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NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Old 09-15-2010, 10:47 PM   #1465
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

I just played a couple games on PS3, IMO the game looks and runs great on PS3. I only say this because I was curious earlier today of the comparison between the 360/PS3 versions and read some negative comments regarding the PS3 version.

Granted I have not seen the 360 version.... but to me the PS3 look A-OK.
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Old 09-15-2010, 10:52 PM   #1466
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by wepr3
Camera relative - that's certainly part of my problem. It's hard enough for me to pull off the moves, much less remember which way to twist the stick depending on what side of the floor I'm on.
i figured it out man...just keep practicing its pretty easy now
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Old 09-15-2010, 10:57 PM   #1467
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

http://www.youtube.com/watch?v=eJtsnK1v5L0

My video comparison of NBA 2K10 and NBA 2K11
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Old 09-15-2010, 11:04 PM   #1468
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Some, like me, might find this helpful. Sorry if someone has already posted it in this thread:

http://community.2ksports.com/commun...d=2891396&l=11
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Old 09-15-2010, 11:44 PM   #1469
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by Rasco11
The CPU AI is flat out AWESOME!!!!!!! A basketball video game has NEVER felt like this.

-They double Matt Barnes as I got past CPU defender on the left wing, and I hit cutting Gasol for uncontested dunk.

-I jump prematurely on defense, Perkins jumps into me as I'm in the air, draws the foul and gets an "and 1"...not sure about him hitting the j, but it was only from 8 ft out so I'll give him that one. I thought he might smile after converting the shot, but he still had his grumpy smirk. LOL

-Nate Robinson jets past Fisher down the lane, I switch to Artest to offer help and Robinson does an absolutely breathtaking wraparound no look pass to Pierce for a smooth jumper who was left unguarded! Were there replays in this demo I would have watched that at least 10 times! Beautiful.

-I notice a mismatch which had developed defensively with Gasol on Rondo, and I'm quickly able to icon switch to Fisher and run up to defensively guard Rondo before their play really starts, and without hesitation Gasol (now controlled by computer) goes right to Garnett who was previously matched up with Fisher. Order restored on defense.

-On the flipside, CPU offense notices mismatch with Blake (I fouled out Fisher) on Pierce and goes right to him mid-post and he backs me down and punishes me with a turnaround!

-I think I saw a re-post...can't totally confirm that though. I was posting Gasol and threw it back to Kobe on the wing, and Gasol then got deeper position in the paint. However, it looked like a new play may have been called, as there was some off the ball movement that occurred, so maybe that is why he moved deeper? Just can't say with certainty.


Love it! To me, this variety of stuff has never happened to "the computer" before in sports games!!!! Simply awesome. It's so refreshing to play the computer and get not only intellegent plays out of them, but also defensive mistakes. It's nice to see them struggle to run offense on occasion, or to have them offer a disruptive double team when you are trying to execute on offense. For the most part nothing feels cheap/scripted either way. Obviously we'll have to wait for October 5th to see if if "catch up logic" or other typical "cheap AI" demons from the past are present, and yes I realize this is on Pro skill setting, but it is looking really good so far! Props to the 2K development team for the AI enhancements...I just can't get over it. This along with all the presentation upgrades might actually make an offline Franchise something I can stomach for more than 50 games...normally I get bored halfway in thinking I've seen it/done it all before. But THIS AI? Man, it seems leap years ahead! The fact is, when plays are provided with screens, spacing and motion at our disposal; it is going to be even better! Perhaps I'm overstating it all, I don't know...time will tell.
How did you even get to play as Matt Barnes?
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Old 09-15-2010, 11:49 PM   #1470
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Foul out Ron Ron.
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Old 09-15-2010, 11:49 PM   #1471
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by SDJHood93
How did you even get to play as Matt Barnes?
He probably intentionally fouled Artest out.
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Old 09-15-2010, 11:54 PM   #1472
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

This is definitely the best it's ever felt to block shots as a user in any bball game. When you time it perfectly and you know you've timed it right and anticipate the huge swat that's coming is an awesome feeling. You can see it developing just like IRL, you're like "oooh, if he tries to take this shot he is ****ed!" lol.


Can't wait to patrol the lane with Ewing get some payback on Pippen and Jordan for all those posterizations.
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