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NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3)

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Old 09-07-2010, 02:57 PM   #249
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

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Originally Posted by wsboan11
why would microsoft ever reject a patch?
Who said that?
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Old 09-07-2010, 03:04 PM   #250
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

2:00 CDT... and still no 360 patch. I'm getting extremely worried.

I was realllllllllly looking forward to starting my new Nebraska dynasty.
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Old 09-07-2010, 03:06 PM   #251
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

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Originally Posted by SECElite3
Pfft... don't buy into all of that crap the game was bad after the patch and tuner. The people that relay that type of opinion are the one that didn't bother with adjusting their sliders. It is true that the second patch ruined my online experience, but I don't blame EA for that, I blame the idiots that exploited the glitch. I mean just because it is there, doesn't mean you have to use it. The other issue I had with the patch is, that it caused the running game for the CPU to go kaput. Other than that, dirty uniforms and beautiful gameplay from other aspects of the game. I think it is safe to say you will enjoy the changes.
Thank you very much I just downloaded the tuners. I was on AA difficulty with pass coverage at 45 for both sides before I ever had tuners (I feel silly thinking I had them the whole time lol). The 'psychic' ability of the DB's was never an issue at that setting. I see a huge difference in man coverage now it's very soft. This combined with the super accuracy of the QB's is gonna be an issue. You're right SEC I'm waiting patiently on your new slider tweaks hope you make some soon.
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Old 09-07-2010, 03:06 PM   #252
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

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Originally Posted by dalecooper
And before this turns into a big "thing," it SHOULD be minor. If not they'd have to seriously scale back the off-season progression, and if they didn't do THAT right we'd all be in here complaining. In-season progression is nice but I don't want them to risk screwing up all of dynasty mode just so my pet receiver can gain 3 OVR points in a few weeks.
3 point in a few weeks is a giant leap from 1 point in an entire year. It should be done halfway through the season with a jump of between 2-5 points. What is a one point differential anyways? To be honest it probably means very little if anything in the actual gameplay.
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Old 09-07-2010, 03:08 PM   #253
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

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Originally Posted by northface28
Agreed, I will be near the front of the line "complaining", if this progression model goes haywire, i.e. progression too much and too rapid........
Im not asking for outrageous progression stats. I just want to see progression. I simulated 4 weeks on a online dynasty and no progression was given in any category. I dont think progression was added with patch thats my issue.
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Old 09-07-2010, 03:09 PM   #254
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

I don't see any players on any team that received +1 attributes during the season. I'm in Week 15.
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Old 09-07-2010, 03:10 PM   #255
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

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Originally Posted by greatone09
Im not asking for outrageous progression stats. I just want to see progression. I simulated 4 weeks on a online dynasty and no progression was given in any category. I dont think progression was added with patch thats my issue.
Cough up a spreadsheet. Until then it sounds like speculation and guesswork. Did you check position-specific ratings for all players on a few teams? Did you try running an entire season and then checking? To me, "I simmed four weeks and didn't see anything different" sounds a lot like "I barely checked and am jumping to the worst possible conclusion." This place is a crowded theater - let's stop shouting "FIRE," eh?
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Old 09-07-2010, 03:11 PM   #256
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

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Originally Posted by SECElite3
Pfft... don't buy into all of that crap the game was bad after the patch and tuner. The people that relay that type of opinion are the one that didn't bother with adjusting their sliders.
That's not true. The second patch broke some things and the cpu couldn't run the ball at all against me on AA post patch #2 no matter what sliders I used (cpu run block 100, human run defense 0). The fact EA said they fixed the rush defense slider leads me to believe I was right. For some of us, the second patch ruined All American.

I don't want to get into second patch issues again but your statement is short sighted and only relative to your experience.
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