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NCAA Football 11 Patch #2 Update (EA Sports Blog)

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Old 08-02-2010, 06:05 PM   #241
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Quote:
Originally Posted by hazey
They should work in your currfenty dynasty, but it will have no influence on the players that you have already recruited/recruiting, just the ones that come into play after the "generating recruits" screen.
That's a pure guess on your part.

If by "fixing progression" they mean bumping the original recruits overall value, then yes, it would only take effect for new seasons within a dynasty.

However, if by "fixing progression" they mean recruits overall value will stay the same but training results will be upped to create a better and more realistic progressin, then the change will take effect on current recruits so long as the offseason training results have not been passed.

Personally, I hope they keep recruits overall value at or near the current levels and boost the effects of training. Makes it more rare for a true freshman to play and puts more value on redshirting freshmen.
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Old 08-02-2010, 06:08 PM   #242
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

just finished season 1, bowl season so now i wait. I wasn't expecting this tuner to be out today, because how often do we see when EA says, "X will be out next week", it comes late in the week? i'm expecting it sometime around Wednesday but that's being optimistic. Hopefully it's earlier, but I guess the bright side is, I could work on my final which is due this Friday instead of playing the game all day
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Old 08-02-2010, 06:17 PM   #243
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

Quote:
Originally Posted by havlen
That's a pure guess on your part.

If by "fixing progression" they mean bumping the original recruits overall value, then yes, it would only take effect for new seasons within a dynasty.

However, if by "fixing progression" they mean recruits overall value will stay the same but training results will be upped to create a better and more realistic progressin, then the change will take effect on current recruits so long as the offseason training results have not been passed.

Personally, I hope they keep recruits overall value at or near the current levels and boost the effects of training. Makes it more rare for a true freshman to play and puts more value on redshirting freshmen.
only problem with that is you'll end up with more 90+ rated players, which is a bad thing, IMO. unless they can actually only increase the progression of lower rated players and not mess with the higher rated players.
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Old 08-02-2010, 06:24 PM   #244
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

I think all they really need is to raise the incoming recruits a little. The 1-3 stars seem so random. And also bring back the progression that would happen during the season when a player gets on a hotstreak. That would help out the lower overall players.
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Old 08-02-2010, 06:24 PM   #245
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

Quote:
Originally Posted by havlen
That's a pure guess on your part.

If by "fixing progression" they mean bumping the original recruits overall value, then yes, it would only take effect for new seasons within a dynasty.

However, if by "fixing progression" they mean recruits overall value will stay the same but training results will be upped to create a better and more realistic progressin, then the change will take effect on current recruits so long as the offseason training results have not been passed.

Personally, I hope they keep recruits overall value at or near the current levels and boost the effects of training. Makes it more rare for a true freshman to play and puts more value on redshirting freshmen.

The off season progression itself is fine. Training better not be boosted, otherwise your going to have an inflated pool of players in years down the road that make the game unbearable, just like previous versions.
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Old 08-02-2010, 07:12 PM   #246
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

HurraaaYYYYYY!!! for fixing the dirty uni's. Major major props to the devs. You guys are bringing it HARD this year!!!!!!!!!!!
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Old 08-02-2010, 07:27 PM   #247
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

I'm starting to wonder if actually all our worst fears are about to strike.

If say there isn't a fix for the progression, say it's a roster issue.

So,

A. the tuner set wont fix the issue
B. a new roster file will have to be release via a patch

That means no fix for at least what, 2 weeks, and all the work roster guys put in will have to be done again, which certainly means all dynasty's will need a restart.

Ouch. Nothing like paranoia......
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Old 08-02-2010, 08:06 PM   #248
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

Quote:
Originally Posted by BadAssHskr
I'm starting to wonder if actually all our worst fears are about to strike.

If say there isn't a fix for the progression, say it's a roster issue.

So,

A. the tuner set wont fix the issue
B. a new roster file will have to be release via a patch

That means no fix for at least what, 2 weeks, and all the work roster guys put in will have to be done again, which certainly means all dynasty's will need a restart.

Ouch. Nothing like paranoia......
Positive thoughts, positive thoughts, positive thoughts . If the tuner set doesn't fix or at least make a point to try to fix the progression/recruiting issue, then I'll join ya.
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