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NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Old 09-15-2010, 12:27 PM   #1249
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by oOausarOo
Could you be more specific?
Have you ever played live 10? There's a lot of it in 2K11. Size ups and pull up jumpers for example. I think they are a GREAT addition though

Last edited by gallagheri; 09-15-2010 at 12:34 PM.
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Old 09-15-2010, 12:28 PM   #1250
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

anyone else having this issue? As I explained in the description, it occurs right when you start a game. Doesn't happen often, but when it does, it's weird.

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Old 09-15-2010, 12:28 PM   #1251
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by oOausarOo
Could you be more specific?
I would like specifics as well...lol

I think that Live did things well that 2k didnt and 2K did things better than live, but thats a another topic....staying on topic here I believe that Wang going to EA and bringing back some of the stuff that he got there and integrating it into 2k may be the best thing ever.

Seems like Wang was a spy for 2k
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Old 09-15-2010, 12:32 PM   #1252
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by skinnybonez
any difference besides d fish?
PS3 version is lighter. Allen is like a ghost on that version. Other than it being lighter and I don't think you can hear the players talking, it's the same as the 360 version.
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Old 09-15-2010, 12:34 PM   #1253
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Quote:
Originally Posted by oOausarOo
Could you be more specific?
Feels somewhat arcadey to me ...could just be the skill level and this still will be a first day purchase .

Like for example the way the shots look to me seem a little weird (not to mention the shiny ball). I mean its like every shot has the same feel wether it goes in or out (except ft feel the same). In 2k10 i knew if my shot was bad or good when i released it.

some of the iso moves just seem a little exaggerated and unpredictable as well but that could just be me learning it
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Old 09-15-2010, 12:36 PM   #1254
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by erickonasis
Theres some things i dont like and im sad to say it...Game seems like that tried to make it like Live a little bit which i absolutely HATE
I wish they could of made the controls like Live at least tho. Unless i'm missing something, is there a way to dribble from your left hand to your right and back again without moving your player?
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Old 09-15-2010, 12:37 PM   #1255
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by SaC_KiNg09
I would like specifics as well...lol

I think that Live did things well that 2k didnt and 2K did things better than live, but thats a another topic....staying on topic here I believe that Wang going to EA and bringing back some of the stuff that he got there and integrating it into 2k may be the best thing ever.

Seems like Wang was a spy for 2k
Well for me there was absolutely nothing Live did well IMO (and im not going to turn this into a Live bash session).

from the awkward playign movement to the ridiculous looking shots and hunchback player models and the outlandish arcade gameplay.
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Old 09-15-2010, 12:38 PM   #1256
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by gallagheri
Have you ever played live 10? There's a lot if it in 2K11. Size ups and pull up jumpers for example. I think they are a GREAT addition though
Without disrespecting Live 10, Sizeups have been part of 2K since NBA 2K6 (or 2K7). They have been refined in this version, and that can partly be attributed to Live 10 doing a good job with them last year.

And, Pullup jumpers? Really? Why would any good basketball game not try to figure out a way to get those into the game? In the end, you guys should be looking at every little aspect of playing hoops and expect that 2K (and EA) are going to try to figure out a way to get those into the next version.

It's not a matter of two games copying each other, but rather a natural evolution of the games trying to emulate the sport itself.
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