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NCAA Football 11 Live Tuning Pack 1, Available Now

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Old 08-05-2010, 07:34 PM   #361
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Re: Live Tuning Pack 1 is Live

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Originally Posted by pokerplaya
He wasn't referring to the averages. He's talking about how the recruits dilute the talent pool. While the average OVR has indeed gone up, no teams in your test graph have improved on their overall from the initial season... You could realistically expect a program like LSU to get better sometime.
COMPARE THE CHART FROM YEARS 2013-14 AND UP, RUSS HAS SAID THAT THE RECRUITS AND FAKE PLAYERS AFTER THE REAL PLAYERS HAVE ALL GRADUATED WILL NOT BE AS HIGHLY RATED IN COMPARISON.

So, go back and look at the chart. From 2013 or so until 2016 you see teams DO improve. Specifically bad teams like San Jose State, but the powerhouses went up in average as well.
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Old 08-05-2010, 07:38 PM   #362
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

I was in the off-season going into my second year in my offline dynasty when I downloaded the new tuning sets...does this mean I have to start a new dynasty in order for the changes to take effect or will they be automatically applied to my current dynasty?
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Old 08-05-2010, 07:38 PM   #363
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by wryly
Can someone check to see whether CPU teams recruit decent kickers? That's the one thing that made me stop playing my dynasty.
They said they would be adressing the kicker issues when the patch is released.
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Old 08-05-2010, 07:39 PM   #364
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by Purplepower_NC
My mistake...they have updated the depth chart, on the default roster. Lot of open postions...but can live with that.
This is what I am talking about, good to see they fixed the depth chart issue, thanks for the reply.
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Old 08-05-2010, 07:41 PM   #365
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by RazorFang
I was in the off-season going into my second year in my offline dynasty when I downloaded the new tuning sets...does this mean I have to start a new dynasty in order for the changes to take effect or will they be automatically applied to my current dynasty?

I am not 1o0% sure (your answer is buried somewhere in this thread between p10 and 20) but I think you will be using the "tuner" numbers if the game has not created the prospects yet. If you have gone past the point where it asks you if you want to make user created prospects, it wont but if not, it should.
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Old 08-05-2010, 07:42 PM   #366
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by mgoblue678
They said they would be adressing the kicker issues when the patch is released.
Thanks, I didn't catch that. Back to the shelf for a couple of months, I guess. Football without field goals is like baseball without walks.
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Old 08-05-2010, 07:43 PM   #367
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by andicesharks
I am not 1o0% sure (your answer is buried somewhere in this thread between p10 and 20) but I think you will be using the "tuner" numbers if the game has not created the prospects yet. If you have gone past the point where it asks you if you want to make user created prospects, it wont but if not, it should.
Thanks. If what you're saying is correct, I should be okay.
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Old 08-05-2010, 07:45 PM   #368
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by wryly
Thanks, I didn't catch that. Back to the shelf for a couple of months, I guess. Football without field goals is like baseball without walks.
I don't think it will be that long.They mentioned Aug 15th or so for the patch.
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