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NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3)

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Old 09-07-2010, 08:53 PM   #401
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

Wow there is ZERO defense in this game right now. Just played me (Cincinnati) vs FCS Southeast and it's 21-21 after the 1st quarter.

The FCS QB has completed every pass. I'm getting zero pass rush on him. When I blitz I get near him but he releases the ball at the last second to the open reciever. Robo QB definitely.

This was on heisman by the way.I'm not the best player but I've never had a FCS light me up like this lol. I was able to score on them with ease also. I'm going to have to mess around with sliders for sure.
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Old 09-07-2010, 08:54 PM   #402
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

Quote:
Originally Posted by jello1717
It was like this before the patch. I'm assuming that you're the guy who said you created 12 coaches to recruit and then removed them.

When you create a coach and then accept a job, you take the previous coach's job and he becomes unemployed. When you quit a job, one of the old coaches will take your vacate job, but not necessarily the guy that had it before. IE. if you create 2 coaches, it could look like this:

Before:
ND_coach coaches ND
BSU_coach coaches Boise State.

During:
You create 2 coaches, user1 and user2 and accept the ND and BSU jobs so it's now:
user1 coaches ND
user2 coaches Boise State

You do what you wanted to do (fixed schedules, adjusted recruiting priorities, what have you) and then you have use1 and user2 quit their jobs. Since it doesn't automatically put the previous coaches back on their previous teams you could end up with:
BSU_coach coaches Notre Dame
ND_coach coaches Boise State

I've seen that happen when I created coaches to try to adjust depth charts and scheduling.

The problem is that the recruiting pitches seem to be tied to the coach (which I'd certainly classify as a bug) so the ND_coach will take his good pitches to Boise State and the BSU_coach would take his not as good pitches to ND.

I think the only way to fix it (I didn't bother to fix it and just started over) would be to try to force the coaches back to their previous teams. This would include figuring out the pattern for which coach is chosen first and then probably removing the user coach for that team and repeating until you can get the correct coaches back on their teams.
You should press "delete" coach instead of having him quit the job. When a coach is deleted, the original coach and scheme takes over. The problem here though is that I think this only works after the season has started, not if you do it at the preseason screen. If this is done at the preseason screen, I'm pretty sure a random coach takes over.

Last edited by Palo20; 09-07-2010 at 08:56 PM.
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Old 09-07-2010, 08:55 PM   #403
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

Quote:
Originally Posted by Solidice
you should be able to see it under Team Management > Edit Roster



J-Unit, check the rosters in our OD on 360, there is a player that has in-season progress(even without patch 3). check FSU's WR Bret Reed. he has a +1 for awareness. a few others had some too. looks like all were from user controlled teams though.

I guess it was always there, it was just basically so low that barely no one got any.
Sweet appreciate it buddy.Spent 30 minutes going through various menus and nothing didn't check there though.
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Old 09-07-2010, 08:57 PM   #404
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

Just played a game, Michigan (Me) @ Penn State. Here are a few stats for you 360 guys.

Mich-PSU

Final Score
14-10

First Downs
19-12

3rd Down
(5-12) (5-15)

Turnovers
2-1

T.O.P
14:44-13:16
Passing

Robinson (Mich)- 13-33 179 yds 0 TD 1 Int

(Ignore the Completion percentage, I've always been horrible at forcing the ball and not reading the D. Force of habit)

Newsome (PSU- 21-34 216 yds 0 TD 1 INT

Rushing

Shaw (Mich)- 16 att 69 yds TD

Robinson (Mich)- 13 att 98 yds TD (I may have overdone the scrambling, his speed is so tempting on rollouts)

Royster (PSU)- 16 att 53 yds TD

Both teams completed a pass to 8 different receivers

There were a total of 11 pancakes, a welcome change

Corners were still leading teams in tackles, I thought other users had said linebackers were leading now, apparently not, or I just had a fluke.

And finally, don't let the 14-10 score fool you, both teams missed a ton of opportunities, including going a combined 1-6 on field goals. I wouldn't chalk that one up to the patch though, I was just off a bit and hit the upright twice, and I doubt it will be consistent for the CPU. This game could have easily been 35-28.
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Old 09-07-2010, 08:59 PM   #405
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

Quote:
Originally Posted by youALREADYknow
I just read through 38 pages and have not seen a single person comment that they have seen in-season progression working.

What's the deal PS3 gamers?
Hey, I haven't played NCAA in awhile. Do you know, or have you read anything in those 38 pages about the CPU running the option better, or the CPU blitzing too much still (I know you were one of the people helping with this issue, correct?). Also last time I played I noticed how WR's were always open down field especially on 3rd down, even on non blitzes. Do you know about any of this stuff being improved, or were those things fixed prior to this patch? Thanks.
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Old 09-07-2010, 08:59 PM   #406
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

This game online is basically going to be shootouts every time. No pass defense at all.

Zones need to be fixed and the pass rush needs to be upped significantly.
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Old 09-07-2010, 09:04 PM   #407
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

I've heard numerous times in this thread about the CPU running the ball better. But can the AI run the ball out of the shotgun more effectively now with the update? Especially on the read option, and do they pitch it to the RB on the speed option when it is there?
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Old 09-07-2010, 09:05 PM   #408
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

And it's after 5pm PDT so I guess we're not getting a patch for the 360 today. Next time, EA needs to not announce a day when they are having issues with Microsoft getting a patch out.

I'm also refusing to do anything more with the game until our patch comes out. I haven't done anything with it today but turn it on and let the intro video play and then turn it right back off again, heh.
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