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Madden NFL 11 Blog: GameFlow and The Strategy Pad

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Old 08-02-2010, 06:02 PM   #113
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Re: Madden NFL 11 Blog: GameFlow and The Strategy Pad

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Originally Posted by ryan36
I would take this another step...tiered D play call, with coverage shifts, shade...but no D-hot routes.
I'm fine with that and would prefer it.
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Old 08-02-2010, 06:18 PM   #114
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Re: Madden NFL 11 Blog: GameFlow and The Strategy Pad

Now do a study on why it's necessary to audible so often. Then fix the playbooks & defensive play calling mechanic.

Edit: Yeah, what Ryan36 & Skyboxer said
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Old 08-03-2010, 12:14 AM   #115
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Re: Madden NFL 11 Blog: GameFlow and The Strategy Pad

After playing about 5 games on with the Demo, the strat pad does not seem so tough. Just relearning is all. I pretty much got it down already.
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Old 08-03-2010, 04:04 PM   #116
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Lastly, there was no way to easily communicate that A/X would bring up your hot routes, Y/Triangle would bring up coverage audibles, etc without a big piece of intrusive UI that had to always be displayed.

Thats what the instruction book is for.
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Old 08-03-2010, 04:44 PM   #117
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Re: Madden NFL 11 Blog: GameFlow and The Strategy Pad

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Originally Posted by jcofor25
Lastly, there was no way to easily communicate that A/X would bring up your hot routes, Y/Triangle would bring up coverage audibles, etc without a big piece of intrusive UI that had to always be displayed.

Thats what the instruction book is for.
Madden has a book that comes with the game??? LOL that thing is useless and has been since about M04 for PS2.
What I mean to say is I agree that no change was needed except for fixing the "book"!!!
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Old 08-03-2010, 05:03 PM   #118
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Re: Madden NFL 11 Blog: GameFlow and The Strategy Pad

Thanks for the blog...Funny how staggering those stats are...Dont know how accurate they actually are though? I mean how can you track stuff in madden 10 when a TON of people dont even go online at all...Heck, there are still a ton not even connected. Online however, issues could happen due to LAG maybe...Mistakes....IDK

I still think it was a BS decision and those numbers in the billions are inflated for sure. I mean...what are we talking about here...EA is watching you?

Either way, i appreciate the blog from IAN, but in the end it is just to isolate the issue and defuse it by any means. But of course, i could be wrong.

I can live with the strat pad no matter how non-user friendly it may be....I am still betting it wont be in Madden 12.
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Old 08-03-2010, 06:03 PM   #119
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Re: Madden NFL 11 Blog: GameFlow and The Strategy Pad

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Originally Posted by SA1NT401
Thanks for the blog...Funny how staggering those stats are...Dont know how accurate they actually are though? I mean how can you track stuff in madden 10 when a TON of people dont even go online at all...Heck, there are still a ton not even connected. Online however, issues could happen due to LAG maybe...Mistakes....IDK

I still think it was a BS decision and those numbers in the billions are inflated for sure. I mean...what are we talking about here...EA is watching you?

Either way, i appreciate the blog from IAN, but in the end it is just to isolate the issue and defuse it by any means. But of course, i could be wrong.

I can live with the strat pad no matter how non-user friendly it may be....I am still betting it wont be in Madden 12.
I think they pull that from all the 360 connected consoles...which is a little big brother if you ask me, but that's probably in a EULA somewhere.
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Old 08-04-2010, 03:21 PM   #120
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Good. The old style is being patched through. Now, we can stop all the complaining about the small, albeit unnecessary change.

Just wish they would do the same thing for QB Vision, though...
Eww... I think QB Vision was the worst feature of all Madden History.
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