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NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Old 08-30-2010, 10:53 AM   #209
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Originally Posted by erickonasis
23 they just dont get it...people who think this stuff should be in the game are arcade players or either have no since of what a real NBA game is supposed to be like
Well, I'm not that sure.

I'm not an NBA player, but I can do almost every move that you can see in a basketball court (besides dunk easily). I do some moves slowly, but I can definitively pull them off. And again, I'm not even close to be an NBA player.

If you think that Shaq or Bynum can't do a fadeaway, you're wrong. They will probably make 20 or 30% of the shots, but they can do it. It's just that its not in their respective arsenals because they are not effective.

I don't know why you guys don't want freedom at your disposal. I'm all for signature stuff, but if my player does a hook shot when I want a fadeaway jumper, I'm not playing, the CPU is. And I buy games to play, not to watch CPU vs. CPU.
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Old 08-30-2010, 11:13 AM   #210
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This is simply the the worst looking set of videos I've ever seen. If anyone likes this they've honestly never played organization basketball, and have never heard the term. If you updated Double Dribble from back in the day, giving the game real teams and players, it's honestly better than this.

If this game sells over 500k World-wide I'll be shell shocked. I could see reviews for this checking in around 4-5.0. Unless they figure out a way to completely re-do the game over the next month.
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Old 08-30-2010, 11:39 AM   #211
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

WOW, I had such high hopes for this game, watching those videos, the controls look far worse then they have ever looked.


I think after watching those vids and comparing what I saw to the other b.gme, EA may be forced cancel this series too.
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Old 08-30-2010, 11:42 AM   #212
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Originally Posted by Da_Czar
I have a question for the guys who played it. What would your impressions of the game be or would they change if EA was successful a few years ago and bought out 2k.

In other words if this was your only gaming option for nba basketball what would be your impressions of the game ?

Again thanks for the vids and uploading them and the answers to questions.

We would be in the same boat we are with Madden...A sub par product with no options to play anything else...Its Cyber Football Purgatory courtesy of EA.

At least we have options with the NBA 2k11 and NBA Elite

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Old 08-30-2010, 11:50 AM   #213
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

Quote:
Originally Posted by ©roke
Well, I'm not that sure.

I'm not an NBA player, but I can do almost every move that you can see in a basketball court (besides dunk easily). I do some moves slowly, but I can definitively pull them off. And again, I'm not even close to be an NBA player.

If you think that Shaq or Bynum can't do a fadeaway, you're wrong. They will probably make 20 or 30% of the shots, but they can do it. It's just that its not in their respective arsenals because they are not effective.

I don't know why you guys don't want freedom at your disposal. I'm all for signature stuff, but if my player does a hook shot when I want a fadeaway jumper, I'm not playing, the CPU is. And I buy games to play, not to watch CPU vs. CPU.
Sure Shaq can pull off a fade away or a crossover, or Dwight Howard can make 3's, but they don't do that regularly in an NBA game. That would be fine for a street ball game or even an all-star game, but not in a representation of an everyday NBA game.
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Old 08-30-2010, 12:41 PM   #214
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Originally Posted by Jano
Yep EA changed a lot about the game this year. The main thing being that they got rid of two player animations (canimations) and replaced that with a real time physics system.

Its the main reason why the game looks so crazy, the two player animations kept things in line. Where as now everything is user controlled from the way you play on ball D to the way you dribble.

And yes some of the dunks are normal the rocket ones were in last year but not nearly as terrible as they were in some of the vids. You didnt have players jumping from the freethrow line in the halfcourt setting.

Overall after playing the game I would just say wait on the demo and the dev's videos this week. That way you can get a good idea of how the game should look..
I appreciate the speedy feedback.
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Old 08-30-2010, 01:04 PM   #215
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

OK. I can only speak on what I've seen so far from my time at community day and these early videos that have surfaced. Two completely different games. Due to the controls being put in the user's hands now, it was only a matter of time before arcade noobs get their hands on the controls and start playing this way. From the gameplay I experienced and the amount of footage that we saw in the dev area, the game looks nothing like this with sim-heads playing.

That being said, I'm curious to find out which difficulty these videos were played on. It's been said that the speed of the game has been toned down, that was a major complaint I had while I was there, as well as many of the other community guys, and multiple devs have re-assured me that they did indeed turn down the game speed. Now the issue becomes, where's the balance between user-control and speed of the game. Honestly, these videos didn't look very good, at all, so I'm anxiously awaiting some devs to release some simulation style videos that display the awesome control I personally experienced while visiting EAC.
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Old 08-30-2010, 01:16 PM   #216
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

It was pro and I dont remember it looking that fast while we were watching, but it wasnt super slow either.

The dunks and stuff were definitely how they looked. Now those two kids though, they had no issues with control at all FYI. Guys just werent running plays,thats all.

I ran a couple of pick and rolls after JT told me what button it was, but I couldnt record myself, plus I only played half a game if that.
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