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NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available, Impressions Here (PS3)

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Old 09-07-2010, 02:50 PM   #169
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

In my opinion these following things make apretty good difference

1. Zone coverage seems viable now as i've seen players react to people in their zone. plus Man coverage doesn't have immediate jumping of the routes. I clearly threw a pick to a DB in zone coverage who read the out rout and broke on the ball as it was passed.

2. Pass blocking seems to have been tweaked. In my game a pocket was forming on both sides quite regularly, and in addition the CPU QB took off on me 4 times. He didn't get much but i'd like to play Shoelace or Pryor and see what happens.

3. the run d slider works. Nuff said.

Overall the game feels tighter now after one game played. I'm sure others will see things slightly different (example J unit and his Oregon/Pitt game), but for me i like it.


oh and one more thing....why did cowboy stadium field turf get torn up like a grass field and both sides unis got dirty?? lol. Not an issue for me just odd looking.

Later gonna check out the dynasty changes since i'm starting over....AGAIN. Anyway. All just one man's opinion and view.

EDIT: Also noticed LB's making more tackles than DB's. My game had LB's lead in tackles on both sides.
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Old 09-07-2010, 02:52 PM   #170
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

Quote:
Originally Posted by LionsFanNJ
In my opinion these following things make apretty good difference

1. Zone coverage seems viable now as i've seen players react to people in their zone. plus Man coverage doesn't have immediate jumping of the routes. I clearly threw a pick to a DB in zone coverage who read the out rout and broke on the ball as it was passed.

2. Pass blocking seems to have been tweaked. In my game a pocket was forming on both sides quite regularly, and in addition the CPU QB took off on me 4 times. He didn't get much but i'd like to play Shoelace or Pryor and see what happens.

3. the run d slider works. Nuff said.

Overall the game feels tighter now after one game played. I'm sure others will see things slightly different (example J unit and his Oregon/Pitt game), but for me i like it.


oh and one more thing....why did cowboy stadium field turf get torn up like a grass field and both sides unis got dirty?? lol. Not an issue for me just odd looking.

Later gonna check out the dynasty changes since i'm starting over....AGAIN. Anyway. All just one man's opinion and view.

EDIT: Also noticed LB's making more tackles than DB's. My game had LB's lead in tackles on both sides.
Try playing a game at Rutgers to see if the uniforms get dirty, it's another Field Turf stadium.
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Old 09-07-2010, 02:53 PM   #171
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Originally Posted by SecretAgentManCU
I'm not seeing this at all. I just created a new dynasty from Clemson. Players from SC are getting A+ proximity to home, and my pipe line states are getting their bonuses.
Went back to check on it. I had a 3 team dynasty going with UGA, Houston, and SDSU. I decided to make it a 12 team dynasty for recruiting purposes to see what it was like to recruit with a wide range of schools for a few weeks while waiting on this patch. While going though the teams, I first noticed this with ND and USC. I thought that their pitches were lowered during the season and they lost their pipelines because they were having bad years (I hate these schools so I couldn't resist ruining their lives!!!) but OU is ranked 7th and dominating. I was getting my proper pitches for UGA and Houston but even SDSU has their pitches f####d up. Some have went up and some have went down when I'm recruiting, but the pitches are still the same when I check the my school screen???? This has me upset because I don't want to start over Houston has the current #3 class with 10 4* recruits all from TX and LA (finished #2 in final polls with the Coogs last year and jumped on a bunch of kids this year who UT and LSU ignored until it was too late).
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Old 09-07-2010, 02:54 PM   #172
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

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Originally Posted by dalecooper
Because MS usually only releases patches on Tuesdays.
I would be very suprised if we got the patch yet this week. Next Tuesday looks like a solid bet.
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Old 09-07-2010, 02:54 PM   #173
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

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Originally Posted by peteykirch
Try playing a game at Rutgers to see if the uniforms get dirty, it's another Field Turf stadium.
I'm gonna check that out next. Navy at RU. i want to see the option with the RUn D slider where i have it. Might not be able to finish due to having to go to work later.
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Old 09-07-2010, 02:54 PM   #174
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

Man...really holding out hope that the patch is released for the 360 today. I was able to clear out some time this week to get my dynasty going and will be disappointed if it takes another week.
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Old 09-07-2010, 02:55 PM   #175
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

Quote:
Originally Posted by dalecooper
Because MS usually only releases patches on Tuesdays.
Absolutely not true. Thursdays have been major patch release dates in the past also. Not sure of other days, but this is just flat out wrong information.
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Old 09-07-2010, 02:57 PM   #176
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Available (PS3)

Quote:
Originally Posted by LionsFanNJ
In my opinion these following things make apretty good difference

1. Zone coverage seems viable now as i've seen players react to people in their zone. plus Man coverage doesn't have immediate jumping of the routes. I clearly threw a pick to a DB in zone coverage who read the out rout and broke on the ball as it was passed.

2. Pass blocking seems to have been tweaked. In my game a pocket was forming on both sides quite regularly, and in addition the CPU QB took off on me 4 times. He didn't get much but i'd like to play Shoelace or Pryor and see what happens.

3. the run d slider works. Nuff said.

Overall the game feels tighter now after one game played. I'm sure others will see things slightly different (example J unit and his Oregon/Pitt game), but for me i like it.


oh and one more thing....why did cowboy stadium field turf get torn up like a grass field and both sides unis got dirty?? lol. Not an issue for me just odd looking.

Later gonna check out the dynasty changes since i'm starting over....AGAIN. Anyway. All just one man's opinion and view.

EDIT: Also noticed LB's making more tackles than DB's. My game had LB's lead in tackles on both sides.
is the robo qb even worse now that man to man coverage was tweaked?
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