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NCAA Football 11 Patch #2 Update (EA Sports Blog)

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Old 07-31-2010, 01:33 PM   #169
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

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Originally Posted by Cj7298419
Can someone explain to me what "Playaction Craziness" means? Cause EA sure as hell didn't go into detail as to what that means.

Like another poster said, hopefully it means we'll finally be able to complete a playaction pass without having to worry about our blocking breaking down. B/c of this, I don't even do alot of playaction in games. It's so broken its ridiculous.
the play action boot screen play in most formations is broken. the QB never completes the 'fake' and gets stuck in the dropback animation for about 30-40 yards.

don't think there are any other plays that are like that, the PA boot screen is the only one I've seen(it's in several formations though)
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Old 07-31-2010, 01:57 PM   #170
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

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Originally Posted by Kentucky3D
So in the "tens-of-thousands of hours of QA" they couldn't advance dynasty mode through 15 years and study the results? It should jump out right away that something is wrong when they see I-AA West blowing out Marshall. I think that would only take an hour to figure out.
Figuring it out is a much different beast from fixing it, especially on a deadline. When you're looking at wall after wall of code for 16 hours a day for the last few weeks before you go gold, it's incredibly easy for even "simple"/"obvious" mistakes (typos in equations, for example) to slip through & wreak major havoc.
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Old 07-31-2010, 02:53 PM   #171
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

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Originally Posted by mcpheje
True, especially when you consider that they should be able to pull the data out and do simple comparisons from year to year. In year 15, the individual ratings for the freshman should still look like the freshman from year 1; the sophmores should still look like the sophmores from year 1, etc. If they tune the game to play correctly with the default rosters, then all they need to do is make sure that progression keeps the rosters as a whole looking pretty much the same. The calculations behind the scenes may be a little complex, but the concept is actually very simple.
Breaking News: EA has released the tuner set, and all it does is reduce the ratings of the default roster.
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Old 07-31-2010, 03:14 PM   #172
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

forgive me for my ignorance,
but is there any way they can patch dreads into the game because some players just are not the same without them
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Old 07-31-2010, 03:21 PM   #173
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

Quoted directly from EA:

[My apologies to longtime fans like ODogg who can't find peace without dreadlocks. ;-) Or others who've been aggressively petitioning for broadcast cameras or bowl patches. We just weren't able to get them into NCAA Football 11 given all the other work we had to take care of this year. And unfortunately, these aren't things that we can simply "patch in". I can tell you they're on our wishlists as well and we hope to get to them in a future version. Look for a link to a new Satisfaction and Feature Request Survey in my next blog.]
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Old 07-31-2010, 03:33 PM   #174
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

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Originally Posted by NaptownMVP
Breaking News: EA has released the tuner set, and all it does is reduce the ratings of the default roster.
um... no they arent out and no it doesn't
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Old 07-31-2010, 03:37 PM   #175
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

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Originally Posted by White Out
um... no they arent out and no it doesn't

I believe that's what they call sarcasm...
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Old 07-31-2010, 03:43 PM   #176
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

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I believe that's what they call sarcasm...
Sadly it probably won't be that far off
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