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NBA Elite 11: Become Legendary Preview (IGN)

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Old 08-10-2010, 11:22 PM   #17
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Re: IGN - NBA Elite "Become A Legend" Mode Preview

this is what i was talking about as for having single player mode. i was more so hoping that it would be incorporate with dynasty mode. BUT, as long as its there, its ok with me.
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Old 08-11-2010, 04:59 AM   #18
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Re: NBA Elite 11: Become Legendary Preview (IGN)

sounds like u play seasons because theyre talking about awards and championships each year. i agree with the xp system. if u start to suck it up ur ratings should go down. dna sounds sweet. sounds more of a natural progression system like a rpg or something
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Old 08-11-2010, 05:23 AM   #19
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This sounds good so far. I like how you earn and lose your attributes.
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Old 08-11-2010, 09:00 AM   #20
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Re: NBA Elite 11: Become Legendary Preview (IGN)

What I don't understand in this mode is why your player would lose points if he and his team lose to a lesser rated player.

"If you're a level 10 player and you get beat by a player that's worse than you, you take an XP hit. If you're a level 16 player, you need to out-play the other team's best player and win the game in order to see an XP bonus."

I understand that that logic makes the game more challenging, but this game keeps talking about DNA and how it shapes every player. DNA is even a part of this mode, so why on earth would your DNA change if you have an off night? Why not average it out with a numbered amount of games.

Instead of going game to game, maybe average it out on a road trip. you take a set amount of games, determine how you performed and then base the player's ratings off of that. One game should not determine a trend in your skill.
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Old 08-11-2010, 12:26 PM   #21
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Re: NBA Elite 11: Become Legendary Preview (IGN)

Looks cool cant wait
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Old 08-11-2010, 12:40 PM   #22
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Re: NBA Elite 11: Become Legendary Preview (IGN)

i'm really excited to play this game and this mode
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Old 08-11-2010, 01:17 PM   #23
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Re: NBA Elite 11: Become Legendary Preview (IGN)

Quote:
Originally Posted by terminator t22
sounds like u play seasons because theyre talking about awards and championships each year. i agree with the xp system. if u start to suck it up ur ratings should go down. dna sounds sweet. sounds more of a natural progression system like a rpg or something
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Old 08-11-2010, 04:26 PM   #24
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Re: NBA Elite 11: Become Legendary Preview (IGN)

Quote:
Originally Posted by DaveDQ
What I don't understand in this mode is why your player would lose points if he and his team lose to a lesser rated player.

"If you're a level 10 player and you get beat by a player that's worse than you, you take an XP hit. If you're a level 16 player, you need to out-play the other team's best player and win the game in order to see an XP bonus."

I understand that that logic makes the game more challenging, but this game keeps talking about DNA and how it shapes every player. DNA is even a part of this mode, so why on earth would your DNA change if you have an off night? Why not average it out with a numbered amount of games.

Instead of going game to game, maybe average it out on a road trip. you take a set amount of games, determine how you performed and then base the player's ratings off of that. One game should not determine a trend in your skill.
I think even if you dont outdo your opponent you still get the xp, just not as much as you could of gotten.
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