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Four Keys to Success for MLB '11: The Show

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Old 09-20-2010, 07:46 PM   #121
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Re: Four Keys to Success for MLB '11: The Show

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Originally Posted by countryboy
you play on the upper levels and its absolutely necessary.
I play on Legend (Hitting) and don't use the PCI/Left Stick.
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Old 09-20-2010, 07:55 PM   #122
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Re: Four Keys to Success for MLB '11: The Show

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Originally Posted by countryboy
replays are compressed thus meaning they have missing frames, which result in morphing and other things happening that don't actually take place during the gameplay. .
I won't argue replays are compressed or not, but I will argue there is still morphing going on. When you watch a fastball in slow-mo coming straight at a bat and sailing right through I don't think compression really matters. This could be possible I suppose with a pitch with a large break so I'm not saying you're incorrect.

Also, doesn't the contact slider effect ball morhing as well? Lower it all the way down and you'll be swinging at alot of pitches you swore you hit.

And how about balls morphing straight through the chest of a fielder? I think it's pretty obvious it's not compression. The CPU simply spits out "error" and there's just no stopping the ball no matter what.

Last edited by swaldo; 09-20-2010 at 08:02 PM.
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Old 09-20-2010, 08:10 PM   #123
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Re: Four Keys to Success for MLB '11: The Show

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Originally Posted by countryboy
replays are compressed thus meaning they have missing frames, which result in morphing and other things happening that don't actually take place during the gameplay.

Also the outcome of an at bat is determined by several factors/attributes. IMO, its basically:

user input + pitcher/batter attributes + pitcher confidence + luck = result.

Lets face it....sometimes in real life you can hit the ball right on the sweet spot and get that beautiful sound, only to make an out. Sometimes you are fooled, flip the bat at the ball and end up with a hit. Its baseball.
Minus the luck part, I agree with this.
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Old 09-20-2010, 08:16 PM   #124
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Re: Four Keys to Success for MLB '11: The Show

Quote:
Originally Posted by swaldo
I won't argue replays are compressed or not, but I will argue there is still morphing going on. When you watch a fastball in slow-mo coming straight at a bat and sailing right through I don't think compression really matters. This could be possible I suppose with a pitch with a large break so I'm not saying you're incorrect.

Also, doesn't the contact slider effect ball morhing as well? Lower it all the way down and you'll be swinging at alot of pitches you swore you hit.

And how about balls morphing straight through the chest of a fielder? I think it's pretty obvious it's not compression. The CPU simply spits out "error" and there's just no stopping the ball no matter what.
If you're refering to some plays being scripted, are you implying comeback code?

Think like a dev here. What do you suggest the reason behind the "morphing" is? I'm a little confused with your last two posts.

We can all agree that some weird stuff happens when the game gets slowed down. But I can't help but infer you suggesting some reasoning behind it that you're simply not saying.

I'm not trying to be argumentative here. Just trying to follow you on this.

Last edited by Heroesandvillains; 09-20-2010 at 08:20 PM.
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Old 09-20-2010, 08:18 PM   #125
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Re: Four Keys to Success for MLB '11: The Show

Quote:
Originally Posted by swaldo
I won't argue replays are compressed or not, but I will argue there is still morphing going on. When you watch a fastball in slow-mo coming straight at a bat and sailing right through I don't think compression really matters. This could be possible I suppose with a pitch with a large break so I'm not saying you're incorrect.
Compression is missing frames. I matters on all replays. You can't depict whats happening in a replay, in terms of morphing or vaccum effect, or any other anamoly and state for certain its happening during actual gameplay. Compression = missing frames which means it happens with every replay, no matter the pitch nor situation.

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Also, doesn't the contact slider effect ball morhing as well? Lower it all the way down and you'll be swinging at alot of pitches you swore you hit.
I have no idea, I don't mess with sliders.

Quote:
And how about balls morphing straight through the chest of a fielder? I think it's pretty obvious it's not compression. The CPU simply spits out "error" and there's just no stopping the ball no matter what.
During gameplay? I have yet to see the ball game straight thru a player's chest. If you're speaking in terms of replays, it more than likely the fact that replays are compressed.
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Old 09-20-2010, 08:19 PM   #126
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Re: Four Keys to Success for MLB '11: The Show

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Originally Posted by 42
I play on Legend (Hitting) and don't use the PCI/Left Stick.
and you're able to hit pitches up and down in the zone? I can't tell you the number of times that I've swung and missed a fastball or any other pitch with perfect timing because I simply missed the pitch.
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Old 09-20-2010, 08:23 PM   #127
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Re: Four Keys to Success for MLB '11: The Show

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I play on Legend (Hitting) and don't use the PCI/Left Stick.
Brett, you must have unshakable dicipline. That takes some talent, without striking out 15 times a game.
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Old 09-20-2010, 08:33 PM   #128
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Re: Four Keys to Success for MLB '11: The Show

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Originally Posted by heroesandvillians
Brett, you must have unshakable dicipline. That takes some talent, without striking out 15 times a game.
He could actually be doing it if he has good discipline, yea. I changed my approach at the plate ( less chasing and more patience -- let the ball come to me kinda thing without using the left thumbstick ) and I draw more walks and hit better too. This is on Hall of Fame diff. I was chasing too much early in the count.
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