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NBA 2K11 Gameplay Video: Denver Nuggets vs. Orlando Magic

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Old 08-24-2010, 10:30 PM   #209
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Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

Looks like a much improved 2k10....

Off-Ball movement anis look great and trigger in the right situations.

We didn't see a ton of it in this vid but I'm liking the pnr execution on both sides. Much better than 2k10.

Dribbling looks better, but I agree there needs to be more blocking fouls with the amount of contact we're seeing on the perimeter. Hopefully tweaking the block foul slider changes this and not only the charge/block call frequency like 2k10.

Liking the size-ups. Stationary dribble moves in 2k10 were minimal and tough to trigger (step out ani), this should help a lot.

Jumpshooting in general looks a ton better for various reasons that have already been noted, including how the defense guards it. This aspect of 2k10 was the main reason a kept on going back to live 10.

The passing did look a little suspect at times but still an improvement and should get better by release.

Overall the locomotion looks solid, (players still get a little hyperactive in their movements from time to time) but a huge improvement to 2k10 which was an eysore in this regard.

Presentation wise, the already great commentary is improved and Doris Burke sounds like she'll work out much better than Cheryl Miller did as the sideline reporter.

Player models, textures, acceccessories, and facial expressions all recieved a nice upgrade from what I can tell.

Really excited for what October 5th is going to bring.
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Old 08-24-2010, 10:30 PM   #210
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Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

Not liking how the hop-step issue hasn't been addressed. Still looks nearly unstoppable and just moves people out the way(shoulda put all this in 1 post but w/e).
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Old 08-24-2010, 10:30 PM   #211
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Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

Few things I like in this video:

- I like how Harlan and Kellogg talks about Howard before the timeout, and then went back to same topic after the timeout. AWESOME!

- I like the fake inside the paint for 2 by Howard

- Vince off screen jumpshot
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Old 08-24-2010, 10:31 PM   #212
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Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

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Originally Posted by 23
I'll say this

I really REALLY wish 2k would change the rim sounds and stuff..

Changing the sound of the rims, the menus when you scroll...

Believe it or not that stuff makes a difference too
Do you think they should also change the rim physics? i.e. long shots=long rebounds. I've also heard others say the net should be thicker. What do you think? In all honesty I'm not too sure.
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Old 08-24-2010, 10:32 PM   #213
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Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

All in all, the game looks really good. I'm not going to mention the positives because there are too many. Some minor problems people haven't mentioned yet:

-3 Vince Carter dunk attempts in the 1st quarter. Dunks VC did in his Raptor days but I don't think he does now. Did VC attempt 3 dunks in one quarter last year (Orlando fans please comment on this)? But it also has to do with the user playing undisciplined defense.

-At 4:56 after VC makes the first free throw the chime should've occurred instantly but took 6 seconds later. The second free throw he makes was instant.

-The game speed/player movement seems faster which I don't like. I like the flow of the game in the Gamescon videos better. Felt like players had more weight to them which is more realistic.

-A lot of overhead passes and didn't see any gather of the lead pass. Passes were also not tipped as much as the Gamescon vids. And the Gamescon vids were Default Pro Game Style. This is Simulation All-Star.

This is probably an earlier build than the Gameson videos.
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Old 08-24-2010, 10:41 PM   #214
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Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

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Originally Posted by fatjoejr2001
Okay if you really want to know if that's 2k11 just look at the pictures of the players. That aside, some things definitely need work. The players models are EXACTLY the same as 2k10 (WTF?) and Birdman doesn't do his hair like that anymore (Where's the mustache?). Only people I saw with different (better) sigs was carmelo and JR. Crowd still looks repetitive and commentary sounds all too familiar. If 2k doesn't cut out the laziness Elite will take it this year (Seriously). I have no doubt that they are not done yet and will tighten up player models as well as animations of all kind. Main focus should be improving my player and the association at this point. The graphics won't change drastically, but some things have to be done (Sweat and more face animations). 2K never lets me down so I'm not really worried lol. I would HATE to have to make NBA Elite my main B-Ball game lol... NOOOOOOOOOO!

P.S. Where is Superman's special sleeve lmao!? Also, they really need to make Howard smile a lot more for better realism... In real life everytime I see the guy he's always laughing or smiling up and down the court... Except for when he gets called for a foul and vice versa lol.
Looks like people will give VC Anthony Parker's shot again. Did his sig shot change. I also remember reading Mike's Tweet that Nelson had his shot changed but it looks the same. Rashard Lewis sig shot looks better.

Quote:
Originally Posted by Rocboyz101
Not liking how the hop-step issue hasn't been addressed. Still looks nearly unstoppable and just moves people out the way(shoulda put all this in 1 post but w/e).
A way to counter a hop step is they bump into the defender and lose the ball or commit a charge. Should be a risk-reward factor.
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Old 08-24-2010, 10:43 PM   #215
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Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

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Originally Posted by Rocboyz101
Not liking how the hop-step issue hasn't been addressed. Still looks nearly unstoppable and just moves people out the way(shoulda put all this in 1 post but w/e).
We saw 1 hopstep in that whole video. Let's hold-off on this subject until we see some more footage.
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Old 08-24-2010, 10:53 PM   #216
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Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

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Originally Posted by FreshPrince22
video looks good. the calf sleeves are still irking me though
yea the calf sleeves bothered me last year and unless they change it will bother me again. Not like its a gamebreaker or anything because its just a minor accessory but hopefully they havent polished up the accessories for the final build yet so they can still fix it.

But i am so excited for this game. Typically i get really really excited for NCAA Football but i think i'm actually more excited for this game which says a lot. The crowd sounded better as well. Hopefully they fixed the playoff atmosphere to be crazier and different from the regular season (and most of the crowd wearing the same color shirt). The sounds are great, the colors jump out, the gameplay looks smooth and very fluid, the new animations and presentations are great. I had a blast with 2k10 but this game looks so much better its amazing the improvements they were able to make.

The PA announcer sounds better in the arena, the net and rim physics look great, shooting motions look better. Dwight's post move at 1:20 looks pretty damn real. The arena music for the defense chant sounds better as well. Buzzer also sounds better.

The commentary also sounds a lot better. Kellogg starts talking about Dwight on D around the 2:20 mark, timeout is called around the 2:45 mark and Harlan mentions the subs at 2:50, ball is inbounded shortly after the 3 min mark and Harlan goes back to regular commentary on the game, after JR Smith misses Howard grabs the board and at 3:20 Harlan says, "going back to what you were saying about Howard..." continuing the conversation they were having earlier. That sounded great and so realistic.

The crowd though should have gotten louder after that 1st timeout. Nelson had just hit a 3, Denver came down and called a timeout and the crowd wasnt loud enough. Also, after Dwight gets subbed i do like how he seems to be discussing the defensive assignment but notice when he gets to the bench his arm sleeve disappears. As for gameplay negatives, many others have pointed out most of the issues i saw but the most obvious is too many overhead passes. Hopefully thats fixed by final launch. Plenty of time to get that fixed.

Keep up the good work guys. This game is shaping up to be incredible. And work on those accessory issues like calf sleeves, arm sleeves (add the Jamison shirt sleeve and Dwight's arm sleeve), double rubberbands the same color, headband logos and correct shoe colors. Those things may be minor but when done correctly they help with the immersion and getting the most authentic look possible. People that werent into accessories gave the people that cared about accessories a lot of crap on the forums for NCAA Football calling us nitpickers and saying how and why do you care about that stuff and do you really even notice it and then this year they changed the cleats and added colors to them and added new accessories and it made the player models look that more realistic and the game feel more authentic and in the end those that bashed accessory people had to give credit where credit is due.

Can't wait to see more gameplay vids.
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