Home

NCAA Football 11 Live Tuning Pack 1, Available Now

This is a discussion on NCAA Football 11 Live Tuning Pack 1, Available Now within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
A New Patch Creates That Urge to Start Fresh
NBA 2K25 MyNBA: How to Avoid Too Many Free Agents Staying Unsigned
College Football 25 Guide: What Goes Into a 'Best Playbook' and How to Find Your Own
Reply
 
Thread Tools
Old 08-05-2010, 07:14 PM   #353
7 dirty words...
 
ryan36's Arena
 
OVR: 36
Join Date: Feb 2003
Posts: 10,182
Blog Entries: 8
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by gigem
I think the next step for tuning is to get rid of 1* recruits= no prospect comes in under 55 = way less d- teams and no more low level teams recruiting garbage 1* players. Problem solved
What's wrong with D- teams? There are teams that are just that bad
ryan36 is offline  
Reply With Quote
Old 08-05-2010, 07:14 PM   #354
Live your life
 
Gotmadskillzson's Arena
 
OVR: 49
Join Date: Apr 2008
Location: Vermont
Posts: 23,183
Blog Entries: 91
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

More like it is just one giant BLUR to them. Being that this isn't the only website they visit and answer questions on. I am sure some good posts and some over the top bad whining posts might stick out to them, but for the most part it is just one big blur. Kind of like when you visit a town and read their newspaper. Being that your not from there everything is just a blur.
Gotmadskillzson is offline  
Reply With Quote
Old 08-05-2010, 07:17 PM   #355
Live your life
 
Gotmadskillzson's Arena
 
OVR: 49
Join Date: Apr 2008
Location: Vermont
Posts: 23,183
Blog Entries: 91
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by ryan36
What's wrong with D- teams? There are teams that are just that bad
Yeah I don't get that either......it is a lot of schools that are simply that bad. If anything this year they have way too many B teams and not enough C teams.
Gotmadskillzson is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-05-2010, 07:17 PM   #356
Banned
 
wryly's Arena
 
OVR: 2
Join Date: Jul 2008
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Can someone check to see whether CPU teams recruit decent kickers? That's the one thing that made me stop playing my dynasty.
wryly is offline  
Reply With Quote
Old 08-05-2010, 07:17 PM   #357
Rookie
 
OVR: 2
Join Date: Jul 2010
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

The 3 stars could be lower in another edition but I dont see that working for this one.

The main issue is the default rosters.

It is a problem with FCS teams since they stay the same while others regress and it is an issue just from the feel of playing. Building a team from the ground up does not feel rewarding when most of the players you are recruiting while having a good season end up being worse when they are seniors than your upperclassmen you start with.

Next year, 3 stars could be mid 60s just as long as that stays generally the norm. Not too much regressing and not too much progressing. I think they could nail it this year just from looking at the graphs, One more good push seems like it would throw the progression right into line.



There are other issues like kicking and psychic DBs but for the most part, everything else is pretty solid. Lets not stop at a "good" game - go for the best possible. Once you have the basics down, it is time to knit-pick.
andicesharks is offline  
Reply With Quote
Old 08-05-2010, 07:20 PM   #358
Rookie
 
OVR: 2
Join Date: Jul 2010
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by Gotmadskillzson
Yeah I don't get that either......it is a lot of schools that are simply that bad. If anything this year they have way too many B teams and not enough C teams.

Check out the post I just nade above. It explains this a bit. But, briefly, the bad tems go to mega bad. They dont just stay bad - they get REALLY bad compared to how they start. Even the worst FBS teams (check out records on espn) beat the FCS teams pretty easily most of the time. In this game they lose all the time and become more than worthless.
andicesharks is offline  
Reply With Quote
Old 08-05-2010, 07:24 PM   #359
Rookie
 
yoda43's Arena
 
OVR: 1
Join Date: Jul 2010
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Dont know if Russ is still answering questions, and not sure if anyone has ever asked about this. But i have a questions about JU-CO's

First off thanks EA for turning what looked like a potentially bad situation into a very good one. Great job getting the tuner set out there. I'm sure it will really help things.

Now to my question - There are lots of schools who recruit JU-CO players who come in and play from day 1. Rarely do i see a Ju-co who doesnt want to get on the field immidiatley....so why when i pitch a Ju-Co for playing time, why would any ju-co ever say that is of low interest to him. And alos, would'nt making some of the Ju-Co's a little better say in the mid to low 70's and high 60's make recruiting ju-co's more enticing. I would think that after atleast a couple years of football a JU-CO junior would be good enough to have an impact. Instead i see Ju-Co juniors far too many times come in in the high 50's and low 60's. To me this would initially make it easier to take a lower tier program and have some early sucess. Or it might help turn around a program like it did for OU in 2000 with Josh Huipel. Just curious if you guys could look into making the ju-cos a little more important.
yoda43 is offline  
Reply With Quote
Old 08-05-2010, 07:28 PM   #360
MVP
 
sniperhare's Arena
 
OVR: 10
Join Date: Dec 2009
Location: Jacksonville, Florida
Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by andicesharks
The 3 stars could be lower in another edition but I dont see that working for this one.

The main issue is the default rosters.

It is a problem with FCS teams since they stay the same while others regress and it is an issue just from the feel of playing. Building a team from the ground up does not feel rewarding when most of the players you are recruiting while having a good season end up being worse when they are seniors than your upperclassmen you start with.

Next year, 3 stars could be mid 60s just as long as that stays generally the norm. Not too much regressing and not too much progressing. I think they could nail it this year just from looking at the graphs, One more good push seems like it would throw the progression right into line.



There are other issues like kicking and psychic DBs but for the most part, everything else is pretty solid. Lets not stop at a "good" game - go for the best possible. Once you have the basics down, it is time to knit-pick.
If they have a handful of 2* players (as listed by the recruiting sites when they were freshmen) that are rated by the NCAA team as 80+ in their Junior year, it should be possible for generated recruits to get to that level.
sniperhare is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 11:18 PM.
Top -