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NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Old 09-21-2010, 11:10 AM   #441
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Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

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Originally Posted by fatleg3
I had the same felling at first as if the ai guarding me knew what i was going to do before i did it. He matched my exact motion but as im getting better with controls i am able to get more separation

Can you explain more on the weird logic. Isnt that what they are pose to do if they are down late in the game with not enough time to make stops and score?
Really? How do you do it? The AI is so glued. Give me some pointers, please.

Weird logic: They were doing it constantly. Basically feeding me free points nonstop. I would be like 5 points ahead originally, but at the end I was like 12 points or more ahead. I can't remember the exact situation but I think they even fouled me when I was screwing up and a turn over was coming; they essentially saved me from the turnover.

Which reminds me, I cant see the intentional foul animation for some reason.

Elite is a tough sell for me right now. I have fun with it, I just hope it has less rough edges.

2K11 is the reverse. everything else is so awesome, but the controls were frustrating for me, and the game wasn't as fun no matter how many times I play the demo and try to convince myself to love it and let it be the game I get.

Obviously, these are games and I should buy according to whats Fun. and Elite is more fun.

But that's only IF I have to get NBA. I can choose NHL and FIFA as well, both of those are excellent in every way and nearly no rough edges. (I hope this is what Elite will look like by 2012).
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Old 09-21-2010, 11:10 AM   #442
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Originally Posted by ceej989
I just have a silly question/suggestion, why not next year or whatever have some sort of beta? I think getting as many people to play it and give feedback right off the bat I think would definitely help development of it. I'm not saying EA doesn't do their own play testing, but especially since they are doing a lot of tweaking and such, it might be something to look into.
It's financially out of the realm of possibility.

Plus with the speed of game development, it's ultimately a huge waste of time.
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Old 09-21-2010, 11:12 AM   #443
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Originally Posted by Mr. Poppycock
If EA really said "nba elite is the first basketball game to feel like nba basketball." ...
it's quoted from the description of the demo on xbl

i agree that EA knows how to make some great sport games, i actually only play basketball and soccer game, and Fifa is the best soccer game ever every year since 2009 ! fifa11 actually has the same "real life feelings" that nba2k11 has (based on the demos)

like u said, playing elite i really felt like playing ... "just" a video game.

EA knew that elite was a risky gamble anyway, and it was... it might pay off.. just not this year imo.

but as i said before, i ll give it a shot next year
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Old 09-21-2010, 11:13 AM   #444
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Wait a second.. it should be one of the bumpers plus face button. Is that not the case?
correction. your right. Its LB+RB plus face buttons. Sorry about that. It's just terribly clunky and slow. About the worst I've ever seen it in a video game since Icon passing started

Im having better luck on pass quickness and accuracy using the free style passing, RB+Right stick on alternate control scheme
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Old 09-21-2010, 11:18 AM   #445
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It's financially out of the realm of possibility.

Plus with the speed of game development, it's ultimately a huge waste of time.
True, I guess considering the developers need to churn out these games every year, they have to get cranking and hope for the best. They don't have the luxury of a development time like Starcraft 2 :-P.
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Old 09-21-2010, 11:24 AM   #446
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Why did they do this overhaul? I really thought Live 10 was pretty fun, it just needed some tweaking. I seriously can't even play this game, it's just too hard...

I relaly hope they do well in 3 years because this year isn't looking good..
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Old 09-21-2010, 11:24 AM   #447
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Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

Has anyone seen a single instance of RTP yet?


Also, I love the controlls, and how the skill matters, but 5-5 just is not great.

But, it's the first year of a major over-haul, you can't expect greatness.

Last edited by Quel; 09-21-2010 at 11:27 AM.
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Old 09-21-2010, 11:27 AM   #448
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Okay here's the deal, the controls did not seem as responsive going from practice to 5 on 5 gameplay. That auto strafe on defense in my opinon is a game killer. I just hope ther is a way to disable it. Not being able to face where i want to face is not good. And i agree w/ what the others said moving the pass button to R2/RT is pointless and can be confusing at times. Especially since "B(O)" doesn't seem to be all that important now. Rebounding is atrocious, it seems to predetermined and the "animations" at times look out of place. And the number one issue i have with the demo is AI gameplay. There is is absolutely no authentic game calling by the CPU. It seems that all they do is look to take you off the dribble one on one or via a screen. I have come across one pick and roll or any occasion where every player touched the ball on a possesion. In the four games i played KG had 2 looks. That was two out of the 6 times they went to the post in those four games. I hope my experience with the AI is in the minority. But IMO the game is geered towards user vs user. I am an offline User vs CPU player. And since the game seem to lack Authenic AI team gameplay/play calling, i have to pass. Until you guys release video of AI ran Suns team, where i can see actual plays being ran by them, i will just assume the demo represents the final product in regards to AI and that will force me to pass. While every other fault that i mention can be fixed via sliders, this is the one thing i think can not.
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