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NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Old 09-21-2010, 12:34 PM   #497
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After playing the demo several times, the more I play the more I am liking it.

I will say the visuals could use some work in regards to the uniforms but the controls are excellent. One of my favorite elements is the free throw mechanic. You can miss a free throw on purpose to either direction, short or long because the controls give you that element.

I changed the camera to the broadcast view and I like it much better. Overall, the game is better than people are giving it credit for. However, it is hard to get used to not having that sprint button option. When I pump fake someone, there is a bit of a lag to get around the airborne defender.
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Old 09-21-2010, 12:35 PM   #498
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

This game is AWFUL. I have always been an NBA Live fan and won't go to 2K11 but what I will definitely do is not buy this game and play NBA Live 10 for another year.

I hate the new controls and the old controls are NOT exactly like NBA Live 10. Half the time when trying to pass with the "A" button it throws up an alley oop. Never happened before.

The player movement is not fluid and actually way worse than NBA Live 10.

The clear choice this year is to either buy NBA 2K11 or keep playing NBA Live 10.
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Old 09-21-2010, 12:45 PM   #499
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by Pared
Did you see my previous post? There is simply a delay on bringing up the icons.

The bumper plus face button combination works immediately. Your player passes as soon as you do it; You don't have to wait for the icons to show up.

Still, a very confusing thing to the general user. Most would think you have to wait. Very bad implementation and I would hope the final is not like this.
i'll try. maybe I'm too quick with my button presses. I wouldn't even wait sometimes and it still wouldnt be responsive to my input. My controller is brand new. New batteries as well.

The procedure is basically a quick double hold of LB+RB and then a faceup button? This alone is giving me fits.

----

Here's two game segments, unedited, and without good o'l commentary.

This is maybe my 5th game, an hour or so of game time experience before this was recorded.

Be warned, this video, I was using the alternate control scheme, which appears to be broken/unresponsive. Pressing X after a quick pass should yield an instant shot attempt, but time after time, I was left with a delayed BUTTON response

N1





Thoughts:
-CPU Bynum is a complete basketball reject. IQ of a wanna be NBAer
-CPU reaches in almost every single time for the steal. Glad to see the occasional defensive foul.. Even Jermaine O'neal will have a help side SWAT on a ball.
-2:20 mark CPU BYNUM again doesnt even care whats going on with the ball. He now all of a sudden wants to guard his man 18 feet out... I guess the initial drive was my fault as I was playing on ball D.
-3:58 Pierece dunk has no reaction from my CPU teammates
-4:30 all too familiar now... Wacky AI and animation
-5:00. Another CPU Bynum miscue. This dude will cost me every single game with that sort of play

Overall, commentary and atmosphere I can get behind. Decent effort. Everything else just seems so mediocre. Im not sure what to think.

Game 2





Thoughts:
-1:20, Again Bynum does what he's doing best in Elite.
-3:00 Artest jumper had so much delay in the button presses with the Alternate control scheme. Shouldve happened more smoothly
-3:25 mark shows some RTP in action, I think. Garnett warps to a rebound, hitting Bynum. He stumbles. As gasol comes down, he hits Garnett forcing a bad shot.
-Right after that, Check out Paul Pierce. Is that momentum taking him away from the play. Artest with the coast to coast dunk
-3:50. User block... good? bad?
-The pass to Fisher was simply a normal alternate control "A" pass. The animation however looked more like a alley oop attempt.. Cost me the game

Bottomline: Is there any Signature play style for the CPU? It looks more like quick pass and shot. or an isolated type of drive. I saw one or two screens but as some are saying, it has a NCAA generic feel to it.

Through both vids, you may hear or see me using Kobe and the R stick dribbling controls to try and get some seperation on Ray Allen. Maybe that comes with time or the appropriate moves being used, but so far, it seems very blah to me

Last edited by RubenDouglas; 09-21-2010 at 12:48 PM.
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Old 09-21-2010, 12:48 PM   #500
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

RD, I don't think it is both bumpers. I think it is just LB+face buttons.

You can either wait until the icons come up or press one of the buttons immediately and they will make the pass.
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Old 09-21-2010, 12:49 PM   #501
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Been playing this for about 5 hours now as I mastered the new wacky control scheme.

Comparing this Elite 11 garbage to Live 10 is almost an insult to Live series and Mike Wang.

Elite 11 is simply not up to the standard.

If it was a ps1 game, I might've considered getting it for $2.

Player movements are way too jerky and plastic.

Rim physics are way off - the net moves as soon as the shot goes up (esp 3pt shots)

Honestly, this Elite rubbish is even worse than Sony NBA 09 The inside in every aspect

Don't be surprise if we get to witness something similar to what happened to Sony NBA series (nothing but history)
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Old 09-21-2010, 12:51 PM   #502
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Just spent about 2 hours on this demo.....and I understand that it would take more than 2 hours to develop the thumb skills I need to dominate. That said, this demo and eventual game will be fighting an uphill battle.

It was hard for me not to go to the old controls because I felt like I wasn't able to do what I wanted to do. The graphics are terrible IMO. Everyone has the same body shape, no real differentiation in the player models other than the gear they are wearing and the numbers on the unis. I like the skill based shooting, once you get that down it seems it will fall no matter what defense is on you. I like the gather button as well, I can see this as a feature future games can use.

The animations look really wonky. From dunks, to ball trajectory and dribble moves, the game just looks awkward all over trying to pull it off. Rondo went to the basket on me and rose up from just inside the free throw line....off 2 feet?! Like he was driving, stopped, then rose up off 2 feet, and dunked it as if he was right under the basket....I scratched my head on that. Jump shots look really flat, like they all line drives (the ones that go in I mean, when you miss, you know it's off because it has more arc in it). Dribbling will take some getting use to, but still feels unnatural compared to Live 10.

All in all...good luck EA NBA Elite....
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Old 09-21-2010, 12:54 PM   #503
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

This is a much better demo than 2k in terms of substance. Ie, tutorials, game length, available options ect. As far as the actual game goes...well I'll probably be in line to get it in 2012 . Theres no way I would shell out the full retail price for it.
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Old 09-21-2010, 12:54 PM   #504
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Originally Posted by RubenDouglas
Bottomline: Is there any Signature play style for the CPU? It looks more like quick pass and shot. or an isolated type of drive. I saw one or two screens but as some are saying, it has a NCAA generic feel to it.
I think you have to turn on auto playcalling for the other team for them to run sets.
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