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NBA 2K11 Developer Insights: The Sticks

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Old 08-26-2010, 04:56 PM   #57
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Re: NBA 2K11 Developer Insights: The Sticks

It sounds like they did WORK this year. The NBA 2K series has always been heralded and recognize for its depth in a lot different areas, but it sounds like they went into complete overdrive. Everything from new modes, to new gameplay and refine mechanics, all the way to continually adding to its strength, which is sigs and player differentiation. Quite honestly, it's staggering how much they've been able to do in one dev cycle, and I love this quote right here from the insight:

Quote:
I know there’s a sentiment out there that you can’t have the best of both worlds: control and nice animation. But I think with this year’s game, we’re going to prove that it’s possible.
I like it...... I like it A LOT.
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Old 08-26-2010, 05:00 PM   #58
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Re: NBA 2K11 Developer Insights: The Sticks

They had me at Jordan. But man, them 2k boys are on a full all out blitz. They looking like the 85 Bears. Watch out qb!
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Old 08-26-2010, 05:05 PM   #59
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Re: NBA 2K11 Developer Insights: The Sticks

Its amazing to me how they've basically fixed every problem I've had with this game..I've been wanting the momentum jumpshooting for years now. Happy its been mapped for the shot button too because I hate jumpshooting with the shotstick..only use that for layups. All these guys with multiple jumpshot animation..just amazing. Glad mike brought alot of his ideas from live over to 2k. Its really helping make 2k an even better game. All this plus a great association mode will make this my favorite 2k.
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Old 08-26-2010, 05:08 PM   #60
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Re: NBA 2K11 Developer Insights: The Sticks

Auto D is gone
Anybody knows if auto postup is gone also?

Great insight I guess 2K heard us complaining every year about lack of info on NBA2K__. They're on their business now. Now it's almost time for some commercials to make the hype machine worldwide.

I hope the "other" company makes a good game also. I love basketball.

2K really need to go back to making a NCAA game.
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Old 08-26-2010, 05:09 PM   #61
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Re: NBA 2K11 Developer Insights: The Sticks

The spin launch out of the triple threat is back. Cant wait to see these mid air collisions. My biggest pet peeve was "ghosting".
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Old 08-26-2010, 05:10 PM   #62
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Oh hot damn! I'm going to play this game like I eat my blueberry pancakes! Top it off with Kobe posterizing Lebron like I put Hazelnut syrup on my pancakes. Phew!

Oh another thing. I hate Justin Bieber!
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Old 08-26-2010, 05:11 PM   #63
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Re: NBA 2K11 Developer Insights: The Sticks

Quote:
And if all that fails, hold RT (R2 on PS3) and push the Right Analog toward the ball handler for a hard foul. That’s always fun.
About time. Camby, Oden, and Pryzbilla can have their no dunk policy.
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Old 08-26-2010, 05:12 PM   #64
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Re: NBA 2K11 Developer Insights: The Sticks

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Originally Posted by bodex14
Oh hot damn! I'm going to play this game like I eat my blueberry pancakes! Top it off with Kobe posterizing Lebron like I put Hazelnut syrup on my pancakes. Phew!

Oh another thing. I hate Justin Bieber!
ok ........
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