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NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Old 09-15-2010, 03:11 PM   #1337
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by blues rocker
nah..last year 2k10 had momentum...they just increased the momentum...a little too much momentum in my opinion...it shouldn't take kobe 3 seconds to change directions...looks like he's running in 6 inches of snow.
Nah it was not like this it affects you more this year especially shooting on the move.
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Old 09-15-2010, 03:11 PM   #1338
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

I'm loving the blocks and defense in general... I've been playing them overly tight and letting them get past me then swooping in with Bynum or Pau for the weakside help... feelt great to me.
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Old 09-15-2010, 03:12 PM   #1339
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Jersey... pay attention to the types of passes you're making man. Most likely you're not paying attention to the angles or youre throwing passes willy nilly

Czar showed us in his vids how the CPU will hawk passes if you're careless

Try angles and or smarter passes...


The thing most of us will have to realize is that this is not 2k10

You cant jam on the sticks all game, you cant hold sprint all game

You cant lead pass all game and

ISO is supposed to be used to create space for a shot, not to And 1 your
way to the basket
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Old 09-15-2010, 03:12 PM   #1340
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

With such limited options I've just been breaking Ray's spirit, quarter after quarter. I promise you Ray, you will have your revenge when retail comes out.




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Old 09-15-2010, 03:12 PM   #1341
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by coolcras7
That is called momentum, something that has been lacking from last years game no one should be able to just do something with out gathering themselves first.
Thats a good point, but you should never be locked into the kind of dribble animations we've been talking about. If you trying to do something unrealistic to the player you're controlling you should be penalized by losing control of the player and the ball. But KB should be able to pull off quite a number of moves when a defender is on his hip. In the game sometimes you can do something, sometimes you can't. I'm not saying he should be successful every time but he should at least be able to attempt a move.

Some of the greatest breakdowns in basketball history have occurred when a defender lost contain on his man and wound up on his hip. Because when you're in that situation the defender can have both is speed and momentum used against him. The flip-side being him recovering, "guessing" right and shutting your drive down.

Last edited by Sam Marlowe; 09-15-2010 at 03:19 PM.
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Old 09-15-2010, 03:14 PM   #1342
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Roster updates as of July 14th? Then that means Ariza will still be on the Rockets. The trade happened on August 11th.
Where'd you see that at? It says of August 15th.
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Old 09-15-2010, 03:15 PM   #1343
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by amedawg00
Chill out man..this demo is Default Pro. There is no way the contested shots you see going in will be the case when you bump up the difficulty level.
I dont think he means thasta its just the feel of it...every shot feels the same where as in 10 you either had a feel you were going to make it or miss it
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Old 09-15-2010, 03:17 PM   #1344
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Quote:
Originally Posted by 23
Jersey... pay attention to the types of passes you're making man. Most likely you're not paying attention to the angles or youre throwing passes willy nilly

Czar showed us in his vids how the CPU will hawk passes if you're careless

Try angles and or smarter passes...


The thing most of us will have to realize is that this is not 2k10

You cant jam on the sticks all game, you cant hold sprint all game

You cant lead pass all game and

ISO is supposed to be used to create space for a shot, not to And 1 your
way to the basket
Lead pass seems like it works TOO well in 11....in 10 it would jsut be an errant pass
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