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NBA 2K11 Videos: GamesCom Demo (DaWolf)

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Old 08-21-2010, 06:44 AM   #161
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Re: NBA 2K11 Videos: GamesCom Demo (DaWolf)

Quote:
Originally Posted by Da_Czar
Ehh one thing I have noticed is that with the authentic plays in the game this year you actually find that some of the lesser known players naturally find themselves in the same positions where you see them score in real life. Its kind of erie sometimes, but if you think about it. If Dwade is playing like himself from the same areas of the floor then that forces the defense to react like they really would which leads to guys like Haslem getting similar offensive opportunities as they do IRL.

I can't wait to talk more about the AI in this game.
oh Czar you're just itching to let loose! i look forward to your thoughts on this...im really curious how play calling is handled...will it be like last year with symbols and paths indicating where to go and move? or will it be something similar to Live 10? i prefer Live's style since seeing an arrow on the ground kinda takes out the realism...

all i know is that i cant wait to finally play a game where i NEED to call a play to get a good shot off....
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Old 08-21-2010, 07:24 AM   #162
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Re: NBA 2K11 Videos: GamesCom Demo (DaWolf)

I'm not sure if this video from Gari14WENB was already posted but I'm gonna post it here anyway. Don't want to start a new thread for this.






Notice 0:16 to 0:20, travelling violation is called after Haywood did two step-backs. Afaik, in 2K10, you can't do two consecutive step-backs. Please correct me if I'm wrong about that.
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Last edited by domidomdomz; 08-21-2010 at 07:34 AM.
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Old 08-21-2010, 07:33 AM   #163
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Re: NBA 2K11 Videos: GamesCom Demo (DaWolf)

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Originally Posted by mrnoobie
oh Czar you're just itching to let loose! i look forward to your thoughts on this...im really curious how play calling is handled...will it be like last year with symbols and paths indicating where to go and move? or will it be something similar to Live 10? i prefer Live's style since seeing an arrow on the ground kinda takes out the realism...

all i know is that i cant wait to finally play a game where i NEED to call a play to get a good shot off....
Yeah I agree with the arrow thing. But I can live with that as long as plays are not easily broken like what we had in 2K10.
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Old 08-21-2010, 08:30 AM   #164
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Re: NBA 2K11 Videos: GamesCom Demo (DaWolf)

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Originally Posted by domidomdomz
Notice 0:16 to 0:20, travelling violation is called after Haywood did two step-backs. Afaik, in 2K10, you can't do two consecutive step-backs. Please correct me if I'm wrong about that.
In 2k10 you can also do step-back after step-back.
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Old 08-21-2010, 12:01 PM   #165
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Re: NBA 2K11 Videos: GamesCom Demo (DaWolf)

Quote:
Originally Posted by mrnoobie
oh Czar you're just itching to let loose! i look forward to your thoughts on this...im really curious how play calling is handled...will it be like last year with symbols and paths indicating where to go and move? or will it be something similar to Live 10? i prefer Live's style since seeing an arrow on the ground kinda takes out the realism...

all i know is that i cant wait to finally play a game where i NEED to call a play to get a good shot off....
You could always turn off playvision.
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Old 08-21-2010, 12:11 PM   #166
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Re: NBA 2K11 Videos: GamesCom Demo (DaWolf)

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Originally Posted by ace23
You could always turn off playvision.
then whats the point of calling plays if you dont know how to run it? im not going to sit there and study where to go and who to pass it to...
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Old 08-21-2010, 12:14 PM   #167
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Re: NBA 2K11 Videos: GamesCom Demo (DaWolf)

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Originally Posted by mrnoobie
then whats the point of calling plays if you dont know how to run it? im not going to sit there and study where to go and who to pass it to...
lol ok
But I do know some people who actually do that. They treat their Online League and Association gameplans like it's the real thing
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Old 08-21-2010, 12:29 PM   #168
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Re: NBA 2K11 Videos: GamesCom Demo (DaWolf)

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Originally Posted by ace23
lol ok
But I do know some people who actually do that. They treat their Online League and Association gameplans like it's the real thing
tbh i did try to study a few plays so i can run it whenever i played against my brother but then the plays would break up so easily i just started to use the pick & roll spam...
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