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NBA Elite 11 Preview (IGN)

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Old 08-01-2010, 11:50 PM   #41
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Re: NBA Elite 11 Preview (IGN)

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Originally Posted by tjyayo87
Thats funny cause i just read a the new preview and 2k took what live had last year and implemented it into 2k11. So how much innovation has 2k given to b-ball games.......................... oh yea zero
Don't you think that it is kind of expected when Live 10 and NBA2K11 had/have the same gameplay designer? Mike Wang brought many of those features into Live 10, and now that he is in the same position with 2K developing 2K11, it's expected to see many of the same features make it into 2K. It's no different than when Mike brought several 2K features into Live 10.
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Old 08-02-2010, 03:19 PM   #42
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Re: Another NBA Elite 11 preview from IGN!!

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Originally Posted by rEAnimator
Why not show it? We have nothing to hide.

There were many great things in this build of the game and it was also a great opportunity to get feedback from outside people.

People who review games for a living generally understand what a work in progress is and can see past the things that we clearly haven't finished yet. So having them see a build without particular player ratings or areas that simply haven't been tuned shouldn't really be a concern.

There are lots of great features much closer to being complete in the game that weren't mentioned in the preview, but the feedback he and others gave us at the event was useful and in the end will make for a better final product.
I'm glad you guys are letting us get a better view in of the dev process this time around. I believe this will work for the betterment of the series beyond what you guys may even have in mind.

The highlighted part has concerns for me. I really hope you guys test the game thoroughly when you have the ratings in, including any hidden team boosts or momentum sways. Also, I really wish you guys test scenarios between the best teams versus the worse teams WITH users of varying skill levels and see the outcomes. I really don't want to play another game where the CPU bends over backwards to make an outcome even if the other guy hasn't a clue to playing basketball but because he brings the Heat it's an automatic win.

If I bring the Kings it should be a tough road for wins of course but it shouldn't mean I'm automatically counted out. The other guy with the superteam should still need to show some ability to use them especially if I'm playing his socks off.
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Old 08-03-2010, 02:14 AM   #43
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Re: NBA Elite 11 Preview (IGN)

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Originally Posted by DGMikeBarker
I agree. He made it sound like this is not Elite's year, but promising for the future.
That's pretty obvious IMO. I'm hoping for playable. I like Live and I think the shooting thing is important... but there's just no way they can get this right so quickly. It's gonna be hard year that's why I hope they will be able to adjust it mid-year because it's going to be broken, no offense to the devs. That's just realistically speaking.

It's a huge, huge gamble for them to do this after 10 was as good (IMO) as it was. The one downside of 10 was the out of control shooting, though, so this is a welcome addition to me. If they can keep it like 10 and fix the shooting, that'll be good.

I just hope what they show for the demo has some semblance of order... if they (mess) this up, I am going to be pretty mad at them because I was actually looking forward to 'Elite' even before the shooting news came out.

-Smak
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