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NCAA Football 11 Live Tuning Pack 1, Available Now

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Old 08-05-2010, 06:48 PM   #345
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by White Out
People need to stop bitching. It's embarrasing. The WR's skill running vs secondary tackling is balanced. Shut up. please. Stop haranging a non issue.

Thanks EA for not over reacting, and doing a slight bump. From the results people have posted, it was done perfectly. I will post my own results in the official progression thread later tonight.

Chill out people this is good stuff
You really don't need to tell people to shut up...But I agree, this is more helpful than not, I'm pleased.
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Old 08-05-2010, 06:52 PM   #346
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by White Out
People need to stop bitching. It's embarrasing. The WR's skill running vs secondary tackling is balanced. Shut up. please. Stop haranging a non issue.

Thanks EA for not over reacting, and doing a slight bump. From the results people have posted, it was done perfectly. I will post my own results in the official progression thread later tonight.

Chill out people this is good stuff
And how is this kind of post any better than somebody coming on here and bashing EA? There is no reason to tell people to shut up because you disagree with them . I think people have been voicing the concerns they have pretty constructively.
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Old 08-05-2010, 06:53 PM   #347
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by Illcat
I guess I will say thank you for these updates but I also have to vent a little.

I'm not sure if you can even do this but it would help if the consumers knew exactly what you were planning to put in the updates you are working on. I read the blogs and in waiting for this "tuner set," I assumed that the things like the play action glitch, rampant freezing, no uniform degradation, and other gameplay related issues would be fixed. I hadn't even been playing much lately in sheer anticipation for this and now it's here and to my dismay; none of those things have been addressed. On top of that, another couple of weeks before I can expect the next update that MIGHT address some of those issues.....sheesh

This update is cool for all the multi dynasty guys but seriously, I hate the fact that I can't call a play action play on crucial downs because I am not sure if my QB is going to take off in the opposite direction or, when I play a great dynasty game and upon backing out of it to save, have it randomly freeze on me before I can do so, sucks man, almost unplayable. I have had the game about a month now and after a spending $60 for it, feels like I have the demo or no game at all.

vent aborted....
They never once said they were fixing any of the issues you mentioned in the LTP. Understand you're having issues - but they never claimed to be fixing any of this with the LTP.
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Old 08-05-2010, 06:53 PM   #348
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by Frost33
This is new. I just got a 3 star recruit at 78 and a 4 star at 75. Never saw that b4 the tuner.
3* at 78? That fool's gonna' have 90 ovr by the time his career is over, maybe even more if you RS him.
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Old 08-05-2010, 06:54 PM   #349
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

I think the next step for tuning is to get rid of 1* recruits= no prospect comes in under 55 = way less d- teams and no more low level teams recruiting garbage 1* players. Problem solved
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Old 08-05-2010, 06:55 PM   #350
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by Purplepower_NC
After looking at default rosters....rating etc, I think the "tuner" is just for online dynastys. Teams still have WR at QB in depth chart, but has 4 other QB's DT at TE, you know the drill. Haven't checked into the recruiting yet, but so far..don't look good for us off-line dynastys. I hope I am wrong...could someone give me some info.
My mistake...they have updated the depth chart, on the default roster. Lot of open postions...but can live with that.
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Old 08-05-2010, 07:01 PM   #351
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Sounds like a lot of people just want them to blow away the 1* recruit all together and maybe double the 2* recruits in there. That might actually be a good solution. Seems like it'd solve the D- teams issue.

As far as the 3* recruits, you get a nice blend of 60s and low 70s. Yes, I did have an LB come in at 58, but most of them were mid 60s. For 3* recruits, I don't see the problem with that. A 64 kid coming in with 2-4 pt progression every year puts them somewhere between 72 and 80 their senior season. That doesn't seem that off to me. Meanwhile, you get a kid who does sneak into the 70s, you got a nice 85, 86 kid possibly by the end.

The only aspect I really see as a true issue is the stuff like agility ratings sucking for WR and tackling for the CBs. Why not just bring both of them up to mirror a little more what's on default? Other than that, let's not be too over-reactive about the numbers aspect and make sure we're focused on the overall picture.
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Old 08-05-2010, 07:07 PM   #352
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

I bet russell and the ea faithful : when the skim this thread...
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