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NBA 2K11 Developer Insights: Association

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Old 09-22-2010, 05:49 PM   #169
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Re: NBA 2K11 Developer Insights: Association

It started off as a dumb quick joke...But people responded like it wasn't.

So I said, F-it, and ran with it just to get the point across that it was obvious I was messing around. lol

I was bored. Ha.
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Old 09-22-2010, 05:49 PM   #170
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Re: NBA 2K11 Developer Insights: Association

Quote:
Originally Posted by aholbert32
Very persistant with a horrible joke. LOL.
What was the joke? I thought he had been drinking or he was an Elite fan that had finally went crazy because 2k is bringing the heat.
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Old 09-22-2010, 05:53 PM   #171
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Re: NBA 2K11 Developer Insights: Association

As I expected, another knockout of an insight.

Quote:
As you guys can see, we’ve put a lot of work into The Association this year. So many developers out there tend to ignore their franchise modes for years on end. At 2K, we realize this is where you spend the majority of your time, so we are constantly working to improve the experience year-over-year. With the changes we have made this year, I can honestly say this is the best ‘franchise’ mode the company has ever put out, and it’s not even close.
This entire quote right here confirms exactly what I've always thought about 2K, especially when it comes to this franchise. Quote is simply BOSS.
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Old 09-22-2010, 05:54 PM   #172
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Re: NBA 2K11 Developer Insights: Association

The only thing the Association is missing now, is a Preseason/Playoff and a Mothly wrap up show. This should the #1 priority for the Association next year.
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Old 09-22-2010, 05:58 PM   #173
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Re: NBA 2K11 Developer Insights: Association

Advanced metric stats? Sold.

I may actually start an association this year to play occasionally when I'm not online, this sounds too go to pass up.

Plus, playing vs. the AI this year is actually enjoyable. That always helps.
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Old 09-22-2010, 06:07 PM   #174
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Can someone please tell me if you put legends in the mode will they retire the next year?
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Old 09-22-2010, 06:12 PM   #175
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Re: NBA 2K11 Developer Insights: Association

Quote:
Originally Posted by rspencer86
Outstanding stuff there! Generated player photos, improved sim results, much improved NBA Draft presentation, beefed up AI trade logic... now that's what I'm talking about!

Let's hope all of these things work as intended. We've heard "improved trade logic" before and ended up dealing with AI teams trading away a player and then bringing him back with another trade a few days later.
That's one of the main thing I'm interested in as well. That and players getting traded over and over again. I would prefer to only run a 1-team Association this year. My hopes are up so don't let me down 2k.

Quote:
Originally Posted by lv2bll
this is gonna be the nfl 2k5 of basketball, lets do a recap

*basically fixed every gripe with 2k10
*revamped(fixed) controls
*added a freakin micheal jordan mode
*all-new myplayer mode
*fixed all the problems in association while adding alot
*new playcalling system
*better presentation across the board
*extremely intelligent AI
*listened to the community(to me the most important)

all thats left to make it a full sweep is the online(i dont play as much). Which they said they were working on and testing stability a few weeks ago
That's a lot of awesome upgrades. I'm super excited for this years game. However, I haven't been following all the info lately and I have two quick questions?

1) Will there be in-game saves this year?
and
2) Any word on a Super-Sim feature?
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Old 09-22-2010, 06:15 PM   #176
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Re: NBA 2K11 Developer Insights: Association

They sold me on the Dynamic Attendance FINALLY being implemented and the Draft Day Deals that can be made. Can't wait for this and I hope these next 10 days go by real quick for me lol.
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