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NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Old 09-22-2010, 03:12 AM   #1889
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

i wish I was lying when I say I've played the demo for at least an hour each day since it came out. The time goes so fast, and when the horn sounds i keep saying "Ok, one more" until i finally have to MAKE myself stop. I agree with whoever said that if the retail played just like this and didn't add anything I would be satisfied. And thats crazy to think that this is without any commentary, no higher difficulties or being able to touch Gamestyle or run plays. Yet its THIS much fun.

Kobe has never felt so dangerous. The addition of pull up jumpers and the new iso controls COMPLETELY opened up this game, especially for a player on his level. I love how its all starting to connect mechanically in my head and i can see when I have a man beat and the options in front of me and how to react. And just a little too much space from the defender and J AWAY!

I have to say, I have never had this much fun NOT dunking in a video game. Up til now, that used to be the most rewarding pay-off in a video game, breaking your man down and driving and throwing it down. Now being able to create so many graceful,fluid moments like driving hard across the lane and spinning back into a jumper, shooting a fadeaway over a smaller defender, or just putting the defender on skates just before you rise up in his face...these are just as exciting and probably even MORE so than any dunk I've seen so far in the demo...and I LOVE IT. Good thing I took off work that week this game comes out. You can only call in sick so much
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Old 09-22-2010, 04:03 AM   #1890
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Cannot wait to stop playin' the demo and start playin' the retail...too much of a tease...haha....I'm LOVIN' the Demo!

My only gripe with the series so far is the darn SOUND of when the ball hits the rim on a miss...UGH! It just sounds horrible...the echo is bad, and the ball does NOT sound like that during a t.v. broadcast - it's just a VERY weird sound when the ball hits the rim...kinda like it hitting a garbage can rim...weird...
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Old 09-22-2010, 04:42 AM   #1891
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

The demo itself was disappointing for me. I wish it was longer, and gave you more options other than just playing with LA.

The gameplay itself is solid as always. I've been a 2K only NBA player for about 8 years. The players look better on 2K than they do in Elite (now that I've played both demos).

But the defense in 2K is what sells it for me. 2K9 took the defense out for some reason. It came back last year and remains with 2K11. In ast games I could take a guy like Kobe, hit the buttons to do a shot/layup and would get to the basket. This year, even with Kobe, it's not that easy. You'll be defensed better and end up taking a more difficult jumper than getting to the hoop for a layup.

Overall, can't wait for the full game. Can't wait to start playing with the 1995-1996 Chicago Bulls.
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Old 09-22-2010, 05:09 AM   #1892
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Loving the demo, but there is still a small issue from previous 2ks that remains.

There are occasions where bigs will step up when a ball-handler is close, mostly in transition and will allow for an easy lead-pass-for-a-dunk opportunity.
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Old 09-22-2010, 07:15 AM   #1893
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

I'm really loving the demo even after playing it so many times.

One negative though, I hope in the retail version on pc they make a graphic options that allows the subbed players getting off the court to retain the high detail model.

Probably most of you must have noticed cause it was there in last years version too but subbed players become low poly/detail all the sudden and even lose their accessories when they are heading to the bench, it kinda takes you out of the experience when you see that.
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Old 09-22-2010, 07:35 AM   #1894
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Quote:
Originally Posted by cc23klaid
Cannot wait to stop playin' the demo and start playin' the retail...too much of a tease...haha....I'm LOVIN' the Demo!

My only gripe with the series so far is the darn SOUND of when the ball hits the rim on a miss...UGH! It just sounds horrible...the echo is bad, and the ball does NOT sound like that during a t.v. broadcast - it's just a VERY weird sound when the ball hits the rim...kinda like it hitting a garbage can rim...weird...
Funny because Elite nailed the rim sound this year IMO...
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Old 09-22-2010, 09:27 AM   #1895
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

I don't know if this has been asked and answered by one of the devs like beluba, i really would like to know that if there is any chance the controls will be a little bit lighter than demo with the full game, is it possible to tweak it more, or already done.

I hope my question is clear, thx in advance.
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Old 09-22-2010, 11:05 AM   #1896
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Quote:
Originally Posted by ataman5
I don't know if this has been asked and answered by one of the devs like beluba, i really would like to know that if there is any chance the controls will be a little bit lighter than demo with the full game, is it possible to tweak it more, or already done.

I hope my question is clear, thx in advance.
It's not really sluggish it's more that you have to learn how to use the sticks in a bit more subtle ways. Takes more training that it did in 2K10 where the response was sluggish.
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