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NBA 2K11 Developer Insights: My Career w/ Video

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Old 09-02-2010, 08:25 PM   #73
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Originally Posted by jr2424
It's called a comment. And here's another one: learn some English.
its just some slang i am on the internet i am not writing an essay
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Old 09-02-2010, 08:25 PM   #74
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Re: NBA 2K11 Developer Insights: My Career w/ Video

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Originally Posted by dunebugs
I'm wondering if they improved the teammate A.I. as it was one of the reason that I quit playing My Player on 2k10. Granted, no "my player" mode for any sports game has good teammate A.I. but if 2k can fix it, I don't care how many choices I get during press conferences, I'll play this mode until my eyes burn out.
Teammate AI looks sharp in the demo vids. I initially though the CPU was a human.
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Old 09-02-2010, 08:26 PM   #75
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Re: NBA 2K11 Developer Insights: My Career w/ Video

Do you think it's possible to be drafted in top 10? Or at least mid 1st round?
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Old 09-02-2010, 08:26 PM   #76
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IT's all over people...
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Old 09-02-2010, 08:27 PM   #77
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Re: NBA 2K11 Developer Insights: My Career w/ Video

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Originally Posted by SimBaller
Sorry, but that one is going to have to wait a year. I've got ideas on that and I didn't want to get half way there with it. You guys deserve better than that.
SimBaller (and crew). You guys are actually going to make/force me to play a mode I honestly had no interest in! I didn't touch this mode last year. I basically used CH2K8 for my legacy fix. But now, I am going to play CH2K8 earlier and play My Player mode this year. That is the mark of a company that knows its demographic! Givem something they need even when they don't know they need or want it!
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Old 09-02-2010, 08:27 PM   #78
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Re: NBA 2K11 Developer Insights: My Career w/ Video

This is getting ridiculous. Before going into developing for NBA 2K11, they had to have had some serious meetings about how they were going to appeal to as many basketball fans across all different demographics, and the results so far have been something for the "old school" (MJ with his own modes and the addition of other classic teams), Something for "sim/casual users" ( addition of "gamestyle" coupled with difficulty settings), something for "longstanding fans" of the series (multiple gameplay additions, including new tendencies, improved player movement, authentic playsets, improved user control across the board, a "jostling and collision system" etc etc etc), and now something for the "My player" crowd (a mode that I didn't even touch last year)....

They really haven't left no stone unturned, and we've yet to hear about the online, NBA Today, and Association mode which they've said have made huge strides in their own rights? They really are trying to take away every reason not to own this game.
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Old 09-02-2010, 08:28 PM   #79
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Re: NBA 2K11 Developer Insights: My Career w/ Video

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Originally Posted by HeroOfYesterday
Do you think it's possible to be drafted in top 10? Or at least mid 1st round?
There......
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Old 09-02-2010, 08:30 PM   #80
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Re: NBA 2K11 Developer Insights: My Career w/ Video

Disappointed in the no contracts because I don't get how trades are going to work. So is there no salary cap when your player is specifically involved in a trade?
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