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NBA 2K11 Developer Insights: Association

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Old 09-22-2010, 04:47 PM   #113
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OMG....just Release the game out already.OCT 5th is like X-Mas(i cant wait).i want the game to come out today.Sorry,im just that Thirsty for NBA 2K11.
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Old 09-22-2010, 04:47 PM   #114
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Re: NBA2K11 Developer Insights: Association

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Originally Posted by ggsimmonds
Just an advertisement of sorts. It was there last season. In a way you have league pass in your association with the ability to play/watch every game.
Oh ok thanks ggs
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Old 09-22-2010, 04:47 PM   #115
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Re: NBA 2K11 Developer Insights: Association

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Originally Posted by TMagic
Everything sounds fantastic this year.

I haven't heard anything mentioned about the number of current NBA teams. So I'm getting kind of worried.

I just hope that all 27 teams are included in the game. Because if they are not, that would be a definite game killer for me. Jordan or not.

Anybody know?
uh...am I just not getting this joke? Of course every team will be in the game. Why wouldn't they be?
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Old 09-22-2010, 04:52 PM   #116
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Re: NBA 2K11 Developer Insights: Association

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Originally Posted by ggsimmonds
uh...am I just not getting this joke? Of course every team will be in the game. Why wouldn't they be?
When Jordan played, the Raptors, Grizzlies and Bobcats did not exist. It's an anachronic joke.

Last edited by supermati; 09-22-2010 at 06:48 PM. Reason: spell check
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Old 09-22-2010, 04:53 PM   #117
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Re: NBA 2K11 Developer Insights: Association

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Originally Posted by ehh
There aren't enough classic teams to do so but that's fine by me. The Lakers, Celtics, Bulls, Sonics, Knicks, Pistons, etc. Those are more than enough to keep me happy. But I'll definitely do more than a one-year thing for me.

Someone could do a crazy editing project though and whip up classic teams for the rest of the league. That may be a one-year only type of mode for some people. Either way it will be a blast IMO.
I was very surprised (and happy) to learn we can use more than one classic team in Association mode. Not sure how I'll do it. Was originally planning on using the 1991 Lakers, but do I also want to add in other classic teams? It's a good dilemma to have!

Next logical question will be whether we can fully edit the generic players on those classic teams.
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Old 09-22-2010, 04:53 PM   #118
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Re: NBA 2K11 Developer Insights: Association

Yep I can sleep now... Oct 5th needs to hurry up @ this point because this just sealed the deal (tho it was already sealed)
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Old 09-22-2010, 04:55 PM   #119
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Re: NBA 2K11 Developer Insights: Association

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Originally Posted by idesign2
Next logical question will be whether we can fully edit the generic players on those classic teams.
Pretty sure Erick confirmed that we could a while back. Very good news.
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Old 09-22-2010, 04:57 PM   #120
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Re: NBA 2K11 Developer Insights: Association

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Originally Posted by idesign2
I was very surprised (and happy) to learn we can use more than one classic team in Association mode. Not sure how I'll do it. Was originally planning on using the 1991 Lakers, but do I also want to add in other classic teams? It's a good dilemma to have!

Next logical question will be whether we can fully edit the generic players on those classic teams.

I remember hearing somewhere that you could edit the generic players so you could make them as accurate as possible as a work around for not being able to get the rights for everyone's likenesses.
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