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NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Old 09-16-2010, 07:50 PM   #1625
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Doing runners w/ Kobe out of the triple threat...ahh!
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Old 09-16-2010, 07:57 PM   #1626
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

I fricking love the demo. It's smooth, the animations are slick... Everything is way, way better and really makes you see all the flaws of the old game. ( Haven't touched 2K10 since I got the demo.) Even though it's just 4 minutes of gameplay, it's got great replay value.
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Old 09-16-2010, 07:59 PM   #1627
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

The one thing I really like, that I think will help association alot is unforced turnovers. I had fisher pass to artest on the perimeter when he came off a screen and it zipped off of his finger tips and into the crowd. It just happens sometimes in the NBA. This will definitely make turnover numbers more realistic in 2k11.
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Old 09-16-2010, 08:03 PM   #1628
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by 23
What do you think guys?

Still rough before I got a full grip on the controls as you can tell




Dang 23, you got mad skills! Well done!

The game is amazing, Kobe truly looks like Kobe out there. The way he moves is perfect. I cannot WAIT until Oct 5th!
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Old 09-16-2010, 08:10 PM   #1629
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by Rocboyz101
The one thing I really like, that I think will help association alot is unforced turnovers. I had fisher pass to artest on the perimeter when he came off a screen and it zipped off of his finger tips and into the crowd. It just happens sometimes in the NBA. This will definitely make turnover numbers more realistic in 2k11.
It's gonna take forever to a) get used to the increased amount of turnovers, as a result of the defense or just by bad luck then b) deal with them without getting too pissed, especially on Hall of Fame.
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Old 09-16-2010, 08:11 PM   #1630
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Yeah, I found myself making stupid videogame passes that would've worked last year and paying for it every time. You actually need an open lane 95% of the time to get it through cleanly, which is great. Moving the ball around the perimeter quickly isn't nearly as easy this year since one of the defenders will inevitably have a hand in the path of the ball. Much greater defensive awareness all-around this year, both by the AI and by your teammates...
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Old 09-16-2010, 08:17 PM   #1631
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by Stumbleweed
Yeah, I found myself making stupid videogame passes that would've worked last year and paying for it every time. You actually need an open lane 95% of the time to get it through cleanly, which is great. Moving the ball around the perimeter quickly isn't nearly as easy this year since one of the defenders will inevitably have a hand in the path of the ball. Much greater defensive awareness all-around this year, both by the AI and by your teammates...

Yes, and its mighty awesome I might add... I Love it
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Old 09-16-2010, 08:21 PM   #1632
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by Stumbleweed
Yeah, I found myself making stupid videogame passes that would've worked last year and paying for it every time. You actually need an open lane 95% of the time to get it through cleanly, which is great. Moving the ball around the perimeter quickly isn't nearly as easy this year since one of the defenders will inevitably have a hand in the path of the ball. Much greater defensive awareness all-around this year, both by the AI and by your teammates...
Yeah, I had to get used to not throwing bad passes.
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