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NBA 2K11 Controls Trailer

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Old 08-27-2010, 10:26 AM   #121
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Icon5 Re: NBA 2K11 Controls Trailer

First of all kudos on the game, 2K11 is looking amazing so far.
SO MANY good news!!
Also, great to hear about the PC getting the full control scheme!
I've got one quick Q regarding the information in the insight:

Will the intentional foul be more responsive?
When an opposing player gets good position inside it usually warrants a quick foul IRL (as long as your big ain't in foul trouble), in 2K10 I found it very very difficult to "get off" the foul in time. also when stopping a penetrator once the D was beat.

will it be easier this year?
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Old 08-27-2010, 10:36 AM   #122
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Chris Paul looks a little weird
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Old 08-27-2010, 03:19 PM   #123
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Everything looks fine, I just wished they'd speed up the dribbling animations a little, kinda seems like (even in live action, not slo mo) they are like 5 year olds trying to dribble lol
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Old 08-27-2010, 04:48 PM   #124
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Re: NBA 2K11 Controls Trailer

Imagine euro-dunkin on heads on the break with Durant, he should be the best at that because of his length and is his go to move in transition. Tyrifik evans goes to the euro layup mostly also so in 2k11 every user can have a chance with his respective squad. If what the producers and ppl have played it before have said is true then maybe everyone wont have to go to miami to feel that will be their best chance to win. I feel like if you dont like wade and lebron in real life then you shouldnt be them in the game just cause tey are great videogame players, ppl wont win that way mostly. Thats all i gotta say.. lookout for my bulls and wizards squad on 360 @ Queenzballa5 im comin for heads all day
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Old 08-27-2010, 05:08 PM   #125
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Re: NBA 2K11 Controls Trailer

Iso-Motion should be no problem for me. I cant wait to practice with some good ball handlers.
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Old 08-27-2010, 10:36 PM   #126
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Re: NBA 2K11 Controls Trailer

Quote:
Originally Posted by JSapida
PC and 360 will share the exact same control scheme this year

On 2K10 we were concerned about keyboard users not being able to perform iso moves (imagine 'twirling a half spin using ASWD!), thus the controller config we ended up with for that game. We have so many cool stuff for 2K11 that it just doesn't make sense to only support it for the consoles.
Cat you just made my day! Thanks JSapida!
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Old 08-28-2010, 01:33 AM   #127
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Re: NBA 2K11 Controls Trailer

Quote:
Originally Posted by JSapida
PC and 360 will share the exact same control scheme this year

On 2K10 we were concerned about keyboard users not being able to perform iso moves (imagine 'twirling a half spin using ASWD!), thus the controller config we ended up with for that game. We have so many cool stuff for 2K11 that it just doesn't make sense to only support it for the consoles.
So, are you saying the triggers will be triggers this year and not on the bumpers?
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Old 09-02-2010, 06:57 PM   #128
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Re: NBA 2K11 Controls Trailer

Quote:
Originally Posted by Boilerbuzz
So, are you saying the triggers will be triggers this year and not on the bumpers?
Correct. Same mapping as the 360 controls, if you plug in a 360 controller.
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