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NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Old 09-14-2010, 02:48 PM   #481
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

I'm finally getting used to the double team animation. I didn't realize you could choose who you want to have come and double team. That's a nice addition.
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Old 09-14-2010, 02:50 PM   #482
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this i totally disrespectin ps3 users...why we gotta wait so much longer ...somebody tell me i wanna speak to the manager...
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Old 09-14-2010, 02:52 PM   #483
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

Not sure if this has been said yet, but I just saw a kicked ball violation. That wasnt in 10 was it? Also banked in 3 by Kobe at buzzer from almost straight on that rattled around and in looked good.

Kobe's step backs are ridiculous. Great help defense as well as spacing. Spacing and help D are apparent right away! Passing lanes are definitely tougher and you need to be smart in your passes this year especially half court ones. Fast breaks were fun and more realistic with shooters running the wings and spotting up if the lane was clogged. I loved especially being able to outrun the bigs with my guards. Im loving it while still getting used to it.

Only thing I expected was quicker reaction times from between making moves and shooting. Seems like I am out of control or have to wait a second before i actually go up or can release the shot. Just not as fast or reactive as I expected from all the hype of fluidity between moves. I press the shot button or stick and he doesn't go up right away is what I am trying to say. The same go's for dribbling. I don't feel like I can do a double cross boom boom like maybe Tim Hardaway back in the day with the UTEP 2 step. Maybe thats just high expectations for me that I had or maybe just that I am doing them wrong with not knowing all the dribbling moves or the new buttons yet? I will say I am getting used to the shooting delay though. Not sure how that will translate to online with any lag though?

Just a few of my impressions. I am loving it and with sliders, sim style and plays, and a newer build it will be constantly in my xbox til late June of 2011! Huge improvement over 10 in every way! Great job! Can't wait for Oct. 5th!!!
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Old 09-14-2010, 02:54 PM   #484
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

Quote:
Originally Posted by TheKasmar
I'm finally getting used to the double team animation. I didn't realize you could choose who you want to have come and double team. That's a nice addition.
I noticed that! Thats awesome! Great addition and adds strategy by sending strong side, weak side guy, or a guy on a weaker player or on a no scorer or shooter! Becomes a chess match!
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Old 09-14-2010, 02:54 PM   #485
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

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Originally Posted by Dawgthem
This guy is obviously not a sim player..the playrs moving sporadic when has kboe ever come down the court and break easily to the rim most of the time it takes some form of cross over and movement to gain mommentum not just breaking into a cross..hey look dude..like post like this guys are a waist of time..you complain its to easy to get ot the rim yet you also complain when gaigning momentum to do crossovers is important how about you go play 2k9 and use a roster update cause you don't even deserve the game

lol, it's an impression thread, I'm posting my impression. First off I do play sim, my feedback on 2k8 was higher than 95%. 2k9 and 2k10 I skipped because the game just wasn't sim enough anymore. As an avid 2k fan I really hope they've gotten back to their roots, but again I'm not sold, but not writing them off yet either.

Secondly I don't know what you read but I never once complained about momentum or cross overs, that's something you decided to insert on your own. It's actually on defense that I'm talking about, there's just certain occasions where things aren't as smooth or precise as they should be.
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Old 09-14-2010, 02:55 PM   #486
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

Looks like the saves aren't automatically recovered by the defensive team like they were in 2k10, 90% of the time.
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Old 09-14-2010, 02:57 PM   #487
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

Quote:
Originally Posted by dwanestar
this i totally disrespectin ps3 users...why we gotta wait so much longer ...somebody tell me i wanna speak to the manager...
I always thought it was due to the fact that we 360 owners pay. And you ps3 owners play online for free. But i could be wrong.
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Old 09-14-2010, 02:57 PM   #488
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360) - PS3 Later To

Quote:
Originally Posted by HMcCoy
After all these years, this is it. Inside Drive 04 CPU IQ, 2K's presentation, visuals and animations, with Live's controls. I'm giddy right now, lol.

-Rondo takes it from Fisher. Just takes it for the fast break, no look behind the head dish to PP for a smash. Another play he gets slapped with the reach. Everything is so fluid. I tried to see how far I could walk the dog, and let the ball near halfcourt. Rondo zooms in, scoops it up for the easy fast break dunk.

-Moving around in space with the modifier on is sublime. I hate that they removed the walk it up anims, but I love how Fish can handle so fluidly, again. Retreats, pulls up with the between the legs...this is the perfect marriage of control and sweet, sweet mo-cap.

-Weakside help is there 90% of the time, which is great. Lots of tipped shots and outright rejections. Seen a few instances of help defenders just jumping at nothing, but it's been greatly reduced.

-KG on the blocks is sick. JO is so nice on here too. The sig stuff is bananas overall. The Truth's set shot, SMH. Mom. Ba. He's cheese, lol. Using Kobe is F'n cheese. I did a double spin baseline fadeway with Bean that was just filthy.

-Spacing is great, passing lanes are now monitored closely by the D. This year, if you don't have the angle, it's a wrap on the ill-advised pass.

It's tough to mentally note all the crazy things you see playing this.

Man, great job to all yooz 2K staff.
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