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NBA 2K11 Developer Insights: The Art of Passing

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Old 08-24-2010, 08:06 PM   #73
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Re: NBA 2K11 Developer Insights: The Art of Passing

Hello. I visit these forums a bunch to follow all the 2k11 news but after reading the latest insight... I had to register to post. I dont play online but I do play with all of my friends and we go head to head hard. I thought that 2k10 was a stellar game, but after reading these developer insights, you realize how flawed the game is.

I felt that the post game from last year was broken because of the double team. You would get a big on the lower block with a great post game get stymied by a user doubleteam and a quick closeout. Sometimes the ball would just get taken by the doubleteam. It basically made an important part of basketball sort of irrelevant.

After reading the insight I almost wet my pants! People will pay for doubling.
  • I can anticipate the pass and pass it back out for a shot...
  • I can fake pass it and go to my post moves and punish the defender for not doubling...
  • or I can dish the ball to the cutter of the man that came to help.

This adds another level of realism to the game and it will truly be a chess match this year!!! I am stoked. Props to the 2k team for dotting the I's and crossing the T's!
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Old 08-24-2010, 08:22 PM   #74
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Re: NBA 2K11 Developer Insights: The Art of Passing

This sounds like some great stuff. Glad MW brought TCP back with him to 2K. It was definitely a great innovation in Live 10. Only issue I had was the following:

Quote:
Well then. Good luck 2K gamers on NBA 2K11. Many things addressed to improve Passing and you can look for these and other tweaks when the game is out October 5th.
I just wanted mention of a demo between now and Oct. 5th and I hope it's not a debacle like last year on the PS3 where we didn't get the demo til AFTER 2K10 came out.
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Old 08-24-2010, 08:35 PM   #75
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Re: NBA 2K11 Developer Insights: The Art of Passing

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Originally Posted by ace23
I noticed after i posted my last post
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Old 08-24-2010, 09:10 PM   #76
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I guess this was mandatory considering Stockton and Magic are going to be huge in this game.
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Old 08-24-2010, 09:29 PM   #77
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Re: NBA 2K11 Developer Insights: The Art of Passing

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Originally Posted by t-mac357
I guess this was mandatory considering Stockton and Magic are going to be huge in this game.
Only if you're playing Jordan Moments against their teams. Otherwise, not really.
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Old 08-24-2010, 09:32 PM   #78
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Re: NBA 2K11 Developer Insights: The Art of Passing

Quote:
Originally Posted by TreyIM2
Only if you're playing Jordan Moments against their teams. Otherwise, not really.

It has already been confirmed that you can use all the classic teams from the Jordan Challenge in other game modes such as quick games. So yes the pick and roll as well as the new passing will be important.
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Old 08-24-2010, 09:32 PM   #79
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Re: NBA 2K11 Developer Insights: The Art of Passing

Quote:
Originally Posted by rhein77
Hello. I visit these forums a bunch to follow all the 2k11 news but after reading the latest insight... I had to register to post. I dont play online but I do play with all of my friends and we go head to head hard. I thought that 2k10 was a stellar game, but after reading these developer insights, you realize how flawed the game is.

I felt that the post game from last year was broken because of the double team. You would get a big on the lower block with a great post game get stymied by a user doubleteam and a quick closeout. Sometimes the ball would just get taken by the doubleteam. It basically made an important part of basketball sort of irrelevant.

After reading the insight I almost wet my pants! People will pay for doubling.
  • I can anticipate the pass and pass it back out for a shot...
  • I can fake pass it and go to my post moves and punish the defender for not doubling...
  • or I can dish the ball to the cutter of the man that came to help.

This adds another level of realism to the game and it will truly be a chess match this year!!! I am stoked. Props to the 2k team for dotting the I's and crossing the T's!
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Old 08-24-2010, 10:03 PM   #80
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Re: NBA 2K11 Developer Insights: The Art of Passing

total control passing and right stick passing were taken directly from Live 10. I'm sure Mike Wang recommended it. I'm glad 2k was not afraid to take something that the other game does well and add it to their own game.
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