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NBA 2K11 Developer Insights: The Sticks

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Old 08-26-2010, 06:30 PM   #89
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Re: NBA 2K11 Developer Insights: The Sticks

THIS IS GRAND!!

"And if all that fails, hold RT (R2 on PS3) and push the Right Analog toward the ball handler for a hard foul. That’s always fun."
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Old 08-26-2010, 06:33 PM   #90
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Re: NBA 2K11 Developer Insights: The Sticks

Im buying 3 copies.. one for each system

That is all
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Old 08-26-2010, 06:33 PM   #91
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Re: NBA 2K11 Developer Insights: The Sticks

Quote:
Originally Posted by dredre
great insight, but my players insights next....YES!!
Really? Excellent. I will be glued to OS next week...
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Old 08-26-2010, 06:35 PM   #92
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Re: NBA 2K11 Developer Insights: The Sticks

Quote:
Originally Posted by Goffs
Mike! will holding down the LT when playing defense use up energy?



oh man...i hope we get the same control config as the console version
Things will be a lot less intuitive if we don't.
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Old 08-26-2010, 06:36 PM   #93
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Re: NBA 2K11 Developer Insights: The Sticks

Loved this insight absolutely loved it continue to be blown away. This part in particular was of great interest to me......

Another tool for creating space, we’ve added some new Hop Step Button moves. My favorite addition is what we’ve deemed “Signature Hop Gathers.” This feature was birthed from seeing clips of Deron Williams breaking down his man with a few setup dribbles and hopping off to the side as he was gathering for a jumpshot. We ended up capturing several different types of hop gathers, many of them signature like Lebron’s quick spin pickup .......

Is this referring to the move LeBron has used frequently as illustrated in this video

http://www.youtube.com/watch?v=3SDaTT1ykM0
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Old 08-26-2010, 06:53 PM   #94
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Re: NBA 2K11 Developer Insights: The Sticks

This article was a Mike Wang "signature style" blog ... it mocapped his "MW shot" truthfully !

I am a buyer for sure but there are only 2 more things left for me to know/hear/read and make me completly satisfied, even without actually playing them game yet:

1. Association refinament and improved depth (unguaranteed contracts, split MLE, better trade logic AI, ...).

2. Customization / Editing enhancements (team ratings and tendencies, player ratings and tendencies, create a player, create a team, create unis, player faces pictures, ...).

Most of the enhancements and refinements on my post here: http://www.operationsports.com/forum...post2041464760

Last edited by ffaacc03; 08-26-2010 at 06:56 PM.
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Old 08-26-2010, 06:59 PM   #95
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Re: NBA 2K11 Developer Insights: The Sticks

meh...... not impressed with anything so far.... looks like i'm stuck with nba live 07 with updated rosters for another year
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Old 08-26-2010, 07:00 PM   #96
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Every time (and I do mean every time) I read something new about this game I have the same thing to say; wow. I mean, if the controls are as smooth and easy as live is in terms of pulling off the moves, I'm really going to go in on this. I excited about the customization too. I really really excited for the potential of this game. Dammit oct. 5 get here now!!!!
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