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NCAA Football 11 Patch #2 Update (EA Sports Blog)

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Old 07-30-2010, 08:52 PM   #153
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

Quote:
Originally Posted by choadler
I don't think EA needs to tweak progression too much. What they need to do from what I am seeing is the following:

1. Improve awareness increases in all positions. Freshman come in to low and don't improve enough
2. Improve juke and elusiveness ratings in new wide receiver recruits.
3. Improve Kickers kick power and kick accuracy. This should be high as freshman and increase marginally over 4 years. This is needed for gameplay as most teams only carry 1 of each kicker. .
4. Improve quality of 1* and 2* and 3* star players. Too much of a gap between crappy players and good players. I liked stretched ratings, but too much will kill gameplay on the field.

And anther thing, improvements to CPU recruiting is necessary. 10 qbs on one team is not going to cut it.
Solid post. That is exactly what they need to do. Here's hoping...
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Old 07-30-2010, 09:56 PM   #154
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

Quote:
Originally Posted by choadler
I don't think EA needs to tweak progression too much. What they need to do from what I am seeing is the following:

1. Improve awareness increases in all positions. Freshman come in to low and don't improve enough
2. Improve juke and elusiveness ratings in new wide receiver recruits.
3. Improve Kickers kick power and kick accuracy. This should be high as freshman and increase marginally over 4 years. This is needed for gameplay as most teams only carry 1 of each kicker. .
4. Improve quality of 1* and 2* and 3* star players. Too much of a gap between crappy players and good players. I liked stretched ratings, but too much will kill gameplay on the field.

And anther thing, improvements to CPU recruiting is necessary. 10 qbs on one team is not going to cut it.
Agree with this completely. These are defiantly the issues more so than progression. I would be really disappointed if they ignored these things and instead messed with progression significantly.

The only thing I would add is to either decrease the amount of 1* players or have CPU teams not recruit those guys for the most part. Even the worst teams in the country generally don't sign those guys.
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Old 07-30-2010, 10:32 PM   #155
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Re: EA speaks again! (Patch #2 blog)

GREAT news. Well done EA.
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Old 07-30-2010, 10:39 PM   #156
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What about fixing the punt returns. There is no blocking on returns.
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Old 07-30-2010, 10:40 PM   #157
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

Quote:
Originally Posted by mgoblue678
Agree with this completely. These are defiantly the issues more so than progression. I would be really disappointed if they ignored these things and instead messed with progression significantly.

The only thing I would add is to either decreases the amount of 1* players or have CPU teams not recruit those guys for the most part. Even the worst teams in the country generally don't sign those guys.
They probably won't be able to do this until next year, but all of the 1* players should be removed from the game and replaced with more 2* star players. The only 1* players should be the walk on's.

For this year I think they should adjust it to be like this for incoming Frosh:

1* 55-65 OVR

2* 60-70 OVR

3* 65-75 OVR

4* 70-80 OVR

5* 75-85 OVR

The progression should essentially stay as is, but 1% of every star category in every class should be breakout players, Players who get like a 8 point bump after their Frosh and Soph years regardless of their team prestige. This way the small schools can have an occasional unexpected star player like they do now.
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Old 07-31-2010, 12:32 AM   #158
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any broadcast cam
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Old 07-31-2010, 12:34 AM   #159
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any broadcast cam maybe ill buy it if it were in
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Old 07-31-2010, 12:38 AM   #160
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Re: NCAA Football 11 Patch #2 Update (EA Sports Blog)

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any broadcast cam maybe ill buy it if it were in
They said that they couldn't put it in this year
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