i would really like to know the different cap attributes for my player. speed for centers and etc. also the the differences between an all around and a post up c in terms of cap attributes.
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Old 09-26-2010, 07:50 PM   #227
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I wanted to get it on the ps3 but having read the negative things about it, I'm just going to get the pc version and get better graphics.
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Old 09-26-2010, 07:50 PM   #228
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Re: NBA 2K11 Q&A (Those That Have it Early, Confirmed)

might wanna rethink tht torrent request my man.
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Old 09-26-2010, 07:52 PM   #229
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Re: NBA 2K11 Q&A (Those That Have it Early, Confirmed)

baseball can you tell me what is the difference between absolute relative controls and camera relative controls. For example camera relative always changes based on which goal you are at, where you are at on the court and what hand the ball is in. How much different would absolute be?
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Old 09-26-2010, 07:54 PM   #230
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Re: NBA 2K11 Q&A (Those That Have it Early, Confirmed)

my question is reguarding the player shot animations. i thought that the animations were better in live 10, they looked much more smooth and realistic and simply felt more organic. if you've played both 2k10 and live 10 you may know what im talking about. how do this year's shooting animations compare with these previous versions?
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Old 09-26-2010, 08:03 PM   #231
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Re: NBA 2K11 Q&A (Those That Have it Early, Confirmed)

Quote:
Originally Posted by fatleg3
baseball can you tell me what is the difference between absolute relative controls and camera relative controls. For example camera relative always changes based on which goal you are at, where you are at on the court and what hand the ball is in. How much different would absolute be?
I would think absolute would essentially give you 2k cam controls no matter what cam your on. So up on your stick moves you forward, down moves you back, etc. That actually might be pretty useful, cause it can be a little confusing on the broadcast cam like when ur trying to go behind your back or spin, but your player is at a funny angle, so you just wind up making him twirl lol. But i could be wrong, so I'll let someone with the game answer
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Old 09-26-2010, 08:04 PM   #232
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Re: NBA 2K11 Q&A (Those That Have it Early, Confirmed)

Quote:
Originally Posted by fatleg3
baseball can you tell me what is the difference between absolute relative controls and camera relative controls. For example camera relative always changes based on which goal you are at, where you are at on the court and what hand the ball is in. How much different would absolute be?
i'd like to know this as well.

Which one are you using baseball? And can you pull off a vast range of moves?
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