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Four Keys to Success for MLB '11: The Show

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Old 09-18-2010, 11:38 PM   #105
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Re: Four Keys to Success for MLB '11: The Show

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Originally Posted by baseball66
I'd take the cursor hitting in PYS over the random stat based hitting in the show any day.
I don't think it's completely random, but I get your drift.
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Old 09-18-2010, 11:46 PM   #106
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Re: Four Keys to Success for MLB '11: The Show

See, this is another example of different strokes for different folks. I exclusively use classic pitching & you shudder at the thought of it. Not saying either is right as it's just a matter of preference, but I find classic plenty interesting.

Quote:
Originally Posted by BobSacamano
If they should overhaul something for the sake of overhauling something, make it pitching. Pitching is outdated and, after being the same since '06, pretty boring. The only way to make it interesting is to make it random (i.e., take control away from you) by lowering pitch control or going to "classic" pitching (shudder...).
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Old 09-18-2010, 11:46 PM   #107
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Re: Four Keys to Success for MLB '11: The Show

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Originally Posted by MLB01
I don't think it's completely random, but I get your drift.
No not entirely random but based a lot more on stats than it is on user input, which isn't necessarily a bad thing. I do enjoy the show but i wish they used the cursor batting is all.
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Old 09-19-2010, 02:31 AM   #108
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Love the ideas about batting. Could not agree more.
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Old 09-19-2010, 08:57 AM   #109
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Re: Four Keys to Success for MLB '11: The Show

Quote:
Originally Posted by baseball66
I'd take the cursor hitting in PYS over the random stat based hitting in the show any day.
the hitting in the Show is anything but random. And using anything but timing based hitting is cursor hitting.

Play with the PCI on if you want true cursor hitting...meaning you can see the cursor on-screen.
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Old 09-19-2010, 10:10 AM   #110
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Re: Four Keys to Success for MLB '11: The Show

Quote:
Originally Posted by countryboy
the hitting in the Show is anything but random. And using anything but timing based hitting is cursor hitting.

Play with the PCI on if you want true cursor hitting...meaning you can see the cursor on-screen.
^

What he said. Hitting is not random. Nuff said.

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Old 09-19-2010, 12:11 PM   #111
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Re: Four Keys to Success for MLB '11: The Show

The hitting system in the Show is far from random but I think people get frustrated when they get different results doing the same thing. There are times that I get a "perfect" timing and hit the ball right in the middle of the PCI cursor and I hit a routine fly ball. There are other times where I'm early and miss the ball by a little but I hit a no-doubter. It's just a little inconsistent.

The Show doesn't need to revamp their hitting engine but I do think it could be tightened up. You should get pretty much the same results by doing the same thing, subject to player ratings.

I think my biggest complaint with the game is how driven it is by pitcher confidence. I would scrap that entire aspect of the game, as it seems to have way too big of an influence on the game's results. I'm pretty sure, though not positive, that many of "inconsistencies" that I have noted are a result of the pitcher having no confidence or the pitcher have confidence maxed out.
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Old 09-19-2010, 12:37 PM   #112
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Re: Four Keys to Success for MLB '11: The Show

Quote:
Originally Posted by BobSacamano
The hitting system in the Show is far from random but I think people get frustrated when they get different results doing the same thing. There are times that I get a "perfect" timing and hit the ball right in the middle of the PCI cursor and I hit a routine fly ball. There are other times where I'm early and miss the ball by a little but I hit a no-doubter. It's just a little inconsistent.
I believe SCEA did that on purpose to emulate the uncertainty of batting in actual baseball, but I agree with you that it could use a little adjusting.
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