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NCAA Football 11 Live Tuning Pack 1, Available Now

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Old 08-05-2010, 06:02 PM   #321
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Why is everyone so concerned with overalls going down 2-3 points? My biggest concern was a classic EA overreaction leading to a game full of 99 rated teams. If you read the first couple pages of this thread you'll see Russ says to get the overalls up any more may have caused different problems elsewhere. It's a lot better than before, get used to it.
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Old 08-05-2010, 06:06 PM   #322
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

I think we can all agree that this whole thing is a mess and this is barely a band aid, ratings/recruits/progression needs a total overhaul. It will not be acceptable for this to happen again next year. WR's with D- ratings in skill moves is not acceptable. I don't care why it is that way, just fix it. They should have NORMAL ratings with an average WR having a juke rating of C.

If this doesn't get fixed next year EA is going to find themselves in a deep hole when they finally try to dig out of it while fixing ratings/gameplay issues at some point down the line. The further this gets "band aided" the harder it will be for them to ever completely fix the problem and give us a better playing game.
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Old 08-05-2010, 06:08 PM   #323
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by Solidice
most teams are overrated on the default roster to begin with.
That's the problem with comparing everything to the default rosters. In a sense, EA shouldn't have even done that with their graphs because many of us believe they were over-rated big time.

Sticky this to your brain and adjust your reference point when evaluating classes "The Default Rosters Were Over-rated"
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Old 08-05-2010, 06:12 PM   #324
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by jmik58
That's the problem with comparing everything to the default rosters. In a sense, EA shouldn't have even done that with their graphs because many of us believe they were over-rated big time.

Sticky this to your brain and adjust your reference point when evaluating classes "The Default Rosters Were Over-rated"
Don't you think that's a little harsh man? I don't mind the rosters being a little out of balance if the game plays well
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Old 08-05-2010, 06:14 PM   #325
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

Quote:
Originally Posted by NC State-31 UNC-27
I think we can all agree that this whole thing is a mess and this is barely a band aid, ratings/recruits/progression needs a total overhaul. It will not be acceptable for this to happen again next year. WR's with D- ratings in skill moves is not acceptable. I don't care why it is that way, just fix it. They should have NORMAL ratings with an average WR having a juke rating of C.

If this doesn't get fixed next year EA is going to find themselves in a deep hole when they finally try to dig out of it while fixing ratings/gameplay issues at some point down the line. The further this gets "band aided" the harder it will be for them to ever completely fix the problem and give us a better playing game.
What's more important? What a rating says on paper, or what the player actually does on the field?

Russ said that receivers have low spin/juke/etc. moves and it doesn't effect the gameplay because CB's can't tackle, so WR don't even need to be good at those things.

If you notice when playing the game though, you can still juke and spin effectively with those players. There is a minimum threshold and it's not that big of a deal.

So if you're looking for numbers on a piece of paper then you have a point, but what's important is how it plays.
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Old 08-05-2010, 06:17 PM   #326
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

The tuner set is alright.....not what I was looking forward to anyway, I am looking forward to the actual mid august update. I want my dirty uniforms and the cpu AI RB to stop cutting to the middle of the field in trafffic when there is clear wide open space to the outside.

Once those 2 things are fixed.....I would be a happy camper. This tuner set was more geared towards the dynasty players. Over all I love the whole tuner set idea, which more games had tuner sets.

Yeah THQ UFC 2010 I am looking at you.
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Old 08-05-2010, 06:20 PM   #327
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

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Originally Posted by ryan36
Don't you think that's a little harsh man? I don't mind the rosters being a little out of balance if the game plays well
That's what I don't understand, even if the default ratings are somewhat overinflated they seem to produce very good gameplay for most people. I have seen posts by people who have simmed to way later in dynasty and have reported that the gameplay is not as good as what they were seeing in the first couple years of dynasty.

Personally I want the ratings that produce the best gameplay as long as they aren't too overinflated down the road in dynasty. I assume EA sets the default ratings they way they do because they must feel that it produces the best possible gameplay.

And I still think the weaker teams have far too many players rated in 40's(most are 1* who really shouldn't even be in the game for the most part). To me that is the major issue and something that needs to be further tuned.
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Old 08-05-2010, 06:20 PM   #328
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Re: NCAA Football 11 Live Tuning Pack 1, Available Now

do you have to have the online pass code to download this? my son has a ps3 and i let him have the online code.but i play it on my ps3 and i don't see anything promting me to download.
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