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NCAA Football 11 Live Tuning Pack 1, Available Now

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Old 08-05-2010, 06:21 PM   #329
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by insideoutside15
This is from a few pages back, but yeah. I just picked up a three star tackle rated 57 overall. I also had a four star running back come in at 70, while I had a couple of three star guys in the mid to high 70s.
That's pretty darn cool.

Quote:
Originally Posted by bvb24
Why is everyone so concerned with overalls going down 2-3 points? My biggest concern was a classic EA overreaction leading to a game full of 99 rated teams. If you read the first couple pages of this thread you'll see Russ says to get the overalls up any more may have caused different problems elsewhere. It's a lot better than before, get used to it.
Well put. I'd much rather it be this way than having freshman come in rated 85+. Then having to deal with a bunch of A+ overall teams later on. Just sayin...

Quote:
Originally Posted by NC State-31 UNC-27
I think we can all agree that this whole thing is a mess and this is barely a band aid, ratings/recruits/progression needs a total overhaul. It will not be acceptable for this to happen again next year. WR's with D- ratings in skill moves is not acceptable. I don't care why it is that way, just fix it. They should have NORMAL ratings with an average WR having a juke rating of C.

If this doesn't get fixed next year EA is going to find themselves in a deep hole when they finally try to dig out of it while fixing ratings/gameplay issues at some point down the line. The further this gets "band aided" the harder it will be for them to ever completely fix the problem and give us a better playing game.
I can't say that I agree here. I mean, sure some thing's may need to be tweaked. They always will. Because I have yet to see a perfect sports game. However, to say it needs a "total overhaul" is a bit of a stretch. Besides I think everything plays well on the field and that's what matter's the most. Well to me anyway.

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Old 08-05-2010, 06:21 PM   #330
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

What does he mean when he says "slightly" increased progression? Can someone sim a few seasons and post the results, please?
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Old 08-05-2010, 06:24 PM   #331
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thanks a bundle
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Old 08-05-2010, 06:29 PM   #332
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

I'm still concerned about how this will affect Madden draft classes. The talent still decreases over the years, and WRs still can't juke or spin. Are the draft classes going to be full of receivers that can't do anything to break tackles?

I don't even know if I'll buy Madden this year, but still, covering up the lack of WR moves by lowering CB tackling doesn't seem like the right way to go about fixing this...
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Old 08-05-2010, 06:31 PM   #333
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

After looking at default rosters....rating etc, I think the "tuner" is just for online dynastys. Teams still have WR at QB in depth chart, but has 4 other QB's DT at TE, you know the drill. Haven't checked into the recruiting yet, but so far..don't look good for us off-line dynastys. I hope I am wrong...could someone give me some info.
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Old 08-05-2010, 06:32 PM   #334
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

This is great news.. Did they fix the wacky depth chart issues or is that for the patch? Either way, I have a worked around for that
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Old 08-05-2010, 06:33 PM   #335
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by jeremym480
That's pretty darn cool.



Well put. I'd much rather it be this way than having freshman come in rated 85+. Then having to deal with a bunch of A+ overall teams later on. Just sayin...



I can't say that I agree here. I mean, sure some thing's may need to be tweaked. They always will. Because I have yet to see a perfect sports game. However, to say it needs a "total overhaul" is a bit of a stretch. Besides I think everything plays well on the field and that's what matter's the most. Well to me anyway.

I don't think anybody wants that or is anybody suggesting that. Really the 5* and 4* were fine for the most part even before the tuner. What some people want(including myself) is to get rid of most of the guys in the 40's and replace them with more guys in the 50's and 60's and to have some ratings be more balanced for certain positions like wide receiver. Could still be a very balanced distribution of teams even if those things were changed without A teams galore.

I am just getting annoyed that people are turning people's suggestions/arguments into something there not.
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Old 08-05-2010, 06:34 PM   #336
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by NC State-31 UNC-27
I think we can all agree that this whole thing is a mess and this is barely a band aid, ratings/recruits/progression needs a total overhaul. It will not be acceptable for this to happen again next year. WR's with D- ratings in skill moves is not acceptable. I don't care why it is that way, just fix it. They should have NORMAL ratings with an average WR having a juke rating of C.

If this doesn't get fixed next year EA is going to find themselves in a deep hole when they finally try to dig out of it while fixing ratings/gameplay issues at some point down the line. The further this gets "band aided" the harder it will be for them to ever completely fix the problem and give us a better playing game.
I can't co -sign on this. I don't think it's a mess. Needs improvement - yes. But mess - absolutely NOT. And quite frankly - I didn't have much of an issue before. I thought the game played great.
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