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NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Old 09-14-2010, 03:20 PM   #521
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

The controls are amazing...i love how responsive they are
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Old 09-14-2010, 03:21 PM   #522
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

Quote:
Originally Posted by 23
Off to DL to the 2nd 360 in the other room

Man this demo is fantastic.. wish it could've been 2 qtrs

Just had the ball go deep into the stands
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Old 09-14-2010, 03:22 PM   #523
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

Quote:
Originally Posted by elprez98
Wasn't expecting to see this. You better not bail on the league because of "connection" issues.
lol

Quote:
Originally Posted by JerseySuave4
i think you're thinking of Elite because all they talk about is control, control, control. I havent heard nearly as much control talk from teh 2k people.
I don't want to make this about Elite. I'm simply referring to what I've heard from others and what I knew going in this year.

What's funny is those that had huge issues with 2k9/10 are acting like the control of the player is THAT different. All it took was a few inclusions to win those "detractors" over. There's lot to be happy for, but I'm not going to blow it out of proportion based on what I've seen in the demo. I have a feeling the full version will be different enough to please me.
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Old 09-14-2010, 03:22 PM   #524
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

Quote:
Originally Posted by 23
Any of you guys have this connected to your surround sound?

The organ is awesome

Its crazy how the atmosphere is on another level from the past

im impressed
Yup, it sounds amazing..
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Old 09-14-2010, 03:23 PM   #525
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

i also see where they've dummed things down instance responsiveness is very alive in the game to a certain extent into 2k10 the moment you pressed why a palyer wold get up jumping but in 2k is a has to turn around because his opponent is directly behind him his jumping is slightly delayed it makes for open shoots or a player foudn open to actually have time to make his shot. I think this goes into the whole defense sacrifice thing in 2k10 there was no real sacrafice for defense
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Old 09-14-2010, 03:24 PM   #526
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

Quote:
Originally Posted by Pared
I'm going to just come right out and say it:

I didn't care much for the demo.

Control isn't that great; I expected more. Momentum is very, very heavy.
Audio missing was obviously going to happen. Detracts from the game, but it's a demo. Par for the course.
Can't call plays. Kills a lot of it for me.

I'm not going to state the obvious. There are some amazing things that shows the promise of the final. But all I read about was control... and I expected more.

I've only had a small sample but initial impressions weren't the best IMO.
Yes the momentum is extremely heavy. I got used to it after about the 10th demo game, but you hit it right on the head. It was heavy to the point of being stiff, but then I just realized that laying off turbo helped immensely with the heavy momentum.
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Old 09-14-2010, 03:26 PM   #527
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

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Originally Posted by amedawg00
Yes the momentum is extremely heavy. I got used to it after about the 10th demo game, but you hit it right on the head. It was heavy to the point of being stiff, but then I just realized that laying off turbo helped immensely with the heavy momentum.
Are you saying Pared is a turbo addict?

Seriously, I agree with you. Turbo should only be used when a defender is out of position and you want to explode to the hoop.
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Old 09-14-2010, 03:27 PM   #528
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

I so suck at this demo because I never play from the side cam. 1st play of the game Ray Allen drove baseline and dunked. Fake passes are so awesome, really can free up space for an open jumper just by doing a fake pass.

Need to find me some controls list. Few times I wanted to do an alley oop but couldn't because they changed the controls for it.
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