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NBA 2K11 Video: HD Demo Footage From Gamescom (Gamersyde)

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Old 08-26-2010, 12:01 AM   #25
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Re: HD NBA 2K11 Gamescom Demo Footage (Gamersyde)

Easy..because I'm not you, i have my own opinion. Either way the dunks are motion captured, so I'm pretty sure the speed is right.

Last edited by Forever_Young83; 08-26-2010 at 12:04 AM.
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Old 08-26-2010, 12:01 AM   #26
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Re: HD NBA 2K11 Gamescom Demo Footage (Gamersyde)

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Originally Posted by spankdatazz22
The term "Locomotion" always strikes me as an EA term for their attempts to get animations on par with what they had last gen. Other games just animate. Oh well maybe it's just me.

Anyways... direct-feed video really shows off how gorgeous the game looks/animates
Well honestly I wouldn't be using it if they hadn't brought the word out. But it makes sense for what I'm talking about the players seem to be moving a lot more smoothly.

Last year the players animations looked great but there was times when the movement wasn't on the same level. There would be a lot of hitches and unnecessary motions.

And that to me is a problem with locomotion (or general player movement) not so much the animations themselves. The players transition from each move a lot quicker.

Which adds a lot when we get to look at the game at 60fps, it really sticks out when you compare this one to the other vids. Or maybe I'm just seeing things haha

Last edited by Jano; 08-26-2010 at 12:09 AM.
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Old 08-26-2010, 12:06 AM   #27
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Re: HD NBA 2K11 Gamescom Demo Footage (Gamersyde)

Wade sliced between the D without any real dribble moves there, which is great. You can actually get to where you want to go on the court in an efficient way this year.

Chris Paul is going to be just INCREDIBLE to control this year. Responsive movement + right stick passing = drive and kick heaven! Players actually have proper shot preparation too, FINALLY! There was nothing worse than hitting a wide open shooter in 2k10 and then taking 2 seconds to get the shot up. 2K is starting to add some much needed fundamentals that have been missing for years.
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Old 08-26-2010, 12:08 AM   #28
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Re: HD NBA 2K11 Gamescom Demo Footage (Gamersyde)

Video looks really good. The snapback/warp animation occurred when Marion got crossed up though and he was able to get back in position. He would have been lucky to even get close to recovering in real life. Thats just a nick-pick though. The player movement overall is gorgeous.
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Old 08-26-2010, 12:11 AM   #29
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Re: HD NBA 2K11 Gamescom Demo Footage (Gamersyde)

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Originally Posted by Forever_Young83
IMO the dunks look better that way, it's not all fast were you have to say what was that or do a replay.

side note: Someone lied saying that they show players in the locker room tying their shoes and talking. I haven't seen this on any video showing the presentation.
Someone lied, or maybe you haven't seen everything yet?
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Old 08-26-2010, 12:14 AM   #30
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Re: HD NBA 2K11 Gamescom Demo Footage (Gamersyde)

Very smooth looking game. I'm really looking forward to playing this.
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Old 08-26-2010, 12:20 AM   #31
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Re: HD NBA 2K11 Gamescom Demo Footage (Gamersyde)

Quote:
Originally Posted by JWiLL02
Wade sliced between the D without any real dribble moves there, which is great. You can actually get to where you want to go on the court in an efficient way this year.

Chris Paul is going to be just INCREDIBLE to control this year. Responsive movement + right stick passing = drive and kick heaven! Players actually have proper shot preparation too, FINALLY! There was nothing worse than hitting a wide open shooter in 2k10 and then taking 2 seconds to get the shot up. 2K is starting to add some much needed fundamentals that have been missing for years.
Exactly... last year was the year of the highflyer, this years going to be the year of the point guard. After downloading this vid to my PS3 and running it on the bigscrene a bunch of times I'm officially hyped for this game!!!!
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Old 08-26-2010, 12:22 AM   #32
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Re: HD NBA 2K11 Gamescom Demo Footage (Gamersyde)

Quote:
Originally Posted by Forever_Young83
Easy..because I'm not you, i have my own opinion. Either way the dunks are motion captured, so I'm pretty sure the speed is right.
The speed isn't right, it's very obvious.
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