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NBA 2K11 Gameplay Video: Memphis Grizzlies vs. Portland Trail Blazers

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Old 09-21-2010, 03:25 PM   #57
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Re: NBA 2K11 Gameplay Video: Memphis Grizzlies vs. Portland Trail Blazers

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Originally Posted by jeebs9
That might be the case.

One pass thats bothering me. Was when LA gets double teammed. Oden (does what he suppose to) and fills the lane (cuts right to the basket). LA (does what he is suppose to) and makes the pass right on time. But the ball goes right through his hands even though Oden is wide open.
gotta remember we are talkin about greg oden, he's about as surehanded as kwame brown
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Old 09-21-2010, 03:26 PM   #58
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Re: NBA 2K11 Gameplay Video: Memphis Grizzlies vs. Portland Trail Blazers

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Originally Posted by lv2bll
gotta remember we are talkin about greg oden, he's about as surehanded as kwame brown
Do not agree with that statement at all.
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Old 09-21-2010, 03:27 PM   #59
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Man - they should just take out those player indicators at the bottom ... and let the plays start with they get the ball. Aren't they taking out the indicators this year? I can live with the play initiating from the PG tho -- hopefully they catch it and make some quick changes .. I can't imagine it would be that hard to do .. something like .. just auto initiate the play.

Only problem tho is that these plays actually do start with the "PG" .. so how do you start it w/o getting the ball to the PG? Gay should be able to initiate if he's at the PG position tho ..(technicality) Actually, I say take out the blue circle and if you can set up in about 5 secs .. break the play and call a new one .. but that doesn't really work either .. you'd keep setting up broken plays w repeated/crazy looking animations .. hmm - I'm confused .

Man - keep it as is for now and make the blue initiator circle a lot bigger .. like let it cover a good portion of the half court .. take out the indicators. Let the point guards do their jobs .. we'll be ok for now. There you go. Problem solved.

And that morphing is always going to be there .. keep it under 5% and I'm golden.
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Old 09-21-2010, 03:27 PM   #60
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Re: NBA 2K11 Gameplay Video: Memphis Grizzlies vs. Portland Trail Blazers

Seriously. Oden has soft hands. And Kwame's hands weren't hard, they were too small.

Ain't y'all heard the Stephen A. Smith rant yet?
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Old 09-21-2010, 03:29 PM   #61
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Re: NBA 2K11 Gameplay Video: Memphis Grizzlies vs. Portland Trail Blazers

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Originally Posted by bodymore
Yes, you can initiate the offense with someone other than the PG. If you looked at Czar's videos the Heat had plays where Lebron and Wade both initiated the offense. I don't know if every team is like that, but it's probably a couple of people on a team that can do that.
That's cool with me as long as you don't have to pass to the PG first and most every team should have plays like that.

In future games they need to get rid of the need for that circle to initiate plays. You should be able to call the play from anywhere on the court. If you mess up the spacing then that's on you.

Last edited by oOausarOo; 09-21-2010 at 03:32 PM.
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Old 09-21-2010, 03:29 PM   #62
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Re: NBA 2K11 Gameplay Video: Memphis Grizzlies vs. Portland Trail Blazers

much much much much much better court spacing and sensible movement in the half court by your teammates.

AI controlled defenders dont have super recovery time when the D breaks down, or they get caught on a screen.

Looks like we'll be able to break down the D for kick out J's finally.

I really havent paid too much attention to the videos, and havent played the demo. 2k doesnt have to really 'sell' me since I pretty much know what to expect quality wise...its just a matter of refining year to year.

I see a lot of what was good in Live 10 sprinkled into the game, along with the good that 2k anually gives us.

Good things all the way around, from what I see.
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Old 09-21-2010, 03:30 PM   #63
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Re: NBA 2K11 Gameplay Video: Memphis Grizzlies vs. Portland Trail Blazers

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Originally Posted by lv2bll
gotta remember we are talkin about greg oden, he's about as surehanded as kwame brown
Quote:
Originally Posted by Faizon
Do not agree with that statement at all.


Exactly that is the right basketball play. Its not like Oden is very far away or he is in traffic or someone is covering him. He makes the cut. And literally standing underneath the rim...WIDE Open. Hands rating or pass rate should have nothing to do with that situation.

I also could understand if Oden bobbled the ball. And then went for the dunk. But ball went through his arm alway to the other side of the court. Thats wrong. Thats rewarding stupid basketball.
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Old 09-21-2010, 03:32 PM   #64
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Sometimes you gotta use a little imagination if the morph is minimal (5%) and not completely blatant (passed ball goes through his chest) .. little finger clip 5% or less of the time? ... hmm - Code probably read that as a pass that that was not meant to be intercepted .. hope it doesn't happen again this gm.
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