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NCAA Football 11 Patch #3 and Live Tuning Pack 3 Arrives September 7th

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Old 09-03-2010, 07:27 PM   #49
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Arrives September 7th

Quote:
Originally Posted by dalecooper
Do you turn down their def. aggression slider? I decreased that 20-25 points for every team in dynasty - didn't take that long and it's helped, although they still bring the house at times that I think "Boy, this is a bad idea." And then of course the instant touchdown results. But I get those less than I used to.
Yeah and it seems to help on normal situations, but it seems to have no effect on 3rd and short or 4th down attempts. The fact that they do it so much on 4th Down really stinks because any time I'm actually losing and have to go for it, I can easily get a TD because it's like they always Engage 8. It's as if the CPU has been programmed to be overly aggressive in those scenarios regardless of anything else.
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Old 09-03-2010, 07:28 PM   #50
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Arrives September 7th

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Originally Posted by UndeniableSkillz9
will we have to restart the dynasty or not. i was just about to stop playing this game entering my 9th season but now i'm going to keep it rolling specially since madden ain't no gud
That's the million dollar question...my guess would be you don't have to restart based on how far after release this is coming out...but only a guess.
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Old 09-03-2010, 07:28 PM   #51
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Arrives September 7th

These changes are great. Two things that need to be fixed to make this game almost perfect is depth chart fix and pancake counting.
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Old 09-03-2010, 07:30 PM   #52
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Arrives September 7th

First off, Finally the Patch and Tuner update!

Secondly, didn't they say Awareness was an attribute that had virtually no meaning to the majority of the players?

*Increased Awareness progression for all positions*??

Does this affect anything?

At any rate, It'll be very interesting to see how the game plays overall when the patch is implemented.

Hopefully it brings that pre-patch 2 feel back, but based on what is included I'm not so sure it will.
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Old 09-03-2010, 07:33 PM   #53
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Arrives September 7th

Thanks Steve for the update and this game continues to go above my
expectations and also the great NCAA team there at Tiburon. The fix
I like the most is the in season progression which is awesome. And the
Pump fake glitch is gone as well. I surely hope this team is back for
NCAA 2012 because I feel its going to blow me away. Thanks
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Old 09-03-2010, 07:35 PM   #54
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So is anything being done about the fact that I've been unable to access the last two online dynasties I've been a part of ... and I'm one of MANNNNYYYY? Just wondering?
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Old 09-03-2010, 07:38 PM   #55
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Arrives September 7th

yeah, first the Awareness stat doesn't affect non-QB players and now they bump it up for all incoming recruits

hmmmmmmm.....


Also, will these stat bumps and progression fixes prevent CPU teams from putting players out of position years down the road?

It's really hard to try to call defenses and seeing the offensive formation in the huddle as "3 QBs, 1WR, and 2 DTs"
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Old 09-03-2010, 07:46 PM   #56
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Re: NCAA Football 11 Patch #3 and Live Tuning Pack 3 Arrives September 7th

Awesome!

Now the "Where's the new patch/Tuner?!" guys can give it a rest for at least 4 days
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