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NBA 2K11 Developer Insights: MJ: Creating a Legend (With Hi-Res Tongue Screenshot)

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Old 08-17-2010, 09:57 PM   #73
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Re: NBA 2K11 Developer Insights: MJ: Creating a Legend (With Hi-Res Tongue Screenshot

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Originally Posted by JSensui
I don't understand the logic in releasing screens from older builds of the game.

Every time there's a criticism with the look, I hear, "Don't worry--We fixed that since then," as if we're supposed to take their word for it. Why not just show us a more recent build in the first place?
Images and any media go through an approval process. It's not as simple as screengrabbing an image now and 5 minutes later it's out in public. There's always a turnaround time with these things, unfortunately, which can't be helped.
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Old 08-17-2010, 09:57 PM   #74
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The pic looks dope....all things considered, 2K has done very well with MJ's face and look. As far as insights go, lets move on to more game play things. I think most people will agree when I say it is awesome to have Jordan and the Bulls and all the other Jordan-related things in the game, especially during this time when the graphics look amazing and the games are made they way they are now. However, the gameplay has to holdup. The commentary is essential, the stadium sounds is essential, etc. I don't doubt that 2K will bring all of the elements together and make a great game, but 1 game mode does not make a game (unless you Modern Warfare).

I surely hope the very next insight will be about the association....I love playing the association but I think things like practice within the game mode (live practice not that other mumbo jumbo they call practice), something that resembles an all star weekend even if you can't call it all star weekend, it should be in association, more player movement options i.e. 4-5 team trades, trades involving cash, trades involving pieces to be named later, buy out options for bad contracts, trade exemptions, better a.i. for the cpu when doing player movement.... the deals they make, make me wonder wth..****mor mill that makes better sense (when speaking of players on the bubble, the short dialogue that follows should mirror an actual rumor feed).

Thats probably too much to ask for but one can hope right?

P.S. the sound track 2K10 wasn't too bad, I'm sure 2K11 sounds nice as well, but for PS3 owners, we'd like to be able to use our music stored on our systems the just like 360 owners did last year (fingers crossed)
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Old 08-17-2010, 10:00 PM   #75
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Re: NBA 2K11 Developer Insights: MJ: Creating a Legend (With Hi-Res Tongue Screenshot

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Originally Posted by JSapida
Images and any media go through an approval process. It's not as simple as screengrabbing an image now and 5 minutes later it's out in public. There's always a turnaround time with these things, unfortunately, which can't be helped.
Then there's something wrong with the system. Work towards changing it if you can. I dont see why a screenshot approval process would take a long time especially where you have an inferior screen shot being replaced with a superior one.

Then again logic is a lost concept in the business world.
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Old 08-17-2010, 10:05 PM   #76
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Re: NBA 2K11 Developer Insights: MJ: Creating a Legend (With Hi-Res Tongue Screenshot

^^ thats how it works, its been like that for years with games..
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Old 08-17-2010, 10:14 PM   #77
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Re: NBA 2K11 Developer Insights: MJ: Creating a Legend (With Hi-Res Tongue Screenshot

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Originally Posted by michaeljordanjr
Then there's something wrong with the system. Work towards changing it if you can. I dont see why a screenshot approval process would take a long time especially where you have an inferior screen shot being replaced with a superior one.

Then again logic is a lost concept in the business world.
It's just one of those things. It's always been like that and they just work within the parameters. There's not a whole lot they can do about it, except to verify that some things may have in fact been updated in the meantime (which they have done).
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Old 08-17-2010, 10:15 PM   #78
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Re: NBA 2K11 Developer Insights: MJ: Creating a Legend (With Hi-Res Tongue Screenshot

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Originally Posted by michaeljordanjr
Then there's something wrong with the system. Work towards changing it if you can. I dont see why a screenshot approval process would take a long time especially where you have an inferior screen shot being replaced with a superior one.

Then again logic is a lost concept in the business world.
Seriously? Take a seat, man. These guys are going out of THEIR way to provide us these pictures and info. Enjoy what we are given.
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Old 08-17-2010, 10:16 PM   #79
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Re: NBA 2K11 Developer Insights: MJ: Creating a Legend (With Hi-Res Tongue Screenshot

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Originally Posted by HotSauce2k3
Seriously? Take a seat, man. These guys are going out of THEIR way to provide us these pictures and info. Enjoy what we are given.
great post!
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Old 08-17-2010, 10:23 PM   #80
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Re: NBA 2K11 Developer Insights: MJ: Creating a Legend (With Hi-Res Tongue Screenshot

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Originally Posted by HotSauce2k3
Seriously? Take a seat, man. These guys are going out of THEIR way to provide us these pictures and info. Enjoy what we are given.
lol, I like how you're acting as if they're doing us a FAVOR by releasing info and screens. They have a freaking product to sell, of course they're going to have to give us glimpses of the game.

I appreciate the answer, JSapida. Though I hope you understand my confusion. I respect the dev team, so I really don't get why some of the people who have seen the game up close seem to hint that we're getting "ancient" footage at this point.
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