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NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Old 09-24-2010, 07:47 PM   #1129
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Originally Posted by HoosierDaddy
I've never really had the issue of graphics that many of you have voiced your displeasure about. I think it looks pretty good.
I don't really have a problem with the graphics either. Some video I recorded with the camera zoomed in max and height at its lowest setting(I don't play bb games so please disregard my horrible playing ) http://www.youtube.com/watch?v=SySqisDu5CM

I made a video comparison between Elite and Live 10 because I kept reading how 10 looked so much better but IMHO they look almost the same - http://www.youtube.com/watch?v=B0QpgU4aK5Y
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Old 09-24-2010, 07:49 PM   #1130
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Originally Posted by Playmakers
LOL!

What took you so long?

I pointed this out days ago....this is the best level this year hands down.

Pro was very good last year but now it seems like Super Star is the only way to go IMO

I was reluctant due to the hot trash the cpu pulls out of its butt, but the tradeoff appears necessary
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Old 09-24-2010, 08:22 PM   #1131
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

With free throws, why did EA decide to put the aim/power gauge visible? If we have to take jump shots without it then shouldn't free throws work the same way? It makes free throws way too easy (even on superstar)...
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Old 09-24-2010, 08:43 PM   #1132
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Originally Posted by pdawg17
With free throws, why did EA decide to put the aim/power gauge visible? If we have to take jump shots without it then shouldn't free throws work the same way? It makes free throws way too easy (even on superstar)...
I kind of wanted it off as well, but the timing of the free throws was just so different from what you practice in game that our focus tests found it too hard with it off.

We feel we were able to make it hard enough with it staying on, so we went with that approach.
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Old 09-24-2010, 09:33 PM   #1133
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Superstar difficulty + Away/Home Team(whichever team the CPU is) Auto Playcalling= much better CPU offense
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Old 09-24-2010, 11:02 PM   #1134
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

I'm not mad at Elite. Is it as polished or refined as I'd like it? Not by a long shot, but I think EA is headed in the right direction, and I have faith in their vision due to their recent successes revamping other titles. And in all honesty, the demo really isn't that bad, it's just different and has a very steep learning curve. The animations and standard AI need work, but I really enjoy being in control of what I'm doing and when I'm doing it. The graphics aren't nearly as bad as people have put off. Visually, it's very comparable to it's competitor. The atmosphere and commentary are good, and the aesthetics are all there, it just needs work on the 5 on 5. I know people are sick of hearing this, but in a years time, and a ton of animations stuffed into the fold, I think EA will have something special.
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Old 09-25-2010, 12:32 AM   #1135
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

http://www.youtube.com/watch?v=a7LGv7IRHaA

My best game so far. Beginning to get more in tune with the controls.
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Old 09-25-2010, 12:49 AM   #1136
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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http://www.youtube.com/watch?v=a7LGv7IRHaA

My best game so far. Beginning to get more in tune with the controls.
you should move up to Super Star level man....

They don't miss as many easy shots as they (cpu) did in that video. Kobe is basically unstoppable once you learn the controls even half way LOL!

I crossed up Pierce in one game and Kobe hit some miracle shot in traffic that really shouldn't have resulted in a 3-pt play

I think inside shot slider needs to be lowered on human side or else there will be way too many and 1's
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